Prime: Beheading the Dead Ninja
Power trajectory
Since the 2023-11-15 structure change: PvE +5.0% · PvP +0.0% (1 measurable change)
Best-effort: compounds the 2 of 10 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Buff (Main Weapon, Succession) 6480% x2 Extra attack damage 6480% x26804% x2 Extra attack damage 6804% x2PvE +5.0%PvP held
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- Buff (Main, Succession) Improved to combo smoothly into Prime: Black Moonlight.
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- Buff (Common) Attack damage 1160/1290/1434/1620% x7 (PvE only) Extra attack damage 1160/1290/1434/1620% x7 (PvE only) Attack damage 1160/1290/1434/1620% x5 (PvP only) Extra attack damage1160/1290/1434/1620% x5 (PvP only) Damage -75%/75%/75%/76.5% in PvP onlyAttack damage 1856/2064/2294/2592% x5 Extra attack damage1856/2064/2294/2592% x5 Damage -85.3%/85.3%/85.3%/85.3% in PvP onlyPvE -33.3%PvP -33.3%~
- Buff (Common) Changed the cooldown: 18/16/14/12 sec → 16/14/12/10 sec Changed the All DP decrease on hit: 15 → 20 Fixed the issue where the poison damage was not applied to attack 1. Fixed the issue where fewer hits were applied when used as a combo after other skills. Fixed the issue where the description of PvP damage decrease for Black Spirit: Beheading the Dead I and Black Spirit: Absolute: Beheading the Dead I were incorrect. Fixed the issue where the Skill Add-on was not applied on the first hit.
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- Buff (Common) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1620% x 5 → 1620% x 7 Additional attack damage 1620% x 5 → 1620% x 7 Thus, the attack and additional attack hits will be decreased by 2 for PvP.PvE +40.0%PvP held~
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- Bugfix Fixed the issue where the skill's standing attack motion and effects didn't match the point where the actual attack would hit.
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- Buff - IV Hit Damage 1309% x 2 - IV Extra Hit Damage 1309% x 5 - Damage -59.1% in PvP- IV: attack damage 1409% x 5 - IV: extra attack damage 1409% x 5 - 71.3% reduced damage in PvPPvE +53.8%PvP +168.1%
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- Bugfix (Prime: Dark Frenzy, Prime: Beheading the Dead, Succession: Crescent Slash) Fixed the forward guard effect that occurs when moving backwards during certain parts of the animation after using the skills' extra hit, so that the effect will only occur when equipped with the kunai sub-weapon.
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- Nerf PvP Damage: Reduced PvP damage by 22%
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- Nerf The air attack damage was removed for Prime: Black Moonlight and Prime: Beheading the Dead, and the Accuracy Rate adjustment effect was also removed for these skills.