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Cloud Stomping Tamer

18 recorded changes across 14 patches, 2018-05-30 – 2025-08-28. RSS feed

Power trajectory

Since the 2025-04-30 rework: PvE +3.0% · PvP +0.0% (1 measurable change)

0% +5% +10% 2019 2020 2021 2022 2023 2024 2025 rework rework rework rework 2020-05-13 · PvE +9.9% this patch · +9.9% cumulative 2020-05-13 · PvP +9.9% this patch · +9.9% cumulative 2025-08-28 · PvE +3.0% this patch · +3.0% cumulative 2025-08-28 · PvP held steady · +0.0% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 2 of 18 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Buff (Awakening) Spin attack damage 5500% x1, rotate max 8 times Last attack damage 3666% x1Spin attack damage 5665% x1, rotate max 8 times Last attack damage 3776% x1PvE +3.0%PvP held
    • Rework (Awakening) Spin attack damage 3126% x1, rotate max 8 times Last attack damage 2084% x2 Damage -62.0% in PvP onlySpin attack damage 5627% x1, rotate max 8 times Last attack damage 3751% x1 Damage -74.7% in PvP onlyPvE +28.6%PvP -14.4%
    • QoL (Awakening) Moved "All Evasion Rate +12% for 10 sec when using the skill" to Leafweave and Flow: Gust.
    • Bugfix (Awakening) Fixed the issue where the Critical Hit Rate wasn't applied to last attack hits.
    • Bugfix (Awakening) Fixed the issue where the Evasion Rate Increase buff was applied to the target on last attack hits.
    • Rework (All) Changed to now spin up to eight times when used from a high place.
    • Buff (Main Weapon, Succession) Changed skill motions and damage. Changed the charge attack when pressing RMB during the skill to no longer activate. Changed the evade while airborne when pressing ←/+ SHIFT during the skill to no longer activate. Improved the effects of the skills to stack. However, only the All DP Increase from Heilang: Berserk will apply.
    • QoL Added "All Evasion Rate +6% for 10 sec" to the description.
    • Rework Made the following changes: - Changed the Critical Hit Rate from 40% to 100%. - Changed the cooldown from 9 sec to 7 sec.
    • Bugfix Fixed the issue where the All Accuracy Rate increase effect would not properly be applied.
    • Rework - Required MP: 60 - Accuracy Rate +50% - Damage -35.5% in PvP on normal hit - Damage -40.9% in PvP on extra hit- Costs 250 Stamina - Accuracy +20% - All Accuracy Rate +15% for 3 sec - Damage adjusted - Activation speed increased - Increased attack 1 range - Continuous attacks activates base attack - Increased distance traveled - Damage -62% in PvPPvE +0.0%PvP -38.5%~
    • Buff Hit Damage 529% x2 Additional Hit Damage 529% x2, Max 4 Hits Last Hit Damage 794% x4Hit Damage 581% x2 Additional Hit Damage 581% x2, Max 4 Hits Last Hit Damage 873% x4PvE +9.9%PvP +9.9%
    • QoL When there is no attack command added after landing on the ground after using the Cloud Stomping skill, the character can now combo the next skill more quickly.
    • QoL The character can now use the Cloud Stomping skill in Main Weapon mode.
    • Buff The Cloud Stomping skill can now be used while any other skill is being used.
    • Buff Damage Reduction effect has been added to the climbing motion of the skill Cloud Stomping.
    • QoL It is now possible to perform a hit motion using the F key during the skill Cloud Stomping.
    • Buff Stiffness and Bound effect will now only be applied in PvE for the skill Cloud Stomping.