← Wukong

Upheaval Wukong

7 recorded changes across 6 patches, 2025-07-10 – 2026-02-26. RSS feed

Power trajectory

Since its first recorded change (2025-07-10): PvE +10.9% · PvP +0.0% (2 measurable changes)

0% +5% +10% 2025-08-28 · PvE +5.3% this patch · +5.3% cumulative 2025-08-28 · PvP held steady · +0.0% cumulative 2025-08-28 · PvE +5.4% this patch · +10.9% cumulative 2025-08-28 · PvP held steady · +0.0% cumulative
PvE PvP

Best-effort: compounds the 2 of 7 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • QoL (All) Changed shadow summon to trigger at all times following the Wukong's Hair update. Summon a shadow only while Wukong's Hair is activeSummon a shadow upon skill use regardless of Wukong's Hair status

      Also changed: Tormenting SpikeHeaven's Pivot

    • Buff (Main Weapon, Ascension) 8592% x29053% x2PvE +5.4%PvP held
    • Buff (Main Weapon, Ascension) 10108% x2 Shadow attack damage 2940% x210651% x2 Shadow attack damage 3087% x2PvE +5.3%PvP held
    • Bugfix Fixed the issue where the Super Armor effect would be interrupted when quickly attacking an enemy in front during the skill.
    • Buff (Main Weapon, Ascension) Improved to allow immediate follow-up attacks if an enemy is in front while moving during skill use. However, at the start of the skill, when slamming your pole and leaping into the air, you will still pass through enemies as before.
    • QoL (Main Weapon, Ascension) Changed so the fall animation is not triggered below a certain height while using the skill. However, the fall animation will still occur if the skill is used from very high locations. Changed to prevent collision with monsters immediately after moving or attacking during the skill.