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Protected Area Wizard

14 recorded changes across 7 patches, 2017-07-26 – 2026-04-30. RSS feed

    • Nerf (Main Weapon) Increased cooldown: 150 sec210 sec (Based on Protected Area V). Adjusted the PvP damage for the following skills.
    • Buff (Main Weapon, Succession) Added a visual effect for the area effects that apply to allies.

      Also changed: Speed Spell

    • QoL Added information in the skill description for "Protected Area" about the number of allies affected by the skill.
    • Nerf Cooldown for the skill Protected Area has been increased.
    • Nerf 180 sec. → 240 sec.
    • Nerf 160 sec. → 220 sec.
    • Nerf 140 sec. → 200 sec.
    • Nerf 120 sec. → 180 sec.
    • Nerf 100 sec. → 150 sec.
    • Bugfix Fixed the phenomenon where party members in non-combat mode went into hit motion when using the skill Protected Area.
    • QoL Skill description of Protected Area has been partially revised.Before: Dramatically increases DP.After: DP increases by 999.
    • Rework Visual effect for characters under the effect of Protected Area has been changed.
    • Nerf The sustaining move of the skill Protected Area has been shortened.
    • Bugfix Fixed the delay for the buff for friends from the skill Protected Area.