← Deadeye

Bombs Burstin' in Air Deadeye

4 recorded changes across 3 patches, 2025-01-16 – 2026-02-12. RSS feed

Power trajectory

Since its first recorded change (2025-01-16): PvE +11.3% · PvP −13.1% (2 measurable changes)

-10% 0% +10% 2025-01-16 · PvE +11.3% this patch · +11.3% cumulative 2025-01-16 · PvP +14.3% this patch · +14.3% cumulative 2025-09-25 · PvE +0.0% this patch · +11.3% cumulative 2025-09-25 · PvP −24.0% this patch · −13.1% cumulative
PvE PvP

Best-effort: compounds the 2 of 4 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Bugfix Fixed the issue where the character would not hold the Lil' Devil when comboing into the skill after a forward jump.
    • Nerf 32.39% damage in PvP only (Regular Ammo) 32.39% damage in PvP only (Marni Rounds)24.62% damage in PvP only (Regular Ammo) 24.62% damage in PvP only (Marni Rounds)PvE +0.0%PvP -24.0%
    • Nerf (Rabam's Enlightenment - Enhanced Skills) 100 / 150 / 190 / 270 / 30090 / 130 / 170 / 200 / 240
    • Buff (Rabam's Enlightenment - Enhanced Skills) [Regular Ammo] Same as before. [Marni Rounds] 10112% x2 Damage -71% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 11250% x2 Damage -70.2% in PvP onlyPvE +11.3%PvP +14.3%