Prime: Tearing Arrow Ranger
Power trajectory
Since the 2026-06-11 rework: no measurable damage change yet. Before that: PvE +79.8% · PvP +58.6% (3 measurable changes since 2022-04-20)
Best-effort: compounds the 4 of 13 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Rework (Main Weapon, Succession) Attack damage 1863% x1, max 7 hits, before fully charged Attack damage 4373% x1, max 5 hits, when fully charged 30.01% normal attack damage in PvP only 45.49% charged attack damage in PvP onlyAttack damage 5247% x1, max 5 hits 37.91% damage in PvP onlyPvE -15.9%PvP -21.9%~
- Rework (Main Weapon, Succession) Changed to fire only when fully charged. Changed to not cancel the motion with RMB. You must now use a different skill to cancel the motion.
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- Nerf (Main Weapon, Succession) Normal attack damage 30.59% in PvP only Charged attack damage 46.36% damage in PvP onlyNormal attack damage 30.01% damage in PvP only Charged attack damage 45.49% damage in PvP only
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- Buff (Succession) Attack damage 1774% x1, max 7 hits before fully charged Attack damage 4165% x1, max 5 hits when fully chargedAttack damage 1863% x1, max 7 hits before fully charged Attack damage 4373% x1, max 5 hits when fully chargedPvE +5.0%PvP held
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- Buff (Main, Succession) 4064% x1, max 5 hits Damage -51.4% in PvP only4389% x1, max 5 hits Damage -55.0% in PvP onlyPvE +8.0%PvP +0.0%
- Nerf (Main, Succession) Changed to now also deal reduced damage during cooldown for PvP as well. Adjusted the following skill damage.
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- Buff (Main & Succession) Attack damage 344/444/484/534% x2, max 7 hits, while charging Normal attack damage -48%/48%/48%/48% in PvP only Attack damage 860/1111/1210/1335% x2, max5 hits, after charging Charge attack damage -26%/26%/26%/26% in PvP onlyAttack damage 602/777/847/935% x2, max 7 hits, while charging Normal attack damage -70.3%/70.3%/70.3%/70.3% in PvP only Attack damage 1032/1389/1634/2029% x2, max5 hits, after charging Charge attack damage -51.4%/51.4%/51.4%/51.4% in PvP onlyPvE +58.6%PvP +58.6%
- Bugfix (Main & Succession) Changed to deal reduced damage when used during cooldown for PvE only. Added some missing text to the description for I to IV skill ranks. Fixed the issue where performing the skill while mounted would reset the cooldown.
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- Rework Changed to fire the remaining arrows when stamina runs out while charging.
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- Buff - Hit damage 1032/1332/1452/1602% x 2 after charging, Max 5 hits - Cooldown: 6/6/5/5 sec - Stamina -100 while charging- Attack damage 860/1110/1210/1335% x 2 after charging, max 5 hits - 8/8/7/7 sec cooldown - Stamina -200 (Super Armor) while charging - Super Armor while chargingPvE -16.7%PvP -16.7%
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- Buff Changed the Knockback debuff applied on the last charged hit to now be applied on the first hit.
- Rework Changed the split damage effect to only apply for PvP.
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- Nerf Reduced Prime: Tearing Arrow I–IV' PvP damage amount when used while mounted by approximately 25%.