[Updates] Patch Notes - December 14, 2022
New Class: Woosa & Winter Season Updates
28 changes across 4 classes: 10 buffs16 reworks1 bugfix1 QoL
Ninja
Dev Note Compared to other classes, Succession Ninja requires a higher proficiency in controls in order to rapidly connect the class' fast-paced skills. Taking this into consideration, the PVE performance of skills that are primarily used for monster zones has been increased. These skills include Prime: Black Moonlight, Prime: Blade Spin, Prime: Red Rain, Prime: Beheading the Dead, and more. However factors that can affect PvP performance have not been changed, such as the movement speed of these skills. The cooldown time for skills widely used in PvP such as Ninjutsu: Oni Shadow, Shuriken: Moon Dive, and Ninjutsu: Decapitation, have been reduced for increased efficiency. In addition, the descriptions of some skills have been updated to be understood more intuitively, as they were somewhat ambiguous before.
- Buff Shuriken: Moon Dive (Common) Changed the skill cooldown from 20 sec → 12 sec.
- Rework Ninjutsu: Decapitation (Common) Changed the skill cooldown from 20 sec → 12 sec. Changed the number of hits for the skill in PvE as follows: (But the total PvP damage remains the same.) Attack damage 1533% x 4 → 1533% x 7 Additional attack damage 1533% x 5 → 1533% x 7 Hits in PvP: -2 → -4. Extra attack hits in PvP: -0 → -3.PvE +55.6%PvP held~
- Rework Ghost Claw (Common) Changed the number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack 1 damage 650% x 4 → 1035% x 4 Attack 2 damage 875% x 4 → 1035% x 6 Damage reduction for PvP 52% → 64.3%PvE +69.7%PvP held~
- Rework Prime: Dark Frenzy (Main Weapon, Succession) Changed so the timing of the hit matches the actual skill motion. Changed the skill's Stun effect to the following: Stun on attacks 1 and 3 (PvE only)Stun on explosion attack hits (PvE only) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.)
- QoL Prime: Shuriken Flight (Main Weapon, Succession) Added backward attack descriptions to the extra attack damage description. Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.)
- Rework Prime: Black Moonlight (Main Weapon, Succession) Added shuriken attack effect descriptions which are applied upon connecting into combo after certain skills. Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1416% x 3 → Upward strike attack damage 1416% x 1 Extra attack damage 1416% x 8 → Shuriken attack damage 1416% x 12 Thus, shuriken hits were reduced by 2 for PvP.
- Rework Prime: Blade Spin (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack 1711% x 7 → Spin attack damage 1711% x 10 Extra attack damage 1350% x 4 → 1711% x 4 Thus, spin attack hits will be decreased by 2 for PvP.PvE +26.7%PvP held~
- Rework Prime: Red Rain (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Changed the number of hits for the skill in PvE as follows: (But the total PvP damage remains the same.) Attack 1 damage 1512% x 1 → Upward strike attack damage 1512% x 1 Attack 2 damage 1512% x 7 → Shuriken attack damage 1512% x 14 Attack 3 damage 1693% x 2 → Explosion attack damage 1693% x 2 Thus, the number of shuriken attacks will be reduced to half.
- Buff Prime: Beheading the Dead (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1620% x 5 → 1620% x 7 Additional attack damage 1620% x 5 → 1620% x 7 Thus, the attack and additional attack hits will be decreased by 2 for PvP.PvE +40.0%PvP held~
Wizard
Dev Note Compared to other classes, Succession Witch and Wizard require higher control proficiency in order to connect well-timed combos. Taking this into consideration, the PvE performance of major skills such as Prime: Frigid Fog: Control, Prime: Frigid Fog: Disrupt, and Prime: Voltaic Pulse has been increased. In particular, the effectiveness of Prime: Freeze has been increased to prove more useful in powerful monster zones. Also, the freezing effect of certain skills has been updated to only applied in PvP to minimize unintended freezing effects during PvE.
- Rework Prime: Freeze (Main Weapon, Succession) Changed "Freezing on hits" to PvP only. Changed PvE damage and number of hits as follows: (But, skill's PvP damage remains the same.) Attack damage 428% / 514% / 578% x 5 → 628% / 792% / 1156% x 5 Extra attack damage 684% / 728% / 862% x 5 → 984% / 1204% / 1724% x 5 First attack damage -20.1% in PvP, additional attack damage -24.0% → PvP damage -60%
- Rework Prime: Frigid Fog: Control (Main Weapon, Succession) Changed "Freezing on hits" to PvP only. Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack Damage 963% / 1204% / 1467% x 5 → 963% / 1204% / 1467% x 8 Damage in PvP -25% → -53.1%
- Rework Prime: Frigid Fog: Disrupt (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 867% / 1041% / 1322% x 5 → 867% / 1041% / 1322% x 8 Damage in PvP -30% → -56.3%
- Buff Prime: Meteor Shower: Areal (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Meteor attack damage 1544% x 61544% x 8 Thus, meteor attack hits were reduced by 2 for PvP.PvE +33.3%PvP held
- Buff Prime: Meteor Shower: Focus (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Meteor attack damage 1511% x 101511% x 13 Thus, meteor attack hits were reduced by 3 for PvP.PvE +30.0%PvP held
- Rework Prime: Lightning (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 838% / 1089% / 1257% x 3 → 838% / 1089% / 1257% x 4 Extra attack damage 838% / 1089% / 1257% x 4 → 838% / 1089% / 1257% x 6 Damage in PvP -40% → -58%
- Buff Prime: Voltaic Pulse (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1258% x 71258% x 10 Thus, hits were reduced by 3 for PvP.PvE +42.9%PvP held
- Buff Prime: Bolide of Destruction (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1273% x 81273% x 10 Thus, hits were reduced by 2 for PvP.PvE +25.0%PvP held
- Bugfix Fixed the issue of the Bloody Suit's pants appearing darker when dyed the same color.
Witch
Dev Note Compared to other classes, Succession Witch and Wizard require higher control proficiency in order to connect well-timed combos. Taking this into consideration, the PvE performance of major skills such as Prime: Frigid Fog: Control, Prime: Frigid Fog: Disrupt, and Prime: Voltaic Pulse has been increased. In particular, the effectiveness of Prime: Freeze has been increased to prove more useful in powerful monster zones. Also, the freezing effect of certain skills has been updated to only applied in PvP to minimize unintended freezing effects during PvE.
- Rework Prime: Freeze (Main Weapon, Succession) Changed "Freezing on hits" to PvP only. Changed PvE damage and number of hits as follows: (But, skill's PvP damage remains the same.) Attack damage 428% / 514% / 578% x 5 → 628% / 792% / 1156% x 5 Extra attack damage 684% / 728% / 862% x 5 → 984% / 1204% / 1724% x 5 First attack damage -20.1% in PvP, additional attack damage -24.0% → PvP damage -60%
- Rework Prime: Frigid Fog: Control (Main Weapon, Succession) Changed "Freezing on hits" to PvP only. Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack Damage 963% / 1204% / 1467% x 5 → 963% / 1204% / 1467% x 8 Damage in PvP -25% → -53.1%
- Rework Prime: Frigid Fog: Disrupt (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 867% / 1041% / 1322% x 5 → 867% / 1041% / 1322% x 8 Damage in PvP -30% → -56.3%
- Buff Prime: Meteor Shower: Areal (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Meteor attack damage 1544% x 61544% x 8 Thus, meteor attack hits were reduced by 2 for PvP.PvE +33.3%PvP held
- Buff Prime: Meteor Shower: Focus (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Meteor attack damage 1511% x 101511% x 13 Thus, meteor attack hits were reduced by 3 for PvP.PvE +30.0%PvP held
- Rework Prime: Lightning (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 838% / 1089% / 1257% x 3 → 838% / 1089% / 1257% x 4 Extra attack damage 838% / 1089% / 1257% x 4 → 838% / 1089% / 1257% x 6 Damage in PvP -40% → -58%
- Buff Prime: Voltaic Pulse (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1258% x 71258% x 10 Thus, hits were reduced by 3 for PvP.PvE +42.9%PvP held
- Buff Prime: Bolide of Destruction (Main Weapon, Succession) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1273% x 81273% x 10 Thus, hits were reduced by 2 for PvP.PvE +25.0%PvP held
Dark Knight
Dev Note There has been continuous feedback asking for the Dark Knight to be balanced. After delving into the issue, certain combinations of Succession skills proved to be overpowered in PvP, so we have reduced the PvP damage of Prime: Kamasylvia Slash, and changed its connecting controls following Prime: Twilight Dash. Though we tried our best to maintain the current characteristics of the Dark Knight, we came to the conclusion that these changes were inevitable. We ask for your understanding, especially from those who enjoy the Dark Knight. We will continue to be diligent in checking and updating areas that require improvement and adjustment.
- Rework Prime: Twilight Dash (Main Weapon, Succession) Changed the activation method for Prime: Kamasylvia Slash activated by pressing RMB during Prime: Twilight Dash. Attack after moving behind the enemy when aiming at themBack attack after moving a certain distance Changed Prime: Kamasylvia Slash I charged damage to normal damage that comboes when pressing RMB during Prime: Twilight Dash.
- Rework Prime: Kamasylvia Slash (Main Weapon, Succession) Changed Prime: Kamasylvia Slash (I to III) damage and number of hits. Attack damage 1240% / 1475% / 1710% x 4 / 4 / 5 → 1240% / 1475% / 1710% x 6 / 6 / 8 Charge attack damage 1240% / 1475% / 1710% x 7 → 1240% / 1475% / 1710% x 9 / 9 / 11 Damage in PvP -5.4% → -40.8%