← Deadeye

Evasive Maneuver Deadeye

5 recorded changes across 5 patches, 2025-01-09 – 2025-10-23. RSS feed

Power trajectory

Since the 2025-10-23 rework: no measurable damage change yet. Before that: PvE +12.5% · PvP +2.2% (1 measurable change since 2025-01-09)

Best-effort: compounds the 1 of 5 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Rework (Main) Changed the defensive effects. Before: InvincibleSuper Armor during the skill After: Super ArmorForward Guard during the skill
    • Buff (Main & Ascension) Changed so you immediately recover Stamina upon landing after using the skill. Improved to now combo into the following skills before attacking. Run 'N Gun, Sidewinder, Gunslinger's Entrance, Max Pain
    • Bugfix (All) Fixed the issue where Switch 'N Load was activated first when attempting to use the skills after Sidewinder. Pressing SHIFT or ↓ after Sidewinder will now no longer combo into Switch 'N Load.

      Also changed: Sunset Piercer

    • Buff (Rabam's Enlightenment - Enhanced Skills) [Regular Ammo] Same as before. [Marni Rounds] 7307% x2 Damage -58.6% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 8221% x2 Damage -62.4% in PvP onlyPvE +12.5%PvP +2.2%
    • Rework (Common) Changed to prevent the activation of the skill when the character is slowed due to exceeding the weight limit.