← Valkyrie

Terra Sancta Valkyrie

10 recorded changes across 10 patches, 2018-07-04 – 2026-04-30. RSS feed

Power trajectory

Since the 2018-07-04 rework: PvE +148% · PvP +0.0% (2 measurable changes)

0% +50% +100% +150% 2019 2020 2021 2022 2023 2024 2025 rework 2023-09-13 · PvE +50.0% this patch · +50.0% cumulative 2023-09-13 · PvP +0.1% this patch · +0.1% cumulative 2025-02-13 · PvE +65.0% this patch · +148% cumulative 2025-02-13 · PvP −0.1% this patch · +0.0% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 2 of 10 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Bugfix Fixed the issue where Super Armor would not last until the skill could combo into another skill.
    • Buff (Main Weapon) Adjusted cooldown: 12 sec9 sec
    • Buff (Main, Succession) 7632% x2 Damage -46.5% in PvP only12593% x2 Damage -67.6% in PvP onlyPvE +65.0%PvP -0.1%
    • Buff (Awakening) Changed the damage as follows. Attack damage 1696% x6 Damage -19.8% in PvP onlyAttack damage 2544% x6 Damage -46.5% in PvP onlyPvE +50.0%PvP +0.1%
    • Buff - 15 sec cooldown - 2nd Skill Add-on- 12 sec cooldown - 3rd Skill Add-on - Increased attack range
    • QoL Improved the combo animation into Blitz Stab.
    • Buff Changed Terra Sancta's Bound effect to be PvE only and added a Super Armor effect.
    • Buff The attack range for Terra Sancta was increased (matching the range of the wave hit), and a 100% Critical Hit effect was added for PvE.
    • QoL You can now combo Terra Sancta more quickly after using Castigatio.
    • Rework The wave hits of the skill Terra Sancta have been changed to be inflicted on a single localized spot.