← Seraph

Horizon Slash Seraph

4 recorded changes across 3 patches, 2026-02-12 – 2026-08-27. RSS feed

Power trajectory

Since the 2026-05-14 rework: PvE −6.0% · PvP +0.0% (1 measurable change)

Best-effort: compounds the 1 of 4 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Nerf (Main Weapon) Attack 1 damage 7569% x1 Attack 2 damage 7569% x2 32% damage in PvP onlyAttack 1 damage 7115% x1 Attack 2 damage 7115% x2 34.04% damage in PvP onlyPvE -6.0%PvP +0.0%
    • Rework (Common) Changed the offensive effect as follows: Before: Knockback on attack 1 and 2 hits After: Knockback on attack 2 hits
    • Nerf (Common) Recover 500 HP per hit (3 hits total)Recover 200 HP per hit (3 hits total)
    • Rework (All) Changed so Stamina no longer recovers when using the skill.

      Also changed: Sacra: Horizon Slash