Marked Bloom Archer
Power trajectory
Since the 2025-03-20 rework: PvE −18.9% · PvP +1.4% (2 measurable changes)
Best-effort: compounds the 3 of 16 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Nerf (Main, Succession) Attack damage 9885% x2 Damage -79.6% in PvP onlyAttack damage 9053% x2 Damage -77.5% in PvP onlyPvE -8.4%PvP +1.0%
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- Nerf (Main, Ascension) 11273% x2 Damage -82.0% in PvP only9985% x2 Damage -79.6% in PvP onlyPvE -11.4%PvP +0.4%
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- Rework (Main, Ascension) 8052% x2 Damage -68.0% in PvP only11273% x2 Damage -82.0% in PvP onlyPvE +40.0%PvP -21.2%
- Nerf (Main, Ascension) Reduced the attack range and area.
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- Bugfix Fixed the issue where you could apply the Knockdown debuff on the training instructor in the Battle Arena.
- Bugfix Fixed the issue where split damage wasn't applied on hits for PvP only.
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- Nerf (System Revamp Adjustments) Damage -53% → -68% in PvP only
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- Buff (Main Weapon, Ascension) Attack damage 2440% x6 Damage -48.3% in PvP onlyAttack damage 2684% x6 Damage -53% in PvP onlyPvE +10.0%PvP +0.0%
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- Buff (Main Weapon) Changed the skill as follows: Changed so it cannot be used during cooldown. Accordingly, cooldown has been reduced from 7 sec6 sec. Changed to be a separate skill instead of a flow skill of Full Bloom. Damage has been adjusted accordingly, and Skill Add-ons are now available. Removed the reduction of movement speed on hits. Added Stiffness (PvP only) on hits.
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- Bugfix (Ascension) Fixed the issue where the skills wouldn't remove hidden names and/or the concealed state of your hit opponents.
Also changed: Shadebound Beam
- Bugfix (Ascension) Fixed the issue where the skills wouldn't remove hidden names and/or the concealed state of your hit opponents.
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- Bugfix Fixed the issue where "normal damage" instead of "arrow damage" was being applied for PvE when used during cooldown.
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- Buff Changed the reduced number of targets for PvP: -3 targets → -1 target
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- Bugfix Fixed the issue where the Knockdown effect was being applied to all hits.
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- Buff Improved to apply all attacks at once. - Improved the camera turning effect accordingly.
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- Rework Changed the Skill Demo to match the actual skill's motions.
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- Rework Changed the casting motions to match the actual motions.