Patch Notes - February 19th 2020
84 changes across 9 classes: 12 buffs8 reworks18 bugfixes46 QoL
Valkyrie
- Bugfix Righteous Charge Fixed the issue where you couldn't use Shield Strike or Righteous Charge immediately while using Guard.
- Bugfix Just Counter Fixed the issue where you couldn't activate Just Counter immediately as a combo after using Guard.
Ninja
- Bugfix Fixed the issue where the character's facial expression looked unnatural when making a specific pose in the Beauty (F4) window.
Wizard
- Buff The PvP damage of the following skills was increased.
- QoL Prime: Fireball Explosion: Areal Increase (%): 15
- QoL Prime: Fireball Explosion: Focus Increase (%): 20
- QoL Prime: Meteor Shower: Areal Increase (%): 15
- QoL Prime: Meteor Shower: Focus Increase (%): 10
- QoL Prime: Lightning Increase (%): 30
- QoL Prime: Residual Lightning: Combo Increase (%): 15
- QoL Prime: Residual Lightning: High Voltage Increase (%): 20
- QoL Prime: Earthquake: Evade Increase (%): 20
- QoL Prime: Earthquake: Destruction Increase (%): 25
- Buff Prime: Frigid Fog: Control The damage of Prime: Frigid Fog: Control was increased as follows.
Rank Before After I 803% x 5 963% x 5 II 1004% x 5 1204% x 5 III 1233% x 5 1467% x 5 - Buff Prime: Lightning The extra hit damage of Prime: Lightning was increased.
- Rework
Prime: Lightning Before After Prime: Lightning I Extra Hit Damage 838% x 3 838% x 4 Prime: Lightning II Extra Hit Damage 1089% x 3 1089% x 4 Prime: Lightning III Extra Hit Damage 1257% x 3 1257% x 4 - QoL Prime: Residual Lightning: Combo, High Voltage The casting speed of the following skills is now faster. Prime: Voltaic Pulse Prime: Equilibrium Break Prime: Bolide of Destruction Prime: Aqua Jail Explosion Prime: Residual Lightning: Combo/High Voltage Prime: Lightning Extra Hit Prime: Blizzard: Storm/Domain Prime: Frigid Fog: Control/Disrupt Prime: Meteor Shower: Focus/Areal Prime: Lightning Storm: High Voltage Prime: Earthquake: Destruction
- QoL Prime: Earth's Response: Destruction You can now activate a combo more rapidly after using the following skills. Prime: Fireball Explosion: Focus After Prime: Lightning's additional hit Prime: Earthquake: Destruction/Evade After using Prime: Earth's Response: Destruction to the right. Combo with RMB after using Prime: Residual Lightning: Combo Combo with Earth's Response during Prime: Earthquake: Evade's backward movement
- Rework Prime: Residual Lightning: Combo, High Voltage The required preceding skill for the following succession skills was changed to Succession: Elemental Revelation. Prime: Fireball Explosion: Focus/Areal Prime: Meteor Shower: Focus/Areal Prime: Residual Lightning: Combo/High Voltage Prime: Frigid Fog: Disrupt/Control Prime: Blizzard: Storm/Domain Prime: Earthquake: Evade/Destruction Prime: Earth's Response: Flow/Destruction
- QoL Prime: Lightning Storm: High Voltage You can now maintain the state in which casting is complete before firing when using Prime: Lightning Storm: High Voltage.
- QoL Prime: Earth Arrow A good Prime: Earth Arrow hit will now activate Magic DP decrease effect.
- Bugfix Prime: Earth's Response: Flow Fixed the issue where pressing LMB + RMB after using Succession: Magical Evasion activated Prime: Earth's Response: Flow/Destruction first.
- Buff Prime: Earthquake: Evade Backward movement distance for Prime: Earthquake: Evade was increased.
- Buff Prime: Frigid Fog: Disrupt II Cooldown time for Prime: Frigid Fog: Disrupt II and III was decreased to 9 sec. and 8 sec., respectively.
- Buff Prime: Fireball Explosion: Areal II Cooldown time for Prime: Fireball Explosion: Areal II and III was decreased to 10 sec. and 9 sec., respectively.
- QoL Prime: Lightning The extra hit damage of Prime: Lightning will now be activated when holding the F key.
- QoL Prime: Residual Lightning: High Voltage A good Prime: Residual Lightning: Combo hit as well as a good Prime: Residual Lightning: High Voltage hit will now activate MP recovery effect.
- Rework Prime: Lightning Storm The attack range of Prime: Lightning Storm: Combo was changed so that it matches the skill's visual effect.
- QoL Prime: Aqua Jail Explosion Prime: Aqua Jail Explosion's effects were optimized.
- QoL Prime: Magic Arrow The firing position of Prime: Magic Arrow's last hit will now match the character's motion.
- Bugfix Prime: Lightning Fixed the issue where the damage of Prime: Lightning was being applied abnormally in certain situations.
- Bugfix Prime: Blizzard: Domain Fixed the issue where you could see two Prime: Blizzard: Domain and Prime: Blizzard: Storm skills each in the Level Up Info window when reaching Lv. 60.
- QoL Prime: Earthquake: Evade You can now activate a combo by pressing commands after Prime: Earthquake: Evade's backward movement.
- QoL Prime: Lightning Storm You can now activate a combo by using the Elemental Flow effect more rapidly after using Prime: Lightning Storm: Combo.
- Bugfix Elemental Flow Fixed the issue where the projectile slowed down when using Prime: Fireball through commands after learning Elemental Flow.
- Rework Prime: Residual Lightning: Combo The number of hits of Prime: Residual Lightning: Combo was changed as follows. Hit Damage x3, Last Hit Damage x3, Additional Hit Damage x4Hit Damage x4, Last Hit Damage x3, Additional Hit Damage x4
- Bugfix Teleport Fixed the issue where you could not use succession skills without casting motion when using Teleport through Quick Slot
- QoL Ultimate: Teleport You can now activate Ultimate: Teleport separately during Teleport's cooldown.
- Rework The damage of the following skills was changed.
Witch
Dev Note Though Witch and Wizard share the same succession skill, we have differentiated the two classes' play styles by creating a variation in their skill usages. Our goal was to provide you two different enjoyments. Upon learning Elemental Flow, the Wizard can use a skill after which he can immediately activate the next skill without casting motion through commands. By activating his skills continuously, the Wizard can deal great damage to his targets. On the other hand, the Witch Succession consists of being able to use Magical Evasion while on casting motion whenever she activates a skill. Each of her skill causes great damage and by using Multiple Magic Arrows' additional hit continuously after using a skill, she can deal constant damage to her targets. Our internal test showed that the average damage dealt by the Witch was a bit lower than that dealt by the Wizard, so we tried to increase the damage of the Witch's skills. However, Wizard players have expressed many opinions regarding how the Witch's succession skill damage was greater than that of the Wizard even when they are the same skill, how the effect of the Wizard's Elemental Flow was not as distinct as the effect of the Witch's Elemental Flow, etc. And with last week's Global Lab updates, which included a fix whereby using a succession skill after Magical Evasion would immediately activate the former for the Witch, some players shared the opinion that Wizard Succession was no longer distinct. We have decided to reflect the opinions of our Witch and Wizard players to the following adjustment, thereby minimize the difference between Witch and Wizard Successions and allow each class to have only one single characteristic. Hence we are going to equalize the damage of the Witch and Wizard's succession skills, to maintain the combo attacks that can be performed by suing Magical Evasion and Multiple Magic Arrows for the Witch, and to remove the Teleport prerequisite for Ultimate: Teleport and allow the skill's independent use for the Wizard. Secondly, we have simplified the casting motion of Lightning Element skills for Witch and Wizard. It was no longer possible to use Sage's Memory with succession and Lightning Element skills would interrupt the flow between combos. We have concluded that this interruption could be a bigger problem than being unable to use Sage's Memory, and therefore have simplified the casting motion of all Lightning Element skills. We will continue reviewing the different opinions you provide us and do our best to make a more enjoyable class.
- Buff The PvP damage of the following skills was increased.
- QoL Prime: Fireball Explosion: Areal Increase (%): 15
- QoL Prime: Fireball Explosion: Focus Increase (%): 20
- QoL Prime: Meteor Shower: Areal Increase (%): 15
- QoL Prime: Meteor Shower: Focus Increase (%): 10
- QoL Prime: Lightning Increase (%): 30
- QoL Prime: Residual Lightning: Combo Increase (%): 15
- QoL Prime: Residual Lightning: High Voltage Increase (%): 20
- QoL Prime: Earthquake: Evade Increase (%): 20
- QoL Prime: Earthquake: Destruction Increase (%): 25
- Buff Prime: Frigid Fog: Control The damage of Prime: Frigid Fog: Control was increased as follows.
Rank Before After I 803% x 5 963% x 5 II 1004% x 5 1204% x 5 III 1233% x 5 1467% x 5 - Buff Prime: Lightning The extra hit damage of Prime: Lightning was increased.
- Rework
Prime: Lightning Before After Prime: Lightning I Extra Hit Damage 838% x 3 838% x 4 Prime: Lightning II Extra Hit Damage 1089% x 3 1089% x 4 Prime: Lightning III Extra Hit Damage 1257% x 3 1257% x 4 - QoL Prime: Residual Lightning: Combo, High Voltage The casting speed of the following skills is now faster. Prime: Voltaic Pulse Prime: Equilibrium Break Prime: Bolide of Destruction Prime: Aqua Jail Explosion Prime: Residual Lightning: Combo/High Voltage Prime: Lightning Extra Hit Prime: Blizzard: Storm/Domain Prime: Frigid Fog: Control/Disrupt Prime: Meteor Shower: Focus/Areal Prime: Lightning Storm: High Voltage Prime: Earthquake: Destruction
- QoL Prime: Earth's Response: Destruction You can now activate a combo more rapidly after using the following skills. Prime: Fireball Explosion: Focus After Prime: Lightning's additional hit Prime: Earthquake: Destruction/Evade After using Prime: Earth's Response: Destruction to the right. Combo with RMB after using Prime: Residual Lightning: Combo Combo with Earth's Response during Prime: Earthquake: Evade's backward movement
- Rework Prime: Residual Lightning: Combo, High Voltage The required preceding skill for the following succession skills was changed to Succession: Elemental Revelation. Prime: Fireball Explosion: Focus/Areal Prime: Meteor Shower: Focus/Areal Prime: Residual Lightning: Combo/High Voltage Prime: Frigid Fog: Disrupt/Control Prime: Blizzard: Storm/Domain Prime: Earthquake: Evade/Destruction Prime: Earth's Response: Flow/Destruction
- QoL Prime: Lightning Storm: High Voltage You can now maintain the state in which casting is complete before firing when using Prime: Lightning Storm: High Voltage.
- QoL Prime: Earth Arrow A good Prime: Earth Arrow hit will now activate Magic DP decrease effect.
- Bugfix Prime: Earth's Response: Flow Fixed the issue where pressing LMB + RMB after using Succession: Magical Evasion activated Prime: Earth's Response: Flow/Destruction first.
- Buff Prime: Earthquake: Evade Backward movement distance for Prime: Earthquake: Evade was increased.
- Buff Prime: Frigid Fog: Disrupt II Cooldown time for Prime: Frigid Fog: Disrupt II and III was decreased to 9 sec. and 8 sec., respectively.
- Buff Prime: Fireball Explosion: Areal II Cooldown time for Prime: Fireball Explosion: Areal II and III was decreased to 10 sec. and 9 sec., respectively.
- QoL Prime: Lightning The extra hit damage of Prime: Lightning will now be activated when holding the F key.
- QoL Prime: Residual Lightning: High Voltage A good Prime: Residual Lightning: Combo hit as well as a good Prime: Residual Lightning: High Voltage hit will now activate MP recovery effect.
- Rework Prime: Lightning Storm The attack range of Prime: Lightning Storm: Combo was changed so that it matches the skill's visual effect.
- QoL Prime: Aqua Jail Explosion Prime: Aqua Jail Explosion's effects were optimized.
- QoL Prime: Magic Arrow The firing position of Prime: Magic Arrow's last hit will now match the character's motion.
- Bugfix Prime: Lightning Fixed the issue where the damage of Prime: Lightning was being applied abnormally in certain situations.
- Bugfix Prime: Blizzard: Domain Fixed the issue where you could see two Prime: Blizzard: Domain and Prime: Blizzard: Storm skills each in the Level Up Info window when reaching Lv. 60.
- QoL Prime: Multiple Magic Arrows You can now activate a combo more rapidly after using Prime: Multiple Magic Arrows' additional hit.
- QoL Succession: Magical Evasion You can now activate another succession skill through commands without casting motion after using Succession: Magical Evasion.
- Bugfix Prime: Multiple Magic Arrows Fixed the issue where MP was not consumed when using Prime: Multiple Magic Arrows' additional hit only.
Striker
- Bugfix Absolute: Crimson Fang Fixed the issue where the Critical Hit Rate increase effect was not being applied when using Absolute: Crimson Fang after certain skills, even upon learning Bloody Fang.
- Bugfix Knee Hammer Fixed the issue where the floating effect was being applied when using Hidden Claw after using Knee Hammer even during Hidden Claw's cooldown.
Lahn
- QoL Succession: Heavenly Waltz Added the "Succession" content. After Awakening the Lahn, accept the quest "[Lahn Succession] Pondering on Death" from the Black Spirit to start the Succession quest series. You will learn the skill "Succession: Heavenly Waltz" which will allow you to learn more powerful Crescent Pendulum and Noble Sword skills. You will no longer be able to use your Crimson Glaives skills. Added the "Succession" tab to the Skill window. The skills in this tab are affected by the AP of both Main and Awakening Weapons. You will be able to learn and use skills in both the "Main" and "Succession" tabs. However, if there is both an "Absolute" and "Succession" versions of the same skill, you must choose as you cannot use both versions of the skill. To learn certain Succession skills, you will first need to learn the preceding skills from the "Main" tab first. After completing the Succession quests and learning the skill "Succession: Heavenly Waltz," you can go back and forth between Succession and Awakening skills by resetting your skills. To go from using Succession to Awakening skills, you need to reset your skills to unlearn "Succession: Heavenly Waltz." To go from using Awakening to Succession skills, you need to reset your skills and relearn "Succession: Heavenly Waltz."
Dark Knight
- QoL Fix the issue where the character's right finger became invisible when equipping the Glorious Shudad Outfit Set and the Kibelius Vediant together.
Shai
- Bugfix Fixed the issue where the character moved abnormally when pressing directional key while on ScrollLock Walk mode.
- QoL A Hanbok-exclusive social action was added.
Guardian
- Bugfix Fixed the issue where the shield's appearance was sometimes unnatural when changing directions and trying to switch between combat and non-combat stances while moving.
- Bugfix Fixed the issue where the Jordun appeared unnaturally when using Awakening: Juggernaut in a combo after using Frigid Wind.
- QoL A Hanbok-exclusive social action was added.
- Bugfix Fixed the issue where the hip area appeared unnatural when equipping the Ynixtra Clothes together with the Nude Basic Underwear and the Nude Deep Black Underwear.
- QoL The color of the awakening skills are now more reddish than before.
- QoL Fireborne Rupture The AP buff will now be applied normally when using Fireborne Rupture in combo by pressing Q after using God Incinerator.
- QoL A description of the Awakening Weapon was added to the character description that can be seen from the character selection window.