Black Spirit: Impaling Flash Sage
Power trajectory
Since its first recorded change (2023-08-09): PvE +76.0% · PvP +2.1% (1 measurable change)
Best-effort: compounds the 1 of 4 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Bugfix Fixed the issue where the skill's defensive effects differed from those of the normal version.
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- Buff (Main, Succession) 3333% x1, max 3 hits Damage -35.0% in PvP only5866% x1, max 3 hits Damage -62.3% in PvP onlyPvE +76.0%PvP +2.1%
- Buff (Main, Succession) Changed to no longer charge towards enemies but now move a certain distance. Any enemies caught in the Sage's path will activate his attack before stopping. Changed the debuff on hits: Stun (PvE only) → Knockback Improved to combo smoothly into other skills. Changed the skill resource: MP → Stamina
Also changed: Impaling Flash
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- Buff (Awakening) Changed the skills as follows. Removed the spear throwing motion. Changed to now charge forward immediately upon performing the skill. Damage has been adjusted accordingly. Changed to now no longer ensnare multiple foes, but to ensnare only one enemy in front by charging into them. Changed the defensive effects. Before: Super Armor during the skill, Invincible while concealed After: InvincibleSuper Armor during the skill Improved to combo smoothly into other skills.
Also changed: Impaling Flash
- Buff (Awakening) Changed the skills as follows. Removed the spear throwing motion. Changed to now charge forward immediately upon performing the skill. Damage has been adjusted accordingly. Changed to now no longer ensnare multiple foes, but to ensnare only one enemy in front by charging into them. Changed the defensive effects. Before: Super Armor during the skill, Invincible while concealed After: InvincibleSuper Armor during the skill Improved to combo smoothly into other skills.