Protected Area Wizard
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- Nerf (Main Weapon) Increased cooldown: 150 sec210 sec (Based on Protected Area V). Adjusted the PvP damage for the following skills.
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- Buff (Main Weapon, Succession) Added a visual effect for the area effects that apply to allies.
Also changed: Speed Spell
- Buff (Main Weapon, Succession) Added a visual effect for the area effects that apply to allies.
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- QoL Added information in the skill description for "Protected Area" about the number of allies affected by the skill.
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- Nerf Cooldown for the skill Protected Area has been increased.
- Nerf 180 sec. → 240 sec.
- Nerf 160 sec. → 220 sec.
- Nerf 140 sec. → 200 sec.
- Nerf 120 sec. → 180 sec.
- Nerf 100 sec. → 150 sec.
- Bugfix Fixed the phenomenon where party members in non-combat mode went into hit motion when using the skill Protected Area.
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- QoL Skill description of Protected Area has been partially revised.Before: Dramatically increases DP.After: DP increases by 999.
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- Rework Visual effect for characters under the effect of Protected Area has been changed.
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- Nerf The sustaining move of the skill Protected Area has been shortened.
- Bugfix Fixed the delay for the buff for friends from the skill Protected Area.