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Ninjutsu: Shadow Stomp Kunoichi

13 recorded changes across 9 patches, 2017-09-13 – 2025-08-07. RSS feed

    • Buff (Main, Succession) Changed the defensive effects of the skill as follows: Before: Forward Guard before the attack hits After: Forward GuardSuper Armor during the skill * If Shadow Stomp is instantly activated by comboing from another skill, Super Armor will be applied from the start. * For Kunoichi, the defensive effects of Prime: Shadow Stomp have also been changed in the same way.
    • Bugfix Ninjutsu: Shadow Stomp I–IV, Absolute: Shadow Stomp, Prime: Shadow Stomp I–IV - Fixed the issue where the character's movement distance shortened on hit.
    • Buff Added the Forward Guard effect up until before the attacking motion for the Ninjutsu: Shadow Stomp II-Absolute: Shadow Stomp skills.
    • QoL When getting hit or when making the Forward Guard motion before attacking with the Ninjutsu: Shadow Stomp skill, the character will now immediately attack.
    • Bugfix Fixed the issue where the effects of the Ninjutsu: Shadow Stomp skill (while mounted) would remain even after getting off the mount.
    • Bugfix Fixed the awkwardness of enchaining from Shuriken Throw to Ninjutsu: Shadow Stomp after using Ghost Step.
    • Bugfix Fixed the graphical glitch that occurred when the skill combo Ninjutsu: Shadow CloneNinjutsu: Shadow Stomp was used right after the skill Shuriken/Kunai Throw while the skill Ninjutsu: Clone was on Cooldown.
    • Rework Different attack ranges of hits from the skill Ninjutsu: Shadow Stomp has been adjusted to be all same as maximum.
    • QoL Using the skill Floor Sweeping after Ninjutsu: Shadow Stomp has become quicker and easier.
    • Buff WP consumption of the skills Ninjutsu: Shadow Stomp I, II, and III has been reduced.
    • Buff I: 40 → 20
    • Buff II: 40 → 30
    • Buff III: 40 → 35