Prime: Crescent Slash Kunoichi
Power trajectory
Since the 2026-05-21 rework: no measurable damage change yet. Before that: PvE +181% · PvP +32.6% (2 measurable changes since 2021-12-22)
Best-effort: compounds the 2 of 10 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
-
- Rework (Succession) Changed to not recover Stamina during the entire skill motion.
-
- Rework (Main, Succession) Changed the Super Armor effect: “before the attack”“during the skill”
-
- Buff (Main, Succession) 1802% x2 Damage -37.1% in PvP only3611% x2 Damage -58.4% in PvP onlyPvE +100.4%PvP +32.5%
- Buff (Main, Succession) Improved to combo smoothly during other skills. Adjusted the following skills' damage. Prime: Crescent Slash - Changed to deal reduced damage for both PvE and PvP during cooldown. Prime: Ankle Cutter - Changed to deal reduced damage during cooldown.
-
- Buff (Main & Succession) Attack damage 1287% x2 Damage -12% in PvP onlyAttack damage 1802% x2 Damage -37.1% in PvP onlyPvE +40.0%PvP +0.1%
- Nerf (Main & Succession) Added more details regarding damage reduced during cooldown to the description.
-
- Buff (Succession) Added Melee AP +20 for 10 sec effect.
-
- QoL - Invincible at the start of the skill- Super Armor until the attack motion - Added skill description
- Bugfix Fixed the issue where the cost of Stamina for using a skill was not displayed on the skill description.
- Bugfix Fixed the issue where the character would sometimes stop if the skill was used if there was insufficient Stamina.