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Frenzied Strikes Warrior

14 recorded changes across 11 patches, 2019-10-08 – 2026-05-14. RSS feed

Power trajectory

Since the 2019-10-08 rework: PvE +251% · PvP +95.6% (8 measurable changes)

0% +100% +200% 2020 2021 2022 2023 2024 2025 rework 2021-12-22 · PvE +66.1% this patch · +66.1% cumulative 2021-12-22 · PvP +66.1% this patch · +66.1% cumulative 2023-05-03 · PvE +20.0% this patch · +99.3% cumulative 2023-05-03 · PvP held steady · +66.1% cumulative 2023-11-15 · PvE +22.9% this patch · +145% cumulative 2023-11-15 · PvP +22.9% this patch · +104% cumulative 2025-03-13 · PvE +22.0% this patch · +199% cumulative 2025-03-13 · PvP −2.7% this patch · +98.6% cumulative 2025-03-20 · PvE −4.1% this patch · +187% cumulative 2025-03-20 · PvP −0.1% this patch · +98.3% cumulative 2025-04-17 · PvE −4.2% this patch · +175% cumulative 2025-04-17 · PvP −1.8% this patch · +94.7% cumulative 2025-08-28 · PvE +6.0% this patch · +191% cumulative 2025-08-28 · PvP held steady · +94.7% cumulative 2025-12-04 · PvE +20.8% this patch · +251% cumulative 2025-12-04 · PvP +0.4% this patch · +95.6% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 8 of 14 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Buff (Main Weapon) Changed Knockdown on last attack hits to apply in PvE only. Added Forward Guard during the skill.
    • Bugfix Fixed the issue where the skills granted extra effects that recover HP based on the number of nearby enemies.

      Also changed: Flow: Tempest

    • Buff (All) Changed the motions to appear more natural. Moved the attack area in the direction closer to the character. Changed the PvE damage as follows. Attack 1 damage 3337% x 2 Attack 2 damage 3337% x 2 Last attack damage 8678% x 2 30.91% damage in PvP onlyAttack 1 damage 4052% x 2 Attack 2 damage 4052% x 2 Last attack damage 10434% x 2 25.71% damage in PvP onlyPvE +20.8%PvP +0.4%
    • Buff (Main Weapon, Succession) Attack 1 damage 3179% x2 Attack 2 damage 3179% x2 Last attack damage 8187% x2Attack 1 damage 3370% x2 Attack 2 damage 3370% x2 Last attack damage 8678% x2PvE +6.0%PvP held
    • Buff (Succession) Changed the following skill effects to reduce DP reduction disparity between classes. All DP -30 on hitsAll DP -25 on hits

      Also changed: Flow: Armor Break

    • Nerf (Awakening) Attack 1 damage 3394% x2 Attack 2 damage 3394% x2 Last attack damage 8392% x2 Damage -72.1% in PvP onlyAttack 1 damage 3179% x2 Attack 2 damage 3179% x2 Last attack damage 8187% x2 Damage -71.4% in PvP onlyPvE -4.2%PvP -1.8%
    • Nerf (Awakening) Attack 1 damage 3528% x2 Attack 2 damage 3528% x2 Last attack damage 8770% x2 Damage -73.2% in PvP onlyAttack 1 damage 3394% x2 Attack 2 damage 3394% x2 Last attack damage 8392% x2 Damage -72.1% in PvP onlyPvE -4.1%PvP -0.1%
    • Buff (Main & Succession) Attacks 1 and 2 damage 2520% x2 Last attack damage 7560% x2 Damage -66.4% in PvP onlyAttacks 1 and 2 damage 3528% x2 Last attack damage 8770% x2 Damage -73.2% in PvP onlyPvE +22.0%PvP -2.7%
    • Buff (Main & Succession) Added All DP -30 for 10 sec on hits. Improved the skill to allow Skill Add-ons.
    • Nerf (Main & Succession) Attack 1 damage 1044/1301/1465% x4 Attack 2 damage 1044/1301/1465%x4 Last attack damage 1044/1301/1465% x6 Damage -58.7%/58.7%/58.7% in PvP onlyAttack 1 damage 1796/2238/2520% x2 Attack 2 damage 1796/2238/2520% x2 Last attack damage 1796/2238/2520% x6 Damage -66.4%/66.4%/66.4% in PvP onlyPvE +22.9%PvP +22.9%
    • Buff (Main & Succession) Changed the skill as follows. Now applies Knockdown (was Bound) debuff on last attack hits. Increased Forward Guard buff duration applied after learning the Core version of the skill. Increased Critical Hit Damage for 5 sec upon use buff removed. Now recovers 40/60/80 HP on hits per skill level.
    • Bugfix (Awakening) Changed skill damage as follows: However, the damage dealt in PvP remains the same. Improved the speed of attack 2 slightly. Fixed the issue where the character awkwardly rotated when the camera was rotated after attack 3. Attack 1 damage 870/1084/1221% x 4 Attack 2 damage 870/1084/1221% x 4 Final attack damage 870/1084/1221% x 6 PvP Damage Reduction 50.4%Attack 1 damage 1044/1301/1465% x 4 Attack 2 damage 1044/1301/1465% x 4 Final attack damage 1044/1301/1465% x 6 PvP Damage Reduction 58.7%PvE +20.0%PvP held
    • Nerf - Critical Hit Rate +100% (PvE only) - 1st Hit damage 791/904/1018% x 4 - 2nd Hit damage 791/904/1018% x 4 - Last Hit damage 791/904/1018% x 5- Critical Hit Rate +50% (PvE only) - Attack 1 damage 870/1084/1221% x 6 - Attack 2 damage 870/1084/1221% x 6 - Last attack damage 870/1084/1221% x 6 - Increased attack range of last attack - Can be canceled with Head ChasePvE +66.1%PvP +66.1%
    • Rework Changed the Head Chase I, II, and III skills to Head Chase. The skill points you have achieved for your previously selected skill will be returned. Added new Awakening skills “Frenzied Strikes I, II, III.”