Patch Notes - April 29th 2020
4 changes across 3 classes: 3 reworks1 bugfix
Sorceress
- Rework Sinister Energy Removed the dispersed damage effect which would be applied on certain Main Weapon and Succession skills. Sinister Energy Absolute Darkness Mark of the Shadow Claws of Darkness Signs of Agony
Valkyrie
Dev Note The dispersed damage effect refers to the damage reduced or divided by the number of targets when attacking several enemies. Though it was our intention to add this effect to some specific skills only, we have identified cases in which the effect was unnecessarily applied on certain skills. Hence we have examined all skills and removed the dispersed damage effect which was unnecessarily applied on certain skills for all classes. You can check those skills on which the dispersed damage effect is applied in each skill description.
- Rework Prime: Shining Dash Removed the dispersed damage effect which would be applied on certain Main Weapon and Succession skills. Shield Strike Shield Counter Shield Push Counter Sharp Light Punishment Prime: Shining Dash 2nd Hit
- Rework Black Spirit: Radiant Explosion Removed the dispersed damage effect which would be applied on certain Awakening skills. Glissade Black Spirit: Radiant Explosion
Witch
- Bugfix Fixed the issue where the distance moved when using Succession: Magical Evasion to the left was short compared to the distance moved when using the skill to the right.