[Updates] Patch Notes - January 26, 2022
85 changes across 18 classes: 17 buffs10 nerfs7 reworks43 bugfixes8 QoL
Warrior
- Rework Ground Roar Changed the Skill Add-on effect to now apply to the entire attack area on hits.
- Bugfix Solar Flare Fixed the issue where comboing into Balance Strike or Chain: Heaven's Cleave from certain attack motions didn't activate smoothly.
- Bugfix Balance Strike Fixed the issue where comboing from certain skills while lacking enough Stamina would temporarily cause your character to stop.
- Bugfix Black Spirit: Pulverize Fixed the issue where the dismount effect wasn't being applied.
- Bugfix War Cry Fixed the issue where the Increase All DP to Allies effect wasn't being applied.
Ranger
- QoL Flow: Bypassing Wind Added details that you can now combo from Prime: Razor Wind and Prime: Tearing Arrow to the description.
- Bugfix Prime: Penetrating Wind (IV) Fixed the issue where you wouldn't recover MP on certain hits.
- Bugfix Wind Blade Fixed the issue where the Down Smash effect wasn't being applied on attack 2 hits.
- Bugfix Elven Rage Fixed the issue where the Increase All DP effect wasn't being applied when used after certain skills.
- Bugfix Evasive Explosion Shot (I to Absolute) Fixed the issue where the Invincible effect would be applied even when used during cooldown.
Sorceress
- Bugfix Jolly Winter Dream Armor - Fixed the issue where characters of certain customizations would clip through their outfit.
- Nerf Abyssal Flame (I to Absolute) Recover 6 fragments when used while charging (available during cooldown)Recover 3 fragments when used while charging (available during cooldown)
- Buff Prime: Abyssal Flame (I to III) Recover 5 fragments when used while charging (unavailable during cooldown)Recover 5 fragments when used while charging (available during cooldown)
- Rework Abyssal Flame (I to Absolute), Prime: Abyssal Flame (I to III) - Changed the recovery speed of Fragments of Darkness as follows:
Berserker
- Bugfix La Orzeca Armor - Fixed the issue where equipping the Kibelius Iron Buster with this outfit would cause your character's arms to appear abnormal.
- Buff Succession: Weakling Hunt Improved so you can now register it on the Skill Cooldown Slot UI.
Tamer
- Bugfix Prime: Heilang's Aura Fixed the issue where the Increase All Resistance effect was only lasting for 20 seconds.
- Bugfix Void Lightning, Roaring, Heilang: Howling Fixed the issue where, if you were struck while with Heilang's Effect activated, Heilang would cease to attack.
Musa
Dev Note So far, Musa has displayed superiority in the so-called "Super Armor trade" thanks to his excellent mobility via Chase and One Step Back, and skills with increased attack range such as Fiery Crevice, Below the Belt, and Crust Crusher. We've tried to keep this in mind while adjusting each skill's damage in PvP, but after analyzing a large amount of data, we also discovered that some of Musa's skills were dealing too much damage while hitting enemies with CC. Still, we decided to preserve Musa's ability to chain Chase with skills that have defensive effects, allowing him to retain his Super Armor trading capabilities, but adjusted his damage when performing these combos in PvP.
- Nerf Fiery Crevice (I to III) Damage -16.6% in PvP → Damage -43% in PvPPvE +0.0%PvP -31.7%
- Nerf Below the Belt (I to III) Attack 1 damage -24.8/24.8/34.5% in PvP Extra attack damage -40.7/40.7/48.4% in PvPAttack damage -52% in PvP
- Nerf Projection (I to III) Blade damage of extra attacks and certain skills -18.5/18.5/18.6% in PvPBlade damage of extra attacks and certain skills -46%/46%/46.1% in PvP
- QoL Applied changes to the following skills.
- Rework Prime: Retaliation Changed to now require only pressing LMB to activate after certain skills.
- Bugfix Tiger Blade Fixed the issue where the Super Armor buff was being applied when using the skill.
Maehwa
Dev Note The reboot saw Maehwa now able to combo not only with Moonrise and Flow: Cloud Stab, but also utilize Ice Fang in combos with Frost Pillars and Flow: Tip of an Iceberg. However, we determined that Ice Fang, Frost Pillars, and Flow: Tip of an Iceberg deal rather high damage, and with the included Forward Guard effect, this made the Moonrise - Flow: Cloud Stab combo less popular. Also, and similar to Musa, Maehwa could deal high amounts of damage while nearly ignoring other players' defense effects by comboing with Chase. Therefore, we made adjustments to the damage dealt so that you must combo after first applying debuff effects to deal greater amounts of damage.
- Nerf Frost Pillars (I to III) Damage -42.7% in PvP → Damage -55% in PvPPvE +0.0%PvP -21.5%
- Nerf Flow: Tip of an Iceberg Damage -47% in PvP → Damage -57% in PvPPvE +0.0%PvP -18.9%
- Nerf Ice Fang Damage -35% in PvP → Damage -45% in PvPPvE +0.0%PvP -15.4%
- QoL Applied changes to the following skills.
- Bugfix Prime: Carver Fixed the issue where you would combo into other skills abnormally slower when using Red Blade.
- Bugfix Tiger Blade Fixed the issue where the Super Armor buff was being applied when drawn.
Wizard
Dev Note The greatest changes the reboot brought to Witch and Wizard was to their summons. Unlike before, this change for the summoned creature's basic stats to be directly affected by your character's stats was to grant the feeling of your summon growing with your character. However, we received much feedback from Witch and Wizard players that their summons felt weaker after the reboot, where upon inspection, we discovered that the summons of characters with 260 AP or lower were not properly being affected, so we addressed this issue with the latest update.
- Buff Cataclysm [Marg Effect] Attack damage 775% x 4[Marg Effect] Attack damage 1130% x 4 Damage -31% in PvPPvE +45.8%PvP +0.6%~
- Buff Summon: Keeper Marg [Cataclysm Marg Effect] Attack damage 775% x 2 [Bolide of Destruction Marg Effect] Attack damage 775% x 3[Cataclysm Marg Effect] Attack damage 1130% x 2 Damage -31% in PvP [Bolide of Destruction Marg Effect] Attack damage 1130% x 3 Damage -31% in PvPPvE +45.8%PvP +0.6%~
- Buff Aqua Jail Explosion [Arne Effect] Attack damage 763% x 4[Arne Effect] Attack damage 1208% x 4 Damage -36.5% in PvPPvE +58.3%PvP +0.5%~
- QoL Applied changes to the following skills.
- Rework Barrage of Water Changed the Critical Hit Rate buff from +50% to +100%.
- Bugfix Black Spirit: Cataclysm Fixed the issue where the Marg Effect wasn't activating while Marg was summoned.
- Bugfix Succession: Magical Evasion Fixed the issue where other Succession skills wouldn't activate immediately after the skill even with Prime: Elemental Flow learned.
- Bugfix Prime: Elemental Flow Fixed the issue where you could instantly combo with other Succession skills even without having learned the skill.
- Bugfix Implemented a new rule regarding the summoned creature's Attack Power. - If the summoner's basic AP is 260 or lower, their summon will gain a fixed bonus AP of 100. - If the summoner's basic AP is 100 or lower, the summon will not receive an AP bonus.
Witch
Dev Note The greatest changes the reboot brought to Witch and Wizard was to their summons. Unlike before, this change for the summoned creature's basic stats to be directly affected by your character's stats was to grant the feeling of your summon growing with your character. However, we received much feedback from Witch and Wizard players that their summons felt weaker after the reboot, where upon inspection, we discovered that the summons of characters with 260 AP or lower were not properly being affected, so we addressed this issue with the latest update.
- Bugfix Resurrection Fixed the issue where an Adventurer resurrected by this skill wouldn't be visible to other Adventurers after a certain period of time had passed.
- Bugfix Sylvia Armor - Fixed the graphical issue with your character's legs if your durability was reduced.
- Buff Fissure Wave Perfect Sign damage 1049% x 4 Damage -24% in PvPPerfect Sign damage 1049% x 5 Damage -31% in PvPPvE +25.0%PvP +13.5%
- Buff Thunder Storm [Tett Effect] Attack damage 792% x 4[Tett Effect] Attack damage 1147% x 4 Damage -30.9% in PvPPvE +44.8%PvP +0.1%~
- Buff Flow: Voltaic Tett Attack damage 792% x 5 → Attack damage 1147% x 5 Attack damage -30.9% in PvPPvE +44.8%PvP +0.1%~
- Buff Equilibrium Break [Gorr Effect] Attack damage 765% x 4[Gorr Effect] Attack damage 1210% x 4 Damage -31% in PvPPvE +58.2%PvP +9.1%~
- QoL Applied changes to the following skills.
- Buff Fissure Wave Improved to now activate Perfect Sign by pressing LMB + RMB after the skill.
- Rework Barrage of Lightning Changed the Critical Hit Rate buff from +50% to +100%.
- Buff Barrage of Lightning Improved the frame rate which would temporarily drop during the skill.
- Buff Barrage of Lightning Improved turning the camera direction quickly during the skill to no longer cause the skill to deal no damage.
- Bugfix Gorr's Blessing Adjusted the following effects during this effect. - Equilibrium Break - Fixed the issue where the Stiffness debuff would also apply in PvP. - Equilibrium Break - Changed "change attack area" to "increase attack area."
- Bugfix Core: Equilibrium Break Fixed the issue where the "increase casting speed" buff wasn't being applied.
- Bugfix Core: Equilibrium Break Fixed the issue where the Magic DP Reduction effect wasn't being applied.
- Buff Equilibrium Break Increased the attack range of Gorr's effect.
- Bugfix Succession: Magical Evasion Fixed the issue where other Succession skills wouldn't activate immediately after the skill even with Prime: Elemental Flow learned.
- Bugfix Prime: Elemental Flow Fixed the issue where you could instantly combo with other Succession skills even without having learned the skill.
- Bugfix Voltaic Pulse IV Fixed the issue where greater damage was being reduced in PvP than mentioned in the description.
- Bugfix Implemented a new rule regarding the summoned creature's Attack Power. - If the summoner's basic AP is 260 or lower, their summon will gain a fixed bonus AP of 100. - If the summoner's basic AP is 100 or lower, the summon will not receive an AP bonus.
Striker
- Bugfix Black Spirit: Ultimate Crush Fixed the issue where you could still activate the skill even after it was locked.
Mystic
- Rework Tidal Burst (I to IV) Attack damage 469/584/696/1128 x 3, max 3 hits Last attack damage 469/584/696/1128% x 4 Damage -45/59/53/69% in PvPAttack damage 469/584/696/1128% x 4, max 3 hits Last attack damage 469/584/696/1128% x 4 Damage -55/58.5/61.5/74% in PvPPvE +100.0%PvP +100.0%~
- Buff Rapid Stream (I to IV) Attack damage 372/467/544/743% x 3, max 3 hits Last attack damage 372/467/544/743% x 8 Damage -60.8/60.8/60.8/67.3% in PvPAttack damage 372/467/544/743% x 4, max 3 hits Last attack damage 372/467/544/743% x 8 Damage -66.5/66.5/66.5/72% in PvPPvE +9.1%PvP +9.1%
- Buff Wave Orb (I to III) Attack damage 1001/1213/1442% x 7 Sea Dragon damage 1001/1213/1442% x 5 Damage -73% in PvPAttack damage 1001/1213/1442% x 8 Sea Dragon damage 1001/1213/1442% x 6 Damage -68.3% in PvPPvE +16.7%PvP +37.0%
- Buff Rising Dragon (I to IV) Attack damage 681/893/1020/1337% x 6 Sea Dragon damage 681/893/1020/1337% x 4 Damage -55% in PvPAttack damage 681/893/1020/1337% x 7 Sea Dragon damage 681/893/1020/1337% x 5 Damage -61% in PvPPvE +20.0%PvP +4.0%
- QoL Applied changes to the following skills.
- Rework Rising Dragon Changed the All DP reduction effect with the Sea Dragon summoned from -15 to -20.
- Buff Spiral Torpedo Improved to now combo into Gushing Waters.
- Bugfix Rising Dragon Fixed the issue where the Critical Hit Rate effect was missing from the description regarding the Sea Dragon effect.
Lahn
Dev Note Compared to other classes, Awakened Lahn was better equipped to choose when she could enter and leave combat thanks to powerful movement skills such as Primrose Sprint and Phantom, which grant her Invincibility, and Nimbus Stride. Together with her added Attack Speed or Accuracy Rate buffs, Lahn was able to enter the battle from a far more advantageous position than her peers. Thus, we decided to restrict her Stamina recovery when using Deadly Dance while moving, so that Lahn will now need to manage her Stamina more carefully when entering and leaving the battlefield.
- Nerf Bridled Despair (I to IV) Damage -51.2/51.2/51.3/51.3% in PvP → Damage -66% in PvP
- Nerf Deadly Dance (I to III) Damage -60.1/60/50.1% in PvPDamage -62% in PvP Stamina recovery unavailable during skill use
- QoL Applied changes to the following skills.
- Bugfix Nimbus Dismount Fixed the issue where you wouldn't consume Stamina when comboing into Flow: Nimbus Stride with your Crimson Glaives.
- Bugfix Fixed the issue where the following skills were applying a greater Critical Hit Rate effect than mentioned in the description. - Bleeding Hearts, Absolute: Berated Ghost
- Bugfix Fixed the issue where the following skills were applying a lesser Critical Hit Rate effect than mentioned in the description. - Absolute: Salp'uri Purge, Absolute: Wind Orchid, Absolute: Sacred Dance
- Bugfix Fixed the issue where the following skills were applying a Critical Hit Rate buff. - Absolute: Moondance, Absolute: Pendulum Kick, Absolute: Pendulum Kick II, Absolute: Moon Slash, Absolute: Crescent Barrage, Absolute: Soul Ascent, Absolute: Blooming Nether Flower, Absolute: Deadly Restraint, Absolute: Coax, Absolute: Fragrant Stigma, Absolute: Furious Chase, Absolute: Blade Dance, Absolute: Eye of the Phoenix, Absolute: Dismemberment, Absolute: Ethereal Dance
Archer
Dark Knight
- Bugfix Fixed the issue where if your guard was broken while your character was guarding with your Vediant, you would loop the guard break animation.
- Bugfix Shadow Bullet Fixed the issue where you couldn't combo into certain main weapons skills while using the skill in Awakening.
Guardian
Dev Note Our focus with the adjustments to the Black Spirit’s Rage skills was to buff them in PvE while leaving them mostly unchanged for PvP. However, we discovered that Black Spirit: Prime: Claw Reveal’s damage was set abnormally high in PvP, so the numbers were adjusted to resolve this issue.
- Bugfix Black Blood's Descent Fixed the issue where using the skill with your jordun would shorten the movement distance.
- Nerf Black Spirit: Prime: Claw Reveal Changed the damage in PvP as follows. - Damage -35% in PvPDamage -62.3% in PvPPvE +0.0%PvP -42.0%
Hashashin
- Bugfix Black Spirit: Dune Slash Fixed the description to mention the actual damage amount.
- Bugfix Black Spirit: Dune Slash Fixed the issue where the last attack damage wasn't being applied.
- Bugfix Black Spirit: Crown Kick Fixed the issue where the Critical Hit Rate buff wasn't being applied.
Nova
- QoL Shudad Black Outfit Set - Added the text "Cannot be registered on the Central Market" to the outfit pieces' descriptions.
Sage
- Bugfix Radiant Annihilation, Enlightening Bolt, Flow: Aftershock Fixed the issue where the Awakening weapon and main weapon AP ratios weren't being applied correctly during the skill's Arkanon effect.