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Tearing Shot Ranger

5 recorded changes across 5 patches, 2020-11-04 – 2026-02-12. RSS feed

Power trajectory

Since its first recorded change (2020-11-04): PvE +50.0% · PvP +47.2% (2 measurable changes)

0% +20% +40% 2021 2022 2023 2024 2025 2026 2020-11-04 · PvE +50.0% this patch · +50.0% cumulative 2020-11-04 · PvP +50.0% this patch · +50.0% cumulative 2026-02-12 · PvE +0.0% this patch · +50.0% cumulative 2026-02-12 · PvP −1.9% this patch · +47.2% cumulative
PvE PvP

Best-effort: compounds the 2 of 5 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Nerf (Main Weapon, Succession) 56.24% damage in PvP only → 55.18% damage in PvP onlyPvE +0.0%PvP -1.9%
    • Buff (Main, Succession) Changed the cooldown: 15 sec → 8 sec Improved to combo into Extreme: Charging Wind. Can no longer be charged. Changed the debuff: Air Attack → Down Attack Removed bleeding damage on hits. Removed the damage reduced per each additional target hit from target 2 onward for PvE only.
    • Nerf (Speed Reduction Debuffs) Movement Speed Reduction: -30% for 10 sec-15% for 5 sec
    • Nerf (Accuracy/Evasion Revamp) Removed the Magic DP Increase effect
    • Buff Enhanced Skill: (Lv. 56) Increased damage (Hit Damage 1105% x4Hit Damage 1105% x6)PvE +50.0%PvP +50.0%