Absolute: Run 'N Gun Deadeye
Power trajectory
Since its first recorded change (2025-04-17): PvE −16.4% · PvP +0.0% (4 measurable changes)
Best-effort: compounds the 4 of 5 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Nerf (Ascension) [Regular Ammo] 4059% x1, max 8 hits 32.6% damage in PvP only [Marni Rounds] 3653% x1, max 8 hits 32.6% damage in PvP only[Regular Ammo] 3734% x1, max 8 hits 35.44% damage in PvP only [Marni Rounds] 3361% x1, max 8 hits 35.44% damage in PvP onlyPvE -8.0%PvP +0.0%
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- Buff (Common) [Regular Ammo] 3690% x1, max 8 hits 35.87% damage in PvP only [Marni Rounds] 3321% x1, max 8 hits 35.87% damage in PvP only[Regular Ammo] 4059% x1, max 8 hits 32.6% damage in PvP only [Marni Rounds] 3653% x1, max 8 hits 32.6% damage in PvP onlyPvE +10.0%PvP +0.0%
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- Buff (Common) 100 → 200
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- Nerf (Main) [Regular Ammo] Attack damage 4168% x1, max 8 hits Damage -70.0% in PvP only[Regular Ammo] Attack damage 3789% x1, max 8 hits Damage -67.0% in PvP onlyPvE -9.1%PvP +0.0%
- Nerf (Main) [Marni Rounds] Attack damage 3751% x1, max 8 hits Damage -70.0% in PvP only[Marni Rounds] Attack damage 3410% x1, max 8 hits Damage -67.0% in PvP onlyPvE -9.1%PvP +0.0%