Prime: Multiple Magic Arrows Witch
Power trajectory
Since the 2023-09-13 rework: PvE +36.8% · PvP +0.1% (2 measurable changes)
Best-effort: compounds the 2 of 10 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Bugfix Fixed the issue where the skill would fail to deal damage or apply Add-ons when cast with elemental effects near certain terrain or objects.
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- Buff (Succession) 4650% x2 Extra attack damage 4650% x2 9132% x2 when elemental effect is applied5301% x2 Extra attack damage 5301% x2 10410% x2 when elemental effect is appliedPvE +14.0%PvP held
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- Buff (Main, Succession) Extra attack damage 7610% x2 (requires Prime: Elemental Flow) Damage -77.1% in PvP only9132% x2 Damage -80.9% in PvP onlyPvE +20.0%PvP +0.1%
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- Nerf (Succession) Changed to deal reduced damage when used during cooldown.
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- Buff (Succession) Changed the cooldown: 4 sec → 3 sec. Changed the skill's damage. 1543% x4 Extra attack damage 1543% x7 Extra attack damage 1543% x9 Damage -74.9% in PvP only → 1691% x4 Extra attack damage 1691% x7 Extra attack damage 1691% x9 Damage -77.1% in PvP only
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- Rework (Succession) Added attack 2 for Fire, Ice, and Earth effects. Removed the Reduce Casting Speed effect for Earth. The Casting Speed is now unified for all elements.
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- Buff Reduced skill cooldown from 5 sec to 4 sec. Awakening
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- Rework Made the following changes: - Changed to be able to be used during cooldown. * However, the Critical Hit Rate effect on the skill is nullified during cooldown.
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- Bugfix Prime: Multiple Magic Arrows - Fixed the skill's input description to better reflect the actual controls.
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- QoL The Elemental Flow effect will no longer apply a Critical Hit Rate effect to the extra hits activated by Prime: Multiple Magic Arrows.