Biggest buffs & nerfs
Every buff and nerf with a computable damage swing, ranked by its effective PvE or PvP change — hit counts and PvP modifiers included, so a "+5% coefficient" that PvP scaling cancels out ranks as the ~0% it really is. Filter by class or era; each entry links to the exact change on its patch page.
Biggest PvE buffs 276
- 1▲ 200%Absolute: Verdure CloutArcher
PvE +200% · PvP +50.0%
(Main, Ascension) Attack 1 damage 845% x2 Attack 2 damage 1690% x2 Damage -50.0% in PvP only → Attack 1 damage 2535% x2 Attack 2 damage 5070% x2 Damage -75.0% in PvP only
2025-03-20 - 2▲ 200%Absolute: Shadow HackArcher
PvE +200% · PvP +63.6%
(Main, Ascension) 1716% x2 Damage -45.0% in PvP only → 5148% x2 Damage -70.0% in PvP only
2025-03-20 - 3▲ 200%
PvE +200% · PvP −0.0%
Attack damage 850% x1, max 18 hits Last attack damage 850% x5 Critical Hit Rate +50% Damage -40% in PvP. → Attack damage 1275% x2, max 18 hits Last attack damage 1275% x10 Critical Hit Rate +100% (PvE only) Critical Hit Rate +50% (PvP only) Damage -80% in PvP.
2022-01-19 - 4▲ 200%
PvE +200% · PvP −0.0%
Attack damage 212/321/563/706% x1, max 18 hits Last attack damage 212/321/563/706% x5 Critical Hit Rate +50% Damage -40% in PvP. → Attack damage 318/482/845/1059% x2, max 18 hits Last attack damage 318/482/845/1059% x10 Critical Hit Rate +100% (PvE only) Critical Hit Rate +50% (PvP only) Damage -80% in PvP.
2022-01-19 - 5▲ 200%
PvE +200% · PvP +0.0%
Attack 1 damage 532/744/956/1268/1580% x4 Attack 2 damage 532/744/956/1268/1580% x5 Damage -10% in PvP. → Attack 1 damage 532/744/956/1268/1580% x12 Attack 2 damage 532/744/956/1268/1580% x15 Damage -70% in PvP.
2022-01-19 - 6▲ 200%
PvE +200% · PvP −0.0%
Attack 1 damage 602/686/800% x6 Attack 2 damage 783/892/1040% x12 Last attack damage 903/1029/1200% x5 Damage -40% in PvP. → Attack 1 damage 903/1029/1200% x12 Attack 2 damage 1174/1338/1560% x24 Last attack damage 1355/1544/1800% x10 Damage -80% in PvP.
2022-01-05 - 7▲ 200%Earth's JudgmentArcher
PvE +200% · PvP +200%
- Hit damage 1031% x2, Max 5 Hits → - Attack damage 1031% x6 - Improved the range where max hits are being applied
2021-12-22 - 8▲ 200%Absolute: Frenzied DashWarrior
PvE +200% · PvP +200%
- Hit damage 1314% x 2, Max 3 hits - Required WP 90 → - Upward strike attack damage 1314% x 6 - Required Stamina 300 - Increased activation speed - Increased rotation speed while moving - Increased Movement Speed and movement distance before attack
2021-12-22 - 9▲ 200%
- 10▲ 192%Black Spirit: Spirit Legacy (I to III)Dark Knight
PvE +192% · PvP +0.0%
Attack damage 1369% x10 Damage -15% in PvP. → Attack damage 1600% x25 Damage -70.9% in PvP.
2022-01-19 - 11▲ 187%
PvE +187% · PvP +187%
Attack 1 blade damage 260/365/365/365% x7 Attack 2 slash damage 390/547/690/1585% x2 Attack 3 blade damage 260/365/365/365% x7 Attack 4 slash damage 390/547/690/1585% x2 Attack 5 blade damage 260/365/365/365% x7 Last attack damage 390/547/690/1585% x3 (I) Critical Hit Rate +10% (II to Absolute) Critical Hit Rate +20% → Attack 1 blade damage 390/547/690/1585% x8 Attack 2 slash damage 390/547/690/1585% x3 Attack 3 blade damage 390/547/690/1585% x8 Attack 4 slash damage 390/547/690/1585% x3 Attack 5 blade damage 390/547/690/1585% x8 Last attack damage 390/547/690/1585% x4 (I) Critical Hit Rate +100% in PvE (I) Critical Hit Rate +10% in PvP (II to Absolute) Critical Hit Rate +100% in PvE (II to Absolute) Critical Hit Rate +20% in PvP Damage -24.5/24.5/27.3/33.4% in PvP.
2022-01-05 - 12▲ 187%Ultimate: Divine PowerValkyrie
PvE +187% · PvP +187%
Ultimate: Divine Power - Increased the skill's hit damage as follows. 353% x 9 → 1012% x 9
2020-09-02 - 13▲ 186%Soaring ClawDrakania
PvE +186% · PvP +0.1%
(Main, Succession) Attack damage 2658% x2 Damage -30.0% in PvP only → Attack damage 7602% x2 Damage -75.5% in PvP only
2025-04-30 - 14▲ 186%Ra'ghon's Spirit IArcher
PvE +186% · PvP +186%
1st Hit Damage 78% x 2 2nd Hit Damage 78% x 2 → 1st Hit Damage 223% x 2 2nd Hit Damage 223% x 2
2019-03-13 - 15▲ 180%
- 16▲ 175%Sun's FuryShai
PvE +175% · PvP +45.4%
(All) 4592% x2 70.00% damage in PvP only → 12628% x2 Critical Hit Rate +100% 37.00% damage in PvP only
2025-07-31 - 17▲ 174%Flow: Hilt StrikeWarrior
PvE +174% · PvP +0.3%
(Main & Succession) 1950% x2 Damage -63.4% in PvP only → 5343% x2 Damage -86.6% in PvP only
2025-03-13 - 18▲ 170%
- 19▲ 170%Absolute: Storm of LightArcher
PvE +170% · PvP +58.8%
(Main, Ascension) 1890% x2 Damage -50.0% in PvP only → 5103% x2 Damage -70.6% in PvP only
2025-03-20 - 20▲ 170%
- 21▲ 168%
- 22▲ 166%Prime: Shield Throw (I to III)Valkyrie
PvE +166% · PvP +98.5%
(Main, Succession) Attack damage 1158% / 1330% / 1506% x1, max 4 hits Succession: Flow: Spinning Shield's damage 2778% / 3192% / 3615% Damage -55.7% in PvP only → Attack damage 3084% / 3543% / 4013% x1, max 4 hits Succession: Flow: Spinning Shield's damage 3084% / 3543% / 4013% Damage -67% in PvP only
2024-11-28 - 23▲ 165%Black Spirit: Fireborne RuptureGuardian
PvE +165% · PvP +0.0%
Attack 1 damage 1039% x9 Attack 2 damage 1039% x11 Critical Hit Rate +50% Damage -50% in PvP. → Attack 1 damage 1375% x18 Attack 2 damage 1375% x22 Critical Hit Rate +100% in PvE Critical Hit Rate +50% in PvP Damage -81.1% in PvP.
2022-01-05 - 24▲ 165%Black Spirit: CollapseHashashin
PvE +165% · PvP +131%
(Awakening) Attack 1 damage 4633% x 2 Attack 2 damage 8860% x 2 Damage -73.7% in PvP only → Attack 1 damage 5300% x 2 Attack 2 damage 10136% x 6 Damage -77.0% in PvP only
2025-04-10 - 25▲ 161%Dragon's RipMystic
PvE +161% · PvP +92.2%
(Main, Succession) Charged attack damage 420% x5 Explosion attack damage 1910 % x2 Damage -42.5% in PvP only → Charged attack damage 1260% x5 Explosion attack damage 4584 % x2 Damage -57.7% in PvP only
2024-11-21
Biggest PvE nerfs 218
- 1▼ 83.2%ProjectionMusa
PvE −83.2% · PvP −83.2%
- Summon Hit Damage 1002/1214/1403% x 11 → - Extra attack damage 615/745/862% x 3, max 3 hits - Stiffness on extra attack hits - Increased activation speed - Air Attack
2021-12-22 - 2▼ 81.7%Elven Rage (I to IV)Ranger
PvE −81.7% · PvP −81.7%
- Hit damage 817/978/1127/1384% x 6 - Recover MP +15 per hit → - Attack damage 980/1124/1269/1522% x1, max 6 hits - Recover 50 HP per hit - Activation speed increased
2021-12-22 - 3▼ 80.0%Absolute: Hourglass of DeathHashashin
PvE −80.0% · PvP −80.0%
1082% x5 → 1082% x1, Max 5 Hits
2020-09-09 - 4▼ 80.0%
- 5▼ 80.0%
- 6▼ 80.0%
- 7▼ 80.0%
- 8▼ 80.0%
- 9▼ 80.0%Trap of VedirDark Knight
PvE −80.0% · PvP −80.0%
The descriptions for hits for the Trap of Vedir skill has been revised to the following: 858% x 5 → 858% x 1, max 5 hits
2019-02-08 - 10▼ 75.0%RetributionHashashin
PvE −75.0% · PvP −75.0%
Last Hit Damage 1201% x4 → Last Hit Damage 1201% x1, Max 4 Hits
2020-09-23 - 11▼ 68.3%
PvE −68.3% · PvP −68.3%
(Main Weapon, Succession) Normal attack damage 1254% x 11 Extra attack damage 1524% x 3 → Normal attack damage 1254% x 1, max 11 hits Normal attack critical hit rate +100% Extra attack damage 1524% x 3 Multiple arrows critical hit rate +100% (Effect nullified during cooldown)
2023-07-26 - 12▼ 66.7%
PvE −66.7% · PvP −28.2%
(Common) Attack 1 damage 101/221/413/651/898% x 1, max 6 hits Attack 2 damage 101/221/413/651/898% x 8 PvP Damage -80.5% Stun on hits → Attack 1 damage 101/221/413/651/898% x 1, max 6 hits Attack 2 damage 101/221/413/651/898% x 2 PvP Damage -58% Stun on hits (PvE Only)
2023-07-05 - 13▼ 55.0%
PvE −55.0% · PvP −19.1%
(Main, Succession) Guard damage 2876% Damage -77.2% in PvP only → Guard damage 1294% Damage -59% in PvP only
2024-11-14 - 14▼ 55.0%
PvE −55.0% · PvP −19.2%
(Main, Succession) Axian damage 3222% Damage -78% in PvP only → Axian damage 1450% Damage -60.5% in PvP only
2024-11-14 - 15▼ 53.9%
- 16▼ 51.6%SeamlessNinja
PvE −51.6% · PvP −51.6%
Hit Damage 575% x9, Critical Hit Rate +35% → Hit Damage 835% x3, Max 3 Hits Critical Hit Rate +35% (PvP Only) Critical Hit Rate +100% (PvE Only)
2020-05-13 - 17▼ 50.0%Absolute: OverflowCorsair
PvE −50.0% · PvP −55.7%
(Main & Succession) 5558% x2 Damage -72.9% in PvP only → 5558% x1, max 3 hits Damage -76.0% in PvP only
2025-03-13 - 18▼ 50.0%DevastationBerserker
PvE −50.0% · PvP −50.0%
- Hit damage 1099/1229/1359/1489% x8 - IV: 15 sec cooldown - IV: Reduce 2 hits in PvP → - Attack damage 1099/1229/1359/1489% x 4, max 3 hits - IV: 10 sec cooldown - IV: no reduction in targets hit in PvP - Same number of targets hit for all skill levels
2021-12-22 - 19▼ 50.0%Bridled DespairLahn
PvE −50.0% · PvP −50.0%
The attack range of Bridled Despair was expanded laterally and its skill description was changed as follows. Damage increase while channeling skill 973% x2, Max 5 Hits → Damage increase while channeling skill 973% x1, Max 10 Hits
2020-04-15 - 20▼ 49.8%
PvE −49.8% · PvP −49.8%
(Common) Attack damage 165/306/745/1063/1464% x 8 → Attack damage 165/306/685/978/1175% x 5
2023-07-05 - 21▼ 44.4%
PvE −44.4% · PvP −44.4%
(Common) Attack damage 137/317/805/1199% x 9 PvP Damage -60% → Attack damage 137/317/805/1199% x 5 PvP Damage -60%
2023-07-05 - 22▼ 43.3%
- 23▼ 40.0%
PvE −40.0% · PvP −55.0%
(Common) Attack 1 damage 167/289/511/725/1079% x 3 Attack 2 damage 167/289/511/725/1079% x 3 Attack 3 damage 167/289/511/725/1079% x 6 PvP Damage 60% → Attack 1 damage 167/289/511/725/863% x 3 Attack 2 damage 167/289/511/725/863% x 3 Attack 3 damage 167/289/511/725/863% x 3 PvP Damage 45%
2023-07-05 - 24▼ 40.0%
PvE −40.0% · PvP −40.0%
(Common) Attack damage 108/304/645/1220% x 10 PvP Damage -60% → Attack damage 108/304/645/1220% x 6 PvP Damage -60%
2023-07-05 - 25▼ 40.0%Balance StrikeWarrior
PvE −40.0% · PvP −40.0%
- Hit damage 1250% x 5 (PvE only) → - Attack damage 1250% x 3 (PvE only) - Unified movement distance to level III of the skill
2021-12-22
Other numeric changes (327)— cooldowns, durations, and damage lines too messy to compute; ranked by the largest raw number that moved
Biggest buffs 200
- 1▲ 900%
2 → 20
(Main Weapon, Succession) Recover 2/4/6/6 MP per target on hits → Recover 20/40/60/60 MP per hit
2023-05-10 - 2▲ 900%Flash (I to IV)Tamer
2 → 20
(Main Weapon, Succession) Recover 2 MP per target on hits → Recover 20 MP per hit
2023-05-10 - 3▲ 900%
5 → 50
(Main Weapon, Succession) Recover 5/6 MP per target on hits → Recover 50/60 MP per hit
2023-05-10 - 4▲ 900%
- 5▲ 614%
- 6▲ 525%Chain Crash: Sah ChakramKunoichi
40 → 250
The skill Chain Crash: Sah Chakram will now consume Stamina. (WP 40 → Stamina 250)
2017-10-25 - 7▲ 430%
- 8▲ 400%
- 9▲ 400%
- 10▲ 400%
- 11▲ 400%Round Kick IRanger
84% → 420%
1st Hit Damage 84% 2nd Hit Damage 84% → 1st Hit Damage 420% 2nd Hit Damage 420%
2019-03-13 - 12▲ 362%PurificationeValkyrie
130 → 600
(Main Weapon) Changed so the Recover HP on hit effect no longer applies to allies. Accordingly, the Recover HP effects have been consolidated, changing the amount recovered per hit: 110 / 130 / 160 → 500 / 600 / 700
2026-04-09 - 13▲ 358%Prime: Whirlwind CutMaehwa
12 → 55
(Main & Succession) Changed so the recover HP per hit effect occurs even without Tiger Blade drawn. Changed the recover HP per hit amount: 12 → 55 This effect has been changed to no longer occur during cooldown. Fixed the issue where the recover WP effect was not applied on hit during its cooldown.
2023-11-15 - 14▲ 357%
- 15▲ 355%
11 → 50
(Main Weapon, Succession) I to IV: Recover 9 MP per target on hits V to VII: Recover 10 MP per target on hits VIII to Absolute: Recover 11 MP per target on hits → I to IV: Recover 40 MP per hit V to VII: Recover 45 MP per hit VII to Absolute: Recover 50 MP per hit
2023-05-10 - 16▲ 300%Red: DecapitationMaehwa
15 → 60
(Main & Succession) Changed the recover HP per hit amount: 15 → 60
2023-11-15 - 17▲ 300%
- 18▲ 296%
- 19▲ 296%
- 20▲ 280%
- 21▲ 270%Binding StarNova
346% → 1280%
(Main Weapon, Succession) Changed skill damage. Attack damage 346% x 4 → 1280% x 7 Changed the hitbox to a circular attack from where the morning star lands.
2022-10-12 - 22▲ 268%
572% → 2104%
(Common) Attack damage 572% x2 Damage -40% in PvP only → Attack damage 2104% x2 Damage -70% in PvP only
2024-07-18 - 23▲ 250%Dash Kick IIIRanger
121% → 424%
Hit Damage 121% x2 Extra Hit Damage 121% x 1 → Hit Damage 424% x2 Extra Hit Damage 424% x 1
2019-03-13 - 24▲ 250%Mountain BreezeArcher
1293% → 4526%
(Main, Ascension) 1293% x2 Damage -30.0% in PvP only → 4526% x2 Damage -66.5% in PvP only
2025-03-20 - 25▲ 250%
Biggest nerfs 127
- 1▲ 500%EarthWizard
1 → 6
(Main, Succession) Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 1 sec → Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec
2025-04-30 - 2▲ 329%Death Line ChaseValkyrie
35 → 150
Stamina will now be consumed instead of SP for the skill Death Line Chase:SP 35 → Stamina 150
2018-05-16 - 3▲ 260%
- 4▲ 200%FireWizard
2 → 6
(Main, Succession) Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 2 sec → Activating a tier 2 skill reduces the cooldown of a tier 3 skill by 6 sec
2025-04-30 - 5▲ 167%
- 6▲ 150%
100 → 250
(Main, Succession) Changed the skills to recover Stamina when attempting to block. Changed the Stamina cost on blocks: 100 → 250.
2024-07-25 - 7▲ 150%
- 8▲ 148%
18.6% → 46.1%
Blade damage of extra attacks and certain skills -18.5/18.5/18.6% in PvP → Blade damage of extra attacks and certain skills -46%/46%/46.1% in PvP
2022-01-26 - 9▲ 125%
- 10▲ 114%
- 11▲ 114%Massive SuppressionStriker
7 → 15
- 7 sec cooldown → - 15 sec cooldown - ↓ for backward evasion after failing grapple
2021-12-22 - 12▲ 100%Vanguard ChaseSeraph
50 → 100
(All) Adjusted Stamina consumption when using the skill continuously via the Dauntless Will effect: 50 → 100.
2026-02-12 - 13▲ 100%Lancia TrainingValkyrie
0.2 → 0.4
(Main, Succession) Added Invincible during lateral attacks to the description. Changed the duration of Invincible during lateral attacks: 0.2 sec → 0.4 sec Changed so you can combo after the stabbing motion during lateral evasion. You can combo with Blitz Stab and Purificatione without the stabbing motion.
2025-08-14 - 14▲ 100%Valkyrie SlashValkyrie
0.2 → 0.4
(Main, Succession) Integrated the lateral evasion movements when pressing A/D + RMB with your longsword into the skill. Changed the duration of Invincible during lateral evasion movements: 0.2 sec → 0.4 sec Changed to combo slower after lateral evasion movements.
2025-08-14 - 15▲ 100%PromptnessValkyrie
100 → 200
(Awakening) Changed as follows. Changed to no longer recover Stamina during the skill. Stamina cost: 100 → 200
2023-09-13 - 16▼ 100%Ultimate: Blasting GustRanger
180 → 0
(Main Weapon, Succession) Changed to consume no Stamina. Consumed Stamina 180 → 0
2023-07-26 - 17▲ 100%HaloKunoichi
5 → 10
(Awakening) Changed the skill as follows: Added All Evasion Rate +9% for 10 sec upon using the skill. Cooldown: 5 sec → 7 sec Removed HP recovery on hits. Changed to be able to apply Skill Add-ons. Moved the "All DP -20 for 10 sec on hits" effect to Moon Storm. Improved to combo more smoothly from Lunar Veil.
2023-01-11 - 18▲ 100%Red BladeMaehwa
1 → 2
Prime: Divider / When Red Blade buff is at level 1 or higher, you can consume the Red Blade buff to get All Accuracy Rate +5% for 10 sec.: Prime: Dragon Bite → When Red Blade buff is at level 2 or higher, you can consume the Red Blade buff to get All AP +10 for 10 sec.
2020-03-25 - 19▲ 88%
- 20▼ 80%PinpointRanger
100 → 20
- Required Stamina 100/100/100/100 (I to Absolute) → - I to III: required Stamina 20/30/40/50
2021-12-22 - 21▲ 75%
4 → 7
(Main & Succession) Changed the cooldown: 4 sec → 7 sec Changed the damage of the following skills.
2024-01-17 - 22▲ 67%
- 23▲ 67%Impaling FlashSage
150 → 250
(Awakening) Changed the Stamina cost: 150 → 250. Changed so Stamina can no longer be recovered during any motion.
2026-04-30 - 24▲ 67%
3 → 5
(Main, Succession) Changed the skill as follows. Reduced the attack area. Changed your character to no longer rotate based on camera direction once an attack hits. Changed to now apply Super Armor during the skill. Removed Down Smash during the skill. Changed the cooldown: 3 sec → 5 sec Changed so you can now use the skill during cooldown. Changed to deal reduced damage during cooldown. Removed All Evasion Rate Decrease on hits. Changed to be usable with your morning star while Icy Kiss and Face the Darkness are locked.
2025-04-30 - 25▲ 67%
The damage ranking covers the 2989 of 7740 buffs and nerfs
(39%) whose summary yields a confident effective-damage delta; reworks,
structure changes, and implausible parses are excluded rather than ranked wrong.
"Other numeric changes" ranks 597 more by the largest single raw
number that moved (so 5% → 10% reads as +100%, not +5 points). The
board keeps the top 612 damage movers across both metrics.