← Kunoichi

Half Moon Slash Kunoichi

10 recorded changes across 8 patches, 2020-05-13 – 2026-05-28. RSS feed

Power trajectory

Since the 2022-10-12 rework: PvE +21.0% · PvP +0.0% (1 measurable change)

0% +10% +20% 2021 2022 2023 2024 2025 rework rework 2020-05-13 · PvE +13.4% this patch · +13.4% cumulative 2020-05-13 · PvP +13.4% this patch · +13.4% cumulative 2025-08-28 · PvE +21.0% this patch · +21.0% cumulative 2025-08-28 · PvP held steady · +0.0% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 2 of 10 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Nerf (Awakening) Changed so that Stamina does not recover during the skill motion. Changed so that defensive effects are removed immediately after attacking.
    • Buff (Awakening) 2298% x1, max 2 hits2781% x1, max 2 hitsPvE +21.0%PvP held
    • Buff (Awakening) Improved to switch weapons (C) more smoothly after performing the skill to the left. Improved to combo more smoothly when continuously performing the skill to the right.
    • Rework (Main Weapon, Succession) Changed the skill to be activated by pressing ← /+ LMB with your shortsword when Shadow Slash is locked.
    • Rework - Hit Damage 617/661/705/849% x4 - IV: Damage -24.3% in PvP- Attack damage 617/761/905/1149% x2, max 2 hits - IV: Damage -30% in PvP - Attack Speed +10% for 10 secPvE -32.3%PvP -37.4%
    • Buff Changed the Super Armor effect as follows. (Added) Before After Super Armor during the skill Super Armor
    • QoL Changed the description on attack damage to match its actual effects. Before Reboot IV Hit Damage 849% x 4 Attack damage 1149% x 2, max 2 hits
    • QoL Increase Rate: 7%
    • Buff Half Moon Slash - Improved to combo more smoothly into other skills after using the skill.
    • Buff Hit Damage 749% x4Hit Damage 849% x4PvE +13.4%PvP +13.4%