Cluster of Despair Dark Knight
Power trajectory
Since the 2020-08-26 rework: PvE +43.1% · PvP −14.1% (4 measurable changes)
Best-effort: compounds the 4 of 15 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Nerf (Awakening) Critical Hit Rate +50% (PvE Only) 46.57% damage in PvP onlyCritical Hit Rate +50% 40% damage in PvP onlyPvE +0.0%PvP -14.1%
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- Buff (Awakening) Phantom blade attack damage 5,409% x4 48.89% damage in PvP onlyPhantom blade attack damage 5,679% x4 46.57% damage in PvP onlyPvE +5.0%PvP +0.0%
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- Buff (Main, Succession) Changed the cooldown: 10 sec → 7 sec
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- Buff (Main & Succession) Changed Cooldown: 12 sec → 10 sec
- Buff (Main & Succession) Phantom Blade attack 1515% x12 Damage -43.2% in PvP onlyPhantom Blade attack 1803% x12 Damage -52.3% in PvP onlyPvE +19.0%PvP -0.1%
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- Buff (Succession:) Attack damage 1323% x 12 PvP Damage -35%Attack damage 1515% x 12 PvP Damage -43.2%PvE +14.5%PvP +0.1%
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- QoL Added Down Attack to the description.
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- Buff Improved to combo more smoothly into Grip of Grudge.
Also changed: Soul Snatch
- Buff Added the Critical Hit Rate +50% effect for PvE only.
- Buff Improved to combo more smoothly into Grip of Grudge.
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- Buff Improved on the issue where the damage was not applied when used at different height from the target.
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- Buff Made the following improvements: - Increased attack range. - Can be comboed with certain skills by pressing RMB. - Improved to combo with certain skills more quickly.
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- QoL Increase Rate: 20%
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- Rework Cluster of Despair - Changed the skill's activation method as follows: RMB / Hold RMB to attack successivelyLMB + RMB / Hold RMB to attack successively
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- Buff As for Dark Knight, we have equally focused on her awakening. First of all, we have made changes so that Air Strike could activate the same effect when in Succession and in Awakening modes. The bound effect that used to be applied on extra hits when using Main Weapon Air Strike will now be triggered only when the floating effect of the first hit has not been applied. Other than this, we have considered your opinions and made improvements that would allow you to use skills such as Grip of Grudge, Cluster of Despair, Trap of Vedir, etc., which were not used as frequently as the other skills, in a more varied situation.
- QoL Cluster of Despair used after the following skills will now be comboed faster than before. Twilight Dash Spirit Hunt I. II, III Smoky Haze I, II, III Trap of Vedir