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Bolt Sage

12 recorded changes across 9 patches, 2021-05-18 – 2025-08-14. RSS feed

    • Nerf (Awakening) Changed the Stamina cost: 100 → 150 (150 → 200 during cooldown)
    • Buff (Awakening) Changed the Stamina cost: 200 → 100 Changed the Stamina cost when used during cooldown: 250 → 150
    • QoL (Movement and Dash Skills) Unaffected → Affected by Movement Speed
    • Bugfix (Awakening) Fixed the issue where your kibelius would appear midair. Changed Bolt to activate like Overcharged Bolt when comboing into other skills.
    • Rework Changed the following defensive buffs when overcharged. - Super ArmorInvincible when beginning the skill, then Super Armor while performing the skill. - Does not apply if overcharged during cooldown.
    • Bugfix Fixed the issue where you could activate the skill without having first learned it.
    • Nerf Changed so that your character will no longer disappear and changed the Invincible effect to the Super Armor effect.
    • Bugfix Fixed the skill to now display the beginning animation when used during the Overcharged state.
    • Buff Improved so that he turns towards the camera angle.
    • Buff Improved to be useable during cooldown while Overcharged status is active.
    • Buff Improved to be useable in main weapon stance.