← Archer

Uproot Archer

10 recorded changes across 9 patches, 2020-09-23 – 2025-03-20. RSS feed

Power trajectory

Since the 2025-03-20 rework: no measurable damage change yet. Before that: PvE +21.0% · PvP +0.0% (2 measurable changes since 2020-09-23)

0% +10% +20% 2021 2022 2023 2024 2025 rework 2023-11-15 · PvE +10.0% this patch · +10.0% cumulative 2023-11-15 · PvP −0.1% this patch · −0.1% cumulative 2023-12-20 · PvE +10.0% this patch · +21.0% cumulative 2023-12-20 · PvP +0.1% this patch · +0.0% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 2 of 10 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Rework (Main, Ascension) Area attack damage 6055% x1 Attack damage 6055% x1 Extra attack damage 3460% x2 Critical Hit Rate +25% (PvE only) Damage -51.3% in PvP onlyAttack 1 damage 7024% x2 Attack 2 damage 4014% x2 Critical Hit Rate +25% Damage -58.0% in PvP onlyPvE +16.0%PvP +0.0%~
    • Nerf (Main, Ascension) Unified area attack and attack damage's attack area. Changed the hit detection to now occur only in front of your character. Changed the debuff: Down AttackKnockdown on attack 1 hits Changed so you no longer recover Stamina up until the end of the extra attack motion.
    • Buff (Main Weapon, Ascension) Area attack damage 1573% x4 1573% x3 Extra attack damage 1573% x4, max 1 hit Damage -46.5% in PvP onlyArea attack damage 1730% x4 1730% x3 Extra attack damage 1730% x4, max 1 hit Damage -51.3% in PvP onlyPvE +10.0%PvP +0.1%
    • Buff (Main Weapon, Ascension) Attack damage 1430% x4 Attack damage 1430% x3 Attack damage 1430% x4, max 1 hit Damage -41.1% in PvP onlyAttack damage 1573% x4 Attack damage 1573% x3 Attack damage 1573% x4, max 1 hit Damage -46.5% in PvP onlyPvE +10.0%PvP -0.1%
    • Buff (Main Weapon) Changed the skill as follows: Changed the animation of the skill's extra attack. Increased backward movement distance accordingly. Changed so that Stamina is not recovered during extra attack. Changed so that the falling motion is not activated during aerial movements, and to switch from landing motion to falling motion when the character is at a certain distance from the ground.
    • Buff (All) Changed the skill damage as follows. Attack damage 55% / 378%72% / 491%
    • Bugfix Fixed the issue where pressing the Awakening skill input wouldn't activate the main weapon when used with your main weapon.
    • Buff Added Critical Hit Rate +25% for PvE only.
    • Buff 1203%1430%