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Prime: Multiple Magic Arrows Witch

18 recorded changes across 15 patches, 2020-02-19 – 2026-03-19. RSS feed

Power trajectory

Since the 2023-09-13 rework: PvE +51.9% · PvP +14.4% (3 measurable changes)

0% +20% +40% 2021 2022 2023 2024 2025 rework rework 2023-05-03 · PvE +15.0% this patch · +15.0% cumulative 2023-05-03 · PvP +15.0% this patch · +15.0% cumulative 2023-09-13 · PvE +11.0% this patch · +11.0% cumulative 2023-09-13 · PvP +0.2% this patch · +0.2% cumulative 2025-04-30 · PvE +20.0% this patch · +33.2% cumulative 2025-04-30 · PvP +0.1% this patch · +0.3% cumulative 2025-08-28 · PvE +14.0% this patch · +51.9% cumulative 2025-08-28 · PvP +14.0% this patch · +14.4% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 4 of 18 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Bugfix Fixed the issue where the skill would fail to deal damage or apply Add-ons when cast with elemental effects near certain terrain or objects.
    • Buff (Succession) 4650% x2 Extra attack damage 4650% x2 9132% x2 when elemental effect is applied5301% x2 Extra attack damage 5301% x2 10410% x2 when elemental effect is appliedPvE +14.0%PvP +14.0%
    • Buff (Main, Succession) Extra attack damage 7610% x2 (requires Prime: Elemental Flow) Damage -77.1% in PvP only9132% x2 Damage -80.9% in PvP onlyPvE +20.0%PvP +0.1%
    • Nerf (Succession) Changed to deal reduced damage when used during cooldown.
    • Bugfix Fixed the issue where the Critical Hit Rate effect was applied during cooldown.
    • Buff (Succession) Changed the cooldown: 4 sec → 3 sec. Changed the skill's damage. 1543% x4 Extra attack damage 1543% x7 Extra attack damage 1543% x9 Damage -74.9% in PvP only → 1691% x4 Extra attack damage 1691% x7 Extra attack damage 1691% x9 Damage -77.1% in PvP only
    • Buff (Main, Succession) Changed the damage as follows. Attack damage 1390% x4 Extra attack damage 1390% x7 Damage -72.2% in PvP onlyAttack damage 1543% x4 Extra attack damage 1543% x7 Damage -74.9% in PvP onlyPvE +11.0%PvP +0.2%
    • Rework (Succession) Added attack 2 for Fire, Ice, and Earth effects. Removed the Reduce Casting Speed effect for Earth. The Casting Speed is now unified for all elements.
    • Buff (Succession) Changed skill damage as follows: Attack damage 1209% x 4 Witch: PvP Damage Reduction Rate 68% Wizard: PvP Damage Reduction Rate 60%Attack damage 1390% x 4 Witch: PvP Damage Reduction Rate 72.2% Wizard: PvP Damage Reduction Rate 65.2%PvE +15.0%PvP +15.0%
    • Buff Reduced skill cooldown from 5 sec to 4 sec. Awakening
    • Bugfix Fixed the issue where the Skill Add-on effect wouldn't activate when the skill was used at max range, even if it hit a target.
    • Bugfix Fixed the issue where the skill add-on effects would not be applied even on hits when used in the max range.
    • Rework Made the following changes: - Changed to be able to be used during cooldown. * However, the Critical Hit Rate effect on the skill is nullified during cooldown.
    • Bugfix Prime: Multiple Magic Arrows – Fixed the issue where the skill's add-on effects would sometimes not be activated.
    • Bugfix Prime: Multiple Magic Arrows - Fixed the skill's input description to better reflect the actual controls.
    • QoL The Elemental Flow effect will no longer apply a Critical Hit Rate effect to the extra hits activated by Prime: Multiple Magic Arrows.
    • QoL You can now activate a combo more rapidly after using Prime: Multiple Magic Arrows' additional hit.
    • Bugfix Fixed the issue where MP was not consumed when using Prime: Multiple Magic Arrows' additional hit only.