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Full Bloom Archer

18 recorded changes across 16 patches, 2019-01-09 – 2025-11-20. RSS feed

Power trajectory

Since the 2025-03-27 structure change: PvE −5.8% · PvP +0.2% (1 measurable change)

0% +10% +20% 2020 2021 2022 2023 2024 2025 rework rework structure change structure change 2023-11-15 · PvE +9.2% this patch · +9.2% cumulative 2023-11-15 · PvP +0.0% this patch · +0.0% cumulative 2023-12-20 · PvE +10.0% this patch · +20.1% cumulative 2023-12-20 · PvP −0.1% this patch · −0.2% cumulative 2025-04-17 · PvE −5.8% this patch · −5.8% cumulative 2025-04-17 · PvP +0.2% this patch · +0.2% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 3 of 18 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Bugfix Fixed the issue where using the skill after Tactical Strike (on cooldown) would perform Earth Shatter instead.
    • Nerf (Main, Succession) Melee attack damage 7107% x2, max 2 hits Damage -72.9% in PvP onlyMelee attack damage 6698% x2, max 2 hits Damage -71.2% in PvP onlyPvE -5.8%PvP +0.2%
    • Nerf (Main, Ascension) Melee attack damage 7545% x2, max 2 hits Arrow attack damage 1571% x1, max 7 directions, max 2 hits Damage -74.5% in PvP onlyMelee attack damage 7107% x2, max 2 hits Damage -72.9% in PvP only Arrow attack damage 1521% x1, max 7 directions, max 2 hits Damage -72.9% in PvP onlyPvE -5.6%PvP +0.4%~
    • Buff (Main, Ascension) Melee attack damage 6085% x2, max 2 hits Damage -68.4% in PvP only Arrow attack damage 1403% x1, max 7 directions, max 2 hits Damage -49.7% in PvP onlyMelee attack damage 7545% x2, max 2 hits Arrow attack damage 1571% x1, max 7 directions, max 2 hits Damage -74.5% in PvP onlyPvE +22.8%PvP -6.7%~
    • Nerf (Main, Ascension) Removed the Movement Speed on hits debuff.

      Also changed: Black Spirit: Full Bloom

    • Nerf (System Revamp Adjustments) Reduced the melee attack damage during cooldown.
    • Buff (Main Weapon, Ascension) Melee attack damage 2213% x5, max 2 hits Damage -65.2% in PvP onlyMelee attack damage 2434% x5, max 2 hits Damage -68.4% in PvP onlyPvE +10.0%PvP -0.1%
    • Buff (Main Weapon, Ascension) Melee attack damage 2027% x5, max 2 hits Damage -62% in PvP only Arrow attack damage 1284% x1, max 7 directions, max 2 hits Damage -45% in PvP onlyMelee attack damage 2213% x5, max 2 hits Damage -65.2% in PvP only Arrow attack damage 1403% x1, max 7 directions, max 2 hits Damage -49.7% in PvP onlyPvE +9.2%PvP +0.0%
    • Rework (Main Weapon) Changed the skills as follows: Changed so that arrow damage is no longer applied when the enemy is nearby. Reduced melee attack range. Increased melee attack damage according to the above. (However, damage has been reduced for PvP.) Removed the Critical Hit Rate that was applied for arrow attacks, and Critical Hit Rate will now apply to melee attacks.

      Also changed: Black Spirit: Full Bloom

    • Buff (All) Changed the skill damage as follows. Attack damage 106% / 415%127% / 498% Arrow attack damage 127% / 499%152% / 598%
    • Buff Change Melee attack damage. * Melee attack damage: 98%/384%/988%106%/415%/1067% * Damage Reduction Rate in PvP: 45%/55%/65%49.2%/58.3%/67.5%
    • Bugfix Fixed the issue where the skill add-on wouldn't be applied upon learning Flow: Grand Bloom.
    • Bugfix Fixed the issue where the damage was being applied abnormally to nearby targets in a certain direction.
    • Buff Added a visual effect on melee hits.

      Also changed: Grand Bloom

    • QoL Changed the damage applied when using the skill on cooldown to match the skill description.
    • Rework Changed attacks 1 and 2 to be performed in the same direction. (Added)
    • Bugfix Fixed the issue where the knock down effect for Full Bloom while on a mount was also being applied to PvP.
    • Nerf The knockback effect (PvE) for the Full Bloom skill has been removed. Instead, the arrows shots will now deal a knockdown effect to monsters, too, on good hit.