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Gardbrace Training Striker

9 recorded changes across 7 patches, 2017-11-01 – 2026-02-12. RSS feed

Power trajectory

Since the 2020-05-13 rework: PvE +0.0% · PvP −1.5% (1 measurable change)

Best-effort: compounds the 1 of 9 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Nerf (Succession) 100% damage in PvP only98.46% damage in PvP onlyPvE +0.0%PvP -1.5%
    • Buff (Succession) Adjusted the All AP buff: +28+32. To keep overall damage unchanged, the attack damage values of the following skills have been adjusted. Values are based on the maximum skill level; lower levels have been adjusted by the same ratio.

      Also changed: Savage Somersault

    • Buff (Succession) Changed the following skill effects to reduce AP disparity between classes. All AP +2/4/6/8/16All AP +12/16/20/24/28
    • Buff (System Revamp Adjustments) Changed the All AP Increase effect. All AP +10+16 for 10 sec
    • Rework Changed Gardbrace Training as follows. Before Attack Speed +5% for 10 sec upon using skill Now All AP + 2 (or +4/6/8/10, depending on skill level) for 10 sec upon using skill
    • QoL You can now use Ultimate Crush in combo smoothly after Gardbrace Training's left or right attacks.
    • Bugfix Fixed the issue where the Gardbrace non-combat stance was incorrectly changed to Gauntlet combat stance. This occurred when changing to Gardbrace combat stance by casting the skill Gardbrace Training while Sprinting.
    • Bugfix Fixed the issue where Jump Attack damage was not being applied at Lv. 56 with Gardbrace Training I learned.
    • QoL Following has been added to the description of Striker’s skill Gardbrace Training.