← Striker

Flash Step Striker

16 recorded changes across 12 patches, 2017-08-16 – 2024-07-25. RSS feed

    • QoL (Movement and Dash Skills) Affected by Attack SpeedAffected by Movement Speed

      Also changed: Double Flash

    • Bugfix (Common) Fixed the issue where the Invincibility buff for PvE was lasting 1 sec shorter than intended.

      Also changed: Silent StepDouble Flash

    • Buff (Main Weapon, Succession) Improved to combo smoothly into Roaring Tiger and Heart and Soul. Improved so ↑ + F command combos into Stalking Wolf's attack 2.
    • Buff Improved to now activate the non-Martial Spirit Shard version of the skill once the skill's cooldown ends for a Martial Spirit Shard version of the skill.
    • Rework Changed to not display the falling motion at the start of the skill.

      Also changed: Silent Step

    • Buff Improved to combo more smoothly into Prime: Rampaging Predator.

      Also changed: Silent Step

    • Rework Changed to activate Skull Crusher before Taeback Kick when pressing command keys for Skull Crusher.

      Also changed: Silent Step

    • Buff Improved to combo more smoothly into Rampaging Predator in Awakening.

      Also changed: Silent Step

    • Bugfix Fixed the issue where the block effect was not sustained when using the skills Flash Step, Silent Step.

      Also changed: Silent Step

    • QoL You can now combo Flash Step faster with other skills.
    • QoL Flash Step skills will now be strengthened after Succession. You can now use the skills three times consecutively. Stamina will be consumed when using the skills consecutively.
    • Rework Invincible effect has been changed to Super Armor effect when the following skills are used with Martial Spirit Shards:Flash Step, Silent Step

      Also changed: Silent Step

    • Buff Flash Step can now be used through Quick Slot.
    • QoL Carrying 125% of the weight limit or more will block the skills Flash Step, Silent Step, and Double Flash from being activated.

      Also changed: Silent Step

    • QoL Connecting from any Gauntlet and Gardbrace skills to Flash Step, Silent Step, and Flow: Mass Destruction has become a bit smoother.

      Also changed: Silent Step

    • QoL Connecting to sprint after Flash Step (forward) became quicker.