[Updates] Patch Notes - January 16, 2025
New Dream Horse, Voltarion, Mount Growth Calculator, and more
53 changes across 8 classes: 18 buffs7 nerfs12 reworks10 bugfixes6 QoL
Tamer
- QoL Improved the Noonbora Outfit to appear more natural when worn.
Kunoichi
- Bugfix Fixed the issue where the unique animation of the Noonbora Outfit would not be shown in certain situations.
Ninja
- Bugfix Fixed the issue where the unique animation of the Noonbora Outfit would not be shown in certain situations.
Striker
- QoL Improved the Noonbora Outfit to appear more natural when worn.
- Bugfix Fixed the Noonbora Outfit Boxes descriptions to no longer mention duplicate text.
Mystic
- Bugfix Fixed the Noonbora Outfit Boxes descriptions to no longer mention duplicate text.
Shai
- QoL Improved the Noonbora Outfit to appear more natural when worn.
- Bugfix Fixed the issue where wearing the Noonbora Outfit and Board together caused some overlap in appearance.
Dosa
- Bugfix Fixed the issue where the Nesser Enlightened Blade could not be returned to Shakatu or Atui Balacs after renting it from Sahazad Nesser.
- Bugfix Fixed the issue where the unique animation of the Stygian Wraith Outfit would be shown when wearing the Noonbora Outfit.
- Bugfix Fixed the issue where the [Daily] Sealed Nouverikant Armor and Nouvermon quests could not be accepted.
- Bugfix Fixed the issue where the following quests could be accepted at the same time during the [Crafting] Blackstar Enlightened Blade quest. [Crafting] Blackstar Hwando, [Crafting] Blackstar Gombangdae
Deadeye
Dev Note In today's update, the following changes have been applied to the Deadeye class: - Added 3 Rabam Skills - Added 3 Black Spirit's Rage Skills - Decreased PvE damage for Regular Ammo - Adjusted PvE damage for Marni Rounds - Increased PvP damage and improved PvP defensive effects - Improved the functionality of Switch 'N Load Firstly, three Rabam Skills have been added for Deadeye. Since Deadeye uses both Regular Ammo and Marni Rounds, you can utilize them differently depending on the target or group of monsters. Skills like Perfect Storm are designed to aid in PvE by allowing combos after Bulletstorm. Deadeye's been a powerhouse in PvE, so with these new Skill Enhancements, we've toned down the PvE damage of some existing skills. Among these, Regular Ammo showed a significant damage difference compared to Marni Rounds, even considering attack range and penetration. Therefore, we've reduced the damage of some high-damage skills and boosted the Marni Rounds' damage, allowing for appropriate damage levels when using Switch 'N Load. In PvP, Deadeye's been struggling a bit. To address this, we've increased the PvP damage for skills using Lil' Devil and boosted the damage for Run 'N Gun, Max Pain, and Gunslinger's Entrance that align with Deadeye's concept. Additionally, we've tweaked things so that, besides melee combos for shotgun skills, the defense effects of skills like Quick Draw, Ol' Switcheroo, and Sunset Piercer have been maintained even while dealing damage from a distance. For Max Pain, which had Super Armor, a short Invincible effect is now applied. Lastly, in line with these changes, the previously cumbersome ammo switching with Switch 'N Load has been improved, allowing for quicker ammo changes after monster kills or at the start of combat.
- Rework Max Pain (Main) Changed the defensive effect from Super Armor to InvincibleSuper Armor during the skill.
- Buff Ol' Switcheroo, Flow: Pocket Ace (Main) Added Forward Guard. Changed the Knockdown debuff of Flow: Pocket Ace to PvE only.
- Rework Black Spirit: Quick Draw (Main) Changed the defensive effect from Super Armor to InvincibleSuper Armor during the skill.
- Rework Quick Draw (Main) Changed the Stiffness debuff to PvE only, and adjusted the Forward Guard effect to also apply while attacking.
- Buff Sunset Piercer (Main) Changed the skill as follows. Changed the aiming start motion to be faster when using the skill. Increased the shooting speed during continuous fire. Improved to combo smoothly from Star-Spangled Barrage. Changed the Knockback debuff to PvE only, and adjusted the Forward Guard effect to apply even while attacking.
- Buff Run 'N Gun, Switch 'N Load (Main) Improved to combo more smoothly into other skills after comboing Run 'N Gun into Switch 'N Load.
- Rework Sidewinder, Switch 'N Load (Main) Changed Sidewinder to combo more smoothly into Switch 'N Load.
- Buff Run 'N Gun, Max Pain (Main) Increased the horizontal attack area when using the skills with Marni rounds.
- Rework Switch 'N Load (Ascension) Changed the skill to be activated even by pressing the ↑ key.
- Bugfix Gunslinger's Standoff (Ascension) Changed the All AP increase buff when using Switch 'N Load while under the effects of the skill. Fixed the issue where, during the effects of the skill, using Switch 'N Load after Run 'N Gun to the right did not reset the cooldown of the skills below, but the cooldown of Switch 'N Load instead. Bulletstorm, Mayhem, Sunset Piercer After → +10 for 30 sec → +26 for 10 sec → +40 for 10 sec
- Rework Dead Eye Shot (Ascension) Changed the debuff from Floating to Knockdown.
- Buff Reach for the Sky (Ascension) Improved to combo more smoothly into other skills.
- Rework Beautiful Demolition, Light Up the Sky (Ascension) Changed the skills to apply the Lil' Devil effect from The Good, the Bad, the Ugly.
- Nerf Iron Blackjack (I to V) (Common) 60 / 100 / 140 / 180 / 230 → 40 / 80 / 120 / 160 / 200
- Nerf Bombs Burstin' in Air (I to V) (Common) 100 / 150 / 190 / 270 / 300 → 90 / 130 / 170 / 200 / 240
- Nerf Beautiful Demolition (I to V) (Common) 100 / 140 / 180 / 240 / 260 → 80 / 115 / 140 / 175 / 210
- Nerf Dead Eye Shot (I to V) (Common) 80 / 180 / 320 / 400 / 480 → 60 / 110 / 200 / 255 / 310
- Nerf Rocket's Red Glare (I to V) (Common) 100 / 250 / 370 / 440 / 500 → 80 / 135 / 225 / 285 / 365
- Rework (Common) Adjusted the damage of the following skills. Numbers displayed show each skill at its highest level.
- Nerf Quick Draw (Common) [Regular Ammo] 11239% x3 Damage -75% in PvP only [Marni Rounds] 8991% x3 Damage -71.8% in PvP only[Regular Ammo] 7837% x3 Damage -65.4% in PvP only [Marni Rounds] 6904% x3 Damage -64.5% in PvP onlyPvE -27.1%PvP -3.4%
- Rework Gunslinger's Entrance (Common) [Regular Ammo] Attack 1 damage 3612% x1, max 7 hits Damage -72% in PvP only Attack 2 damage 6235% x1 Damage -59% in PvP only [Marni Rounds] Attack 1 damage 3070% x1, max 7 hits Damage -72% in PvP only Attack 2 damage 9353% x1 Damage -59% in PvP only[Regular Ammo] Attack 1 damage 2890% x1, max 7 hits Damage -62% in PvP only Attack 2 damage 7607% x1 Damage -59% in PvP only [Marni Rounds] Attack 1 damage 2601% x1, max 7 hits Damage -62% in PvP only Attack 2 damage 11411% x1 Damage -59% in PvP onlyPvE +10.1%PvP +19.6%
- Buff Max Pain (Common) [Regular Ammo] Critical Hit Rate +20% Damage -57.5% in PvP only [Marni Rounds] Attack 1 and 2 damage 3546% x2 Critical Hit Rate +20% Damage -47% in PvP only[Regular Ammo] Critical Hit Rate +50% Damage -49% in PvP only [Marni Rounds] Attack 1 and 2 damage 3944% x2 Critical Hit Rate +50% Damage -49% in PvP onlyPvE +11.2%PvP +33.5%~
- Buff Sunset Piercer (Common) [Regular Ammo] Same as before. [Marni Rounds] 9396% x1, max 6 hits Damage -72% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 11369% x1, max 6 hits Damage -72% in PvP onlyPvE +21.0%PvP +21.0%
- Rework Ol' Switcheroo (Common) [Regular Ammo] 5330% x1, max 4 hits Damage -64.7% in PvP only [Marni Rounds] 4264% x1, max 4 hits Damage -64.7% in PvP only[Regular Ammo] 3838% x1, max 4 hits Damage -51% in PvP only [Marni Rounds] 3493% x1, max 4 hits Damage -51% in PvP onlyPvE -23.6%PvP +6.1%
- Buff Flow: Pocket Ace (Common) [Regular Ammo] 6524% x1 Damage -47.5% in PvP only [Marni Rounds] 9786% x1 Damage -47.5% in PvP only[Regular Ammo] 7568% x1 Damage -54.7% in PvP only [Marni Rounds] 11352% x1 Damage -54.7% in PvP onlyPvE +16.0%PvP +0.1%
- Buff Hell's Spread (Common) [Regular Ammo] Attack 1 and 2 damage 4413% x1 Attack 3 damage 4413% x1 Damage -52.7% in PvP only [Marni Rounds] Attack 1 and 2 damage 5384% x1 Attack 3 damage5384% x2 Damage -47.6% in PvP only[Regular Ammo] Attack 1 and 2 damage 4612% x1 Attack 3 damage 4612% x1 Damage -48.6% in PvP only [Marni Rounds] Attack 1 and 2 damage 6272% x1 Attack 3 damage 6272% x2 Damage -48.9% in PvP onlyPvE +12.3%PvP +22.0%~
- Buff Run 'N Gun (Common) [Regular Ammo] Damage -73% in PvP only [Marni Rounds] 3334% x1, max 8 hits Damage -69.5% in PvP only[Regular Ammo] Damage -70% in PvP only [Marni Rounds] 3751% x1, max 8 hits Damage -70% in PvP onlyPvE +12.5%PvP +25.0%~
- Buff Doom 'N Gloom (Common) [Regular Ammo] Same as before. [Marni Rounds] Attack 2 damage 14373% x1 Damage -45% in PvP only[Regular Ammo] Same as before. [Marni Rounds] Attack 2 damage 17248% x1 Damage -51.7% in PvP onlyPvE +20.0%PvP +5.4%
- Rework Bulletstorm (Common) [Regular Ammo] 3964% x1, max 12 hits Damage -71.3% in PvP only [Marni Rounds] 3132% x1, max 12 hits Damage -67% in PvP only[Regular Ammo] 3369% x1, max 12 hits Damage -65.3% in PvP only [Marni Rounds] 3032% x1, max 12 hits Damage -65.3% in PvP onlyPvE -9.8%PvP +2.3%
- Nerf Mayhem (Common) [Regular Ammo] 5402% x1, max 7 hits Damage -73% in PvP only [Marni Rounds] 4430% x1, max 7 hits Damage -69% in PvP only[Regular Ammo] 4003% x1, max 7 hits Damage -67.5% in PvP only [Marni Rounds] 3603% x1, max 7 hits Damage -67.5% in PvP onlyPvE -22.6%PvP -12.7%
- Rework Rocket's Red Glare (Common) [Regular Ammo] 13240% x2 Damage -79% in PvP only [Marni Rounds] 10195% x2 Damage -77.3% in PvP only[Regular Ammo] 10062% x2 Damage -68.9% in PvP only [Marni Rounds] 9056% x2 Damage -68.9% in PvP onlyPvE -18.4%PvP +16.7%
- Buff Reach for the Sky (Common) [Regular Ammo] Same as before. [Marni Rounds] 6045% x2 Damage -70% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 7889% x2 Damage -65% in PvP onlyPvE +30.5%PvP +52.3%
- Buff Dead Eye Shot (Common) [Regular Ammo] 13270% x2 Damage -71% in PvP only [Marni Rounds] 10218% x2 Damage -71% in PvP only[Regular Ammo] 13934% x2 Damage -69% in PvP only [Marni Rounds] 12541% x2 Damage -69% in PvP onlyPvE +12.7%PvP +20.5%
- Buff Beautiful Demolition (Common) [Regular Ammo] Same as before. [Marni Rounds] 5506% x1, max 4 hits Damage -74% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 5760% x1, max 4 hits Damage -74% in PvP onlyPvE +4.6%PvP +4.6%
- Buff Light Up the Sky (Common) [Regular Ammo] Same as before. [Marni Rounds] 3508% x2, max 5 hits Damage -55% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 4600% x2, max 5 hits Damage -61.9% in PvP onlyPvE +31.1%PvP +11.0%
- Buff Bombs Burstin' in Air (Common) [Regular Ammo] Same as before. [Marni Rounds] 10112% x2 Damage -71% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 11250% x2 Damage -70.2% in PvP onlyPvE +11.3%PvP +14.3%
- Buff Iron Blackjack (Common) [Regular Ammo] Same as before. [Marni Rounds] Attack 2 damage 8667% x2 Damage -73% in PvP only[Regular Ammo] Same as before. [Marni Rounds] Attack 2 damage 9751% x2 Damage -70% in PvP onlyPvE +12.5%PvP +25.0%
- Buff Evasive Maneuver (Common) [Regular Ammo] Same as before. [Marni Rounds] 7307% x2 Damage -58.6% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 8221% x2 Damage -62.4% in PvP onlyPvE +12.5%PvP +2.2%
- QoL (Common) Reduced the character's movement in the Customization screen to make customization of your character easier.
- QoL Added the following options to the [Deadeye] Choose Your Premium Outfit Box: Kibelius Divinus Premium Set
- QoL Added the following options to the [Deadeye] Choose Your Premium Outfit Box: Kibelius Premium Set