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[Updates] Patch Notes - June 14, 2023 (Last Updated: 06/21/2023 07:00 UTC)

Unveiling the New Region: Land of the Morning Light

2023-06-14 Pearl Abyss era NA/EU Official patch notes ↗

50 changes across 10 classes: 30 buffs1 nerf4 reworks3 new7 bugfixes5 QoL

Ranger

Musa

Maehwa

Wizard

Dev Note In Awakening, there was some dissatisfaction with Speed Spell, as it would revert back to the main weapon state after casting. However, we have now enhanced convenience by allowing Awakening to be maintained immediately after casting. Furthermore, we have made changes to the hotkeys for Elementalization to prevent unintended actions from being triggered in certain situations. We have also significantly increased the damage of the summoned Tett/Gorr and Arne/Marg, thereby boosting the overall dealing capabilities of the Awakening Witches and Wizards. This improvement aims to create a stronger sense of unity and cooperation among them. Additionally, with today's patch, the Witch and Wizard have been imbued with new powers. These classes originally possessed potent abilities that aided in the regeneration of allies' health and allowed them to withstand immediate damage. While these abilities remain effective now, gameplay has evolved over time and it has been determined that they are somewhat lacking. In order to address this, a new skill, Archwizardry: Mass Teleport, has been introduced that allows both oneself and nearby allies to teleport forward together. Archwizardry: Mass Teleport is a forward movement skill similar to the original Teleport. However, it allows you to bring along up to four nearby allies (party/platoon members). This means it can be used as a surprise tactic when targeting specific objectives or when entering and disrupting certain areas. Conversely, it can also be utilized as an escape method during critical moments, enabling a group escape. Since their release, the Witch and Wizard have been regarded as reliable and trustworthy allies, instilling a sense of security and confidence among other players. While not a groundbreaking patch, the introduction of this new skill is expected to further elevate their position and strengthen their cooperative dynamic.

Witch

Dev Note In Awakening, there was some dissatisfaction with Speed Spell, as it would revert back to the main weapon state after casting. However, we have now enhanced convenience by allowing Awakening to be maintained immediately after casting. Furthermore, we have made changes to the hotkeys for Elementalization to prevent unintended actions from being triggered in certain situations. We have also significantly increased the damage of the summoned Tett/Gorr and Arne/Marg, thereby boosting the overall dealing capabilities of the Awakening Witches and Wizards. This improvement aims to create a stronger sense of unity and cooperation among them. Additionally, with today's patch, the Witch and Wizard have been imbued with new powers. These classes originally possessed potent abilities that aided in the regeneration of allies' health and allowed them to withstand immediate damage. While these abilities remain effective now, gameplay has evolved over time and it has been determined that they are somewhat lacking. In order to address this, a new skill, Archwizardry: Mass Teleport, has been introduced that allows both oneself and nearby allies to teleport forward together. Archwizardry: Mass Teleport is a forward movement skill similar to the original Teleport. However, it allows you to bring along up to four nearby allies (party/platoon members). This means it can be used as a surprise tactic when targeting specific objectives or when entering and disrupting certain areas. Conversely, it can also be utilized as an escape method during critical moments, enabling a group escape. Since their release, the Witch and Wizard have been regarded as reliable and trustworthy allies, instilling a sense of security and confidence among other players. While not a groundbreaking patch, the introduction of this new skill is expected to further elevate their position and strengthen their cooperative dynamic.

Striker

Archer

Guardian

Woosa

Maegu