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Impelling Thrust Seraph

6 recorded changes across 5 patches, 2025-12-24 – 2026-08-27. RSS feed

Power trajectory

Since the 2026-02-12 rework: PvE −5.0% · PvP +0.0% (1 measurable change)

Best-effort: compounds the 1 of 6 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Nerf (Main Weapon) Attack damage 5656% x2 38% damage in PvP onlyAttack damage 5373% x2 40% damage in PvP onlyPvE -5.0%PvP +0.0%
    • Buff (Common) Decreased the movement distance by approximately 22.57%. Increased the skill motion time by approximately 1.72%.

      Also changed: Sacra: Impelling Thrust

    • Bugfix Fixed the issue where the skill could not be performed while sprinting in Purgatum after learning Combo: Wrenching Impale.
    • Nerf (All) Adjusted Stamina consumption: 75 → 200.

      Also changed: Sacra: Impelling Thrust

    • Rework Changed so the "Not enough Stamina" message would not trigger when using the skill while in Purgatum, even if Stamina was insufficient.
    • Bugfix Fixed the issue in the key guide where it incorrectly stated that the skill could be activated instantly from itself.