[Updates] Patch Notes - August 25, 2021
17 changes across 3 classes: 3 buffs3 nerfs3 reworks7 bugfixes1 QoL
Nova
Dev Note Adjustments were made to aspects of Nova’s performance. Previously, you could move freely even with a relatively low amount of stamina thanks to the stamina recovery effect of Swooping Ring and by using certain skill movements that consumed no stamina, especially in awakening state. During the early stages of awakening, you were only strong for PvP while in Accel mode, so this served the purpose of providing an enhanced utility by alleviating the restrictions for using many skills. However, additional updates, including improvements made to skill combos for many skills, made her more powerful than we initially aimed for, especially when you were not in Accel mode. Since a small adjustment seemed necessary, the consumable resource for “Twisted Orbit” was changed from SP to Stamina so that Novas would have to take care in using the skill. Additionally, “Star’s Ring,” one of the major awakening skills in a PvP setting, already performs exceptionally well on its own in a majority of battles. However, “Fuse Gravity” allowed for excessive use of Star's Breath Recovery when the skill comboed with other skills such as “En Garde.” Therefore, Star's Breath recovered via Fuse Gravity was adjusted to 5%.
- Nerf Fuse Gravity Reduced the recovery of Star's Breath from 10% to 5% per scattered star when using the skill.
- Rework Twisted Orbit, Accel: Twisted Orbit Changed the consumable resource for the skills to the following: Before After Consumes 30 SP upon using skill Consumes 50 Stamina upon using skill, 100 Stamina upon using skill during cooldown
Sage
Dev Note There were adjustments made to the performance of awakened Sages in addition to awakened Novas. First of all, using "Bolt" would make your character Invincible and disappear from sight, then allow you to proceed to attack right away with another skill to overcome your enemy. These features were relatively too powerful. Accordingly, adjustments were made so that your character will no longer disappear when using "Bolt," and the Invincible effect was changed to a Super Armor effect. Additionally, the Critical Hit Rate +100% effect was deemed too advantageous in a multi-versus-multi battle, so the effect was removed. You are still able to maintain quite a high critical hit rate without it through other buffs or skill add-ons.
- QoL Added the text, "Can be used with kibelius" in the skill description for the following skills: - Gravity Rift, Void Gateways, Illusion Expansion, Spatial Collapse, Ator's Energy, Realm of Anguish, Reset
- Nerf Form Shift Removed the Critical Hit Rate effect. Awakening
- Buff Lightning Prison Changed the skill's Critical Hit Rate effect to only be applied for PvE.
- Nerf Bolt Changed so that your character will no longer disappear and changed the Invincible effect to the Super Armor effect.
- Bugfix Lightning Prison and Flow: Interrogate Fixed the issue where the skill effect would be applied at a height higher than that at which it is normally applied.
- Bugfix Black Spirit: Ator's Energy Fixed the issue where the skill couldn't be used.
- Bugfix Black Spirit: Flow: Interrogate Fixed the issue where the extra damage effect wouldn't be applied with the spirit weapon.
Corsair
- Buff Extended the Black Spirit's Rage to also be usable for Close Quarters: High Spirits, Close Quarters: Charge, and Ocean's Allure. - Added Black Spirit: Close Quarters: High Spirits, Black Spirit: Close Quarters: Charge, and Black Spirit: Ocean's Allure to the Skill (K) window. - Each skill can be used by typing in an extra key depending on the situation when Black Spirit's Rage is at 10%< 25%, or 50%, and can be controlled more dynamically. - You can get special bonuses such as an increased number of hits or an increased casting speed when using each skill.
- Bugfix Flow: Whirlpool Fixed the issue where a stun icon would not appear on the Skill (K) window.
- Bugfix Wave-breaker Patraca Fixed the issue where your character's appearance would appear abnormal when using the skill during cooldown after using Smooth Sailin'.
- Bugfix Spare No Quarter! Fixed the issue where Wave-breaker Patraca would be put into effect when using the skill while using Close Quarters: Suppress.
- Rework Wave-breaker Patraca Changed the effects of the skill.
- Rework Ocean's Allure Changed the attack range to match the skill effect.
- Buff Ocean's Allure Improved the pull effect upon hit to pull in the direction of the adventurer.
- Bugfix Cap'n's Orders: Open Fire! Fixed the issue where the accuracy reduction effect of the skill would not be applied.