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Head Chase Warrior

10 recorded changes across 7 patches, 2018-01-24 – 2025-08-14. RSS feed

    • Buff (Awakening) Increased the duration of the Invincible effect by 0.1 sec. Changed your character to maintain their direction while returning to standby pose after using the skill, regardless of camera rotation.
    • Bugfix Head Chase - Fixed typos in the skill's control input descriptions.
    • Rework Changed Head Chase to be usable while in main weapon mode.
    • Bugfix Fixed the issue where the character moved awkwardly when using Q during Head Chase and changed Head Chase's movement to be smoother.
    • Rework Resource consumption has been changed to Stamina for the skill Head Chase.
    • QoL Stamina Consumed: 200
    • QoL Stamina Consumed: 200
    • QoL Stamina Consumed: 150
    • Bugfix All Classes Fixed the issue where the Great Sword non-combat stance would be incorrectly changed to the Longsword combat stance when changing to the Great Sword combat stance by casting the skill “Great Sword Training” while Sprinting. Fixed how the Character would not Sprint when Head Chase could not be cast with key commands in the Great Sword combat stance. The skill Awakening: Goyen’s Great Sword can now be casted by using key commands while Sprinting. The Video for the skill Successive Charging Slash II has been adjusted to show the correct skill motion.
    • QoL Pressing any of the W, A, S, D keys twice in succession will activate Head Chase.