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Comet Nova

7 recorded changes across 6 patches, 2022-05-31 – 2025-12-11. RSS feed

Power trajectory

Since the 2025-04-30 structure change: no measurable damage change yet. Before that: PvE +15.0% · PvP +2.2% (1 measurable change since 2022-05-31)

Best-effort: compounds the 1 of 7 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Nerf (Awakening) Added the effect to reset Break Orbit and Accel: Break Orbit cooldowns on hits.

      Also changed: Royal Fencing: Lunge

    • Bugfix Fixed the issue where the Stamina cost was incorrectly displayed as 200.
    • Bugfix Fixed the issue where the traveled distance was reduced.
    • Buff (Main, Succession) 2442% x1, max 4 hits Damage -60.0% in PvP only7570% x2 Damage -63.0% in PvP onlyPvE +520.0%PvP +473.5%~
    • Bugfix (Main, Succession) Changed the skill as follows. Unified the traveled distance and attack area to the highest skill level. Slowed the initial motion speed when activating the skill. You'll maintain the same fast activation speed as before when comboing from other skills. Changed Knockdown on hits to apply in PvE only. Now applies Super Armor during the skill. Knockdown will also apply in PvP when Core: Comet is learned. Fixed the description to mention no collision while moving.
    • Buff (Awakening) Improved so Skill Add-ons can be applied even on last hits when using the skills.

      Also changed: Core: Comet

    • Buff Changed the skill damage. - Damage: 1062% x1, max 8 hits1221% x1, max 8 hits - PvP damage reduction: 55%60%PvE +15.0%PvP +2.2%