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Flow: Magical Evasion Witch

11 recorded changes across 9 patches, 2020-08-19 – 2026-09-10. RSS feed

    • Bugfix Fixed the issue where defensive effects were applied incorrectly when using the skill after Speed Spell, Magical Shield, or Archwizardry: Mass Teleport.
    • Nerf (Awakening) Changed the skill as follows. Changed the defensive effect: Super Armor → Invincible → Super Armor Changed the Stamina cost: 100 → 200 Improved to turn according to the camera direction when performed backwards. Changed the collision detection to match the motions, with none while moving, but activated after landing. Adjusted the following skills' damage.
    • QoL (Movement and Dash Skills) Unaffected → Affected by Movement Speed
    • Buff (Awakening) Reduced the cooldown: 4 sec → 3 sec.
    • Bugfix (Awakening) Fixed the issue where using the skill while switching out of combat stance with your aad sphera would reset the cooldown.
    • Buff Improved the motion to be activated instantly.
    • Bugfix Fixed the issue where you couldn't combo into Lightning Blast by pressing RMB except when used forward.
    • Rework Changed to a spinning motion when used backward.
    • Buff - 5 sec cooldown- 4 sec cooldown - Changed skill's motions - Visual effect differ depending on your summon
    • Bugfix Flow: Magical Evasion - Fixed the issue where the skill's casting movement wasn't being displayed
    • Buff Added Flow: Magical Evasion.