Bugfix (Main Weapon) Fixed the issue where party members would not be moved together upon using Archwizardry: Mass Teleport skill while they were in motion. Increased the skill range for Archwizardry: Mass Teleport
New (Main Weapon) Added the new skill "Archwizardry: Mass Teleport" This skill can teleport up to 4 party/platoon members at once. When using a skill, trigger a casting animation so that allies can prepare to move. You can move with LMB while casting, even if the casting animation is not complete. Companions who have teleported with the Witch/Wizard stop the action in progress and assume a combat stance. The adventurer who has teleported will be applied a saturated magic effect for 90 seconds, and the effect of Archwizardry: Mass Teleport cannot be applied again during the duration.