← Dark Knight

Wrath of Vedir Dark Knight

6 recorded changes across 6 patches, 2018-05-30 – 2025-08-28. RSS feed

Power trajectory

Since the 2024-08-22 rework: PvE +2.0% · PvP +0.0% (1 measurable change)

0% +50% +100% 2019 2020 2021 2022 2023 2024 2025 rework 2020-11-04 · PvE +136% this patch · +136% cumulative 2020-11-04 · PvP +136% this patch · +136% cumulative 2025-08-28 · PvE +2.0% this patch · +2.0% cumulative 2025-08-28 · PvP held steady · +0.0% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 2 of 6 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Buff (Main Weapon, Succession) Attack damage 3078% x4 → Attack damage 3140% x4PvE +2.0%PvP held
    • Buff (Main, Succession) Improved to combo smoothly into other skills.
    • Rework (Main, Succession) Changed the skill as follows. Changed the cooldown: 30 sec to 10 sec Changed the amount of HP & MP recovered on/per hits from 25 each to 200 & 100, respectively. Changed the damage as follows. Attack damage 2368% x4 Damage -45% in PvP onlyAttack damage 3078% x4 Damage -57% in PvP onlyPvE +30.0%PvP +1.6%
    • Nerf (Accuracy/Evasion Revamp) Removed the Magic DP Increase effect

      Also changed: Shadow Strike

    • Buff Enhanced Skill: (Lv. 56) Increased damage (402% x10947% x10); Removed Super Armor; Increased the attack range on certain hits to be the same as the last hitPvE +135.6%PvP +135.6%
    • Buff Bound effect will now only be applied in PvE for the skill Wrath of Vedir.