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    <title>BDO Wukong changes</title>
    <link>http://bdotimeline.heddwch.dev/class/wukong</link>
    <description>Black Desert Online (NA/EU) patch changes for Wukong, from the official patch notes.</description>
    <language>en</language>
    <item>
      <title>2026-08-13: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=10451&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-08-13-10451</guid>
      <pubDate>Thu, 13 Aug 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Black Spirit: Tormenting Spike III&lt;/b&gt;: Fixed the issue where some damage from attack 2 was not applied.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-05-14: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=10064&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-05-14-10064</guid>
      <pubDate>Thu, 14 May 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where he would repeat the Fighting Buddha entry motion instead of canceling the state when inputting the Fighting Buddha command under certain conditions.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-04-30: 7 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=10022&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-04-30-10022</guid>
      <pubDate>Thu, 30 Apr 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Nerf] &lt;b&gt;Scorch It All!, Fighting Buddha: Scorch It All!&lt;/b&gt;: (Common) Added Stun on attack hits for both the first and last attacks. Changed cooldown: 8 sec → 10 sec.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Fighting Buddha: Heaven's Pivot&lt;/b&gt;: (Common) Changed cooldown: 13 sec → 8 sec. Accordingly, the Skill Add-on tier has been changed: 3 → 2. Improved to combo more smoothly into other skills.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;To Shreds You Say?!, Move Outta My Way!, Once Again!&lt;/b&gt;: (Common) Increased All AP Increase when not in the Fighting Buddha state: +16 → +24.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Extend Longer!, Fighting Buddha: Extend Longer&lt;/b&gt;: (Common) Changed Knockback to apply in PvE only. Improved skill execution speed.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Tormenting Spike, Fighting Buddha: Tormenting Spike&lt;/b&gt;: (Common) Changed Bound to apply in PvP as well.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Golden Gaze: Incomplete&lt;/b&gt;: (Common) Changed All Evasion Increase: +16 → +28.&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Monkey See, Monkey Do&lt;/b&gt;: (Common) Changed the Stamina cost: 300 → 500. Changed cooldown: 1 min → 30 sec.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-04-16: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9973&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-04-16-9973</guid>
      <pubDate>Thu, 16 Apr 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where the Wukong's Hair buff was not applied when using Drain: Tusita's Gourd after certain skills.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-04-02: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9919&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-04-02-9919</guid>
      <pubDate>Thu, 02 Apr 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Move&lt;/b&gt;: Fixed the Knockdown description to match its actual effect.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-03-12: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9822&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-03-12-9822</guid>
      <pubDate>Thu, 12 Mar 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[QoL] &lt;b&gt;Tusita's Gourd&lt;/b&gt;: Improved the issue where the Wukong's hair effect did not apply when using the skill with certain movements in the Fighting Buddha state.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-02-26: 5 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9763&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-02-26-9763</guid>
      <pubDate>Thu, 26 Feb 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;Pierce!&lt;/b&gt;: (All) Knockback on hits (PvE Only) → Knockback on hits&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Extend!&lt;/b&gt;: (All) Knockback on hits (PvE Only) → Knockback on hits&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Celestial Nectar&lt;/b&gt;: (All) Adjusted the effects of Wukong's Hair as follows: Wukong's Hair / Before / After: Trigger Skills → When using Fighting Buddha &amp;quot;empowered&amp;quot; skills → When using the following skills in the Fighting Buddha state: Tusita's Gourd, Impale; Effect → Summon a shadow when using Tormenting Spike, Upheaval, or Heaven's Pivot (Extra Damage) → Summon a shadow when using Stretch or Hold It (Stiffness and Extra Damage); Dash Effect → Dash toward a target hit by your power pole during certain skill combos while Wukong's Hair is active. (Disabled if Celestial Nectar is locked) → Dash toward a target hit by your power pole during certain skill combos regardless of Wukong's Hair status. (Disabled if Celestial Nectar is locked) Additionally, if the attack lands, you can chain consecutive dashes while comboing into skills that extend the power pole. (Dash will not trigger when comboing into non-extending skills or when returning to an idle pose.)&lt;/li&gt;&lt;li&gt;[QoL] &lt;b&gt;Tormenting Spike, Upheaval, Heaven's Pivot&lt;/b&gt;: (All) Changed shadow summon to trigger at all times following the Wukong's Hair update. Summon a shadow only while Wukong's Hair is active → Summon a shadow upon skill use regardless of Wukong's Hair status&lt;/li&gt;&lt;li&gt;[QoL] &lt;b&gt;Pierce!, Extend!&lt;/b&gt;: (All) Updated skills to function the same in normal state as they do in the Fighting Buddha state.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-01-29: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9634&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-01-29-9634</guid>
      <pubDate>Thu, 29 Jan 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[QoL] Made the Grapple effect visible even when Effect Optimization is enabled.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-01-22: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9608&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2026-01-22-9608</guid>
      <pubDate>Thu, 22 Jan 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[QoL] Kibelius Divinus Premium Set, [Wukong] Kibelius Premium Set&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-12-24: 2 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9510&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-12-24-9510</guid>
      <pubDate>Wed, 24 Dec 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where using the [Event] Splat Fisher's Fishing Rod did not create an ice hole for smelt fishing.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the Calpheon's/O'draxxia's/Grána's Prestige Earrings looked unnatural when worn.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-12-04: 14 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9397&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-12-04-9397</guid>
      <pubDate>Thu, 04 Dec 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;Move Outta My Way!&lt;/b&gt;: (All) 31.98% damage in PvP only → 37.13% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;To Shreds You Say?!&lt;/b&gt;: (All) 31.73% damage in PvP only → 41.9% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Stretch Further!&lt;/b&gt;: (All) 33.18% damage in PvP only → 37.53% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Smash 'em Flat!&lt;/b&gt;: (All) 31.82% damage in PvP only → 38.2% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Hold It Right There!&lt;/b&gt;: (All) 37.53% damage in PvP only → 45.2% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Pierce Through!&lt;/b&gt;: (All) 26.45% damage in PvP only → 27.6% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Explode 'em All!&lt;/b&gt;: (All) 28.02% damage in PvP only → 34.34% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Extend Longer!&lt;/b&gt;: (All) 27.87% damage in PvP only → 30.87% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Scorch It All!&lt;/b&gt;: (All) 25.41% damage in PvP only → 27.99% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Impale Through!&lt;/b&gt;: (All) 28.15% damage in PvP only → 32.52% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;It Ain't Over Yet!&lt;/b&gt;: (All) 27.98% damage in PvP only → 35.67% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Once Again!&lt;/b&gt;: (All) 23.91% damage in PvP only → 25.1% damage in PvP only&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Extend!&lt;/b&gt;: (All) Changed the defensive effects. Normal State: Super Armor during the skill → Forward Guard during the skill Fighting Buddha State: Super Armor before attack → Forward Guard during the skill Adjusted the rotation speed at the start of the skill in normal state to be about 6% faster.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Pierce!&lt;/b&gt;: (All) Changed the skill as follows: Changed the defensive effects of the skill. Normal State: Forward Guard during the skill (no change) Fighting Buddha State: Forward Guard at skill start → Forward Guard during the skill Adjusted the damage in PvP for the following skills when not in Fighting Buddha State.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-10-30: 2 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9239&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-10-30-9239</guid>
      <pubDate>Thu, 30 Oct 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where some Black Spirit’s Rage skills could still be used even after locking them via the UI: Scorch It All!, Upheaval III&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Campus Blossom Outfit&lt;/b&gt;: Fixed the issue where the unique idle animation's effect was not displaying.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-10-23: 4 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9213&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-10-23-9213</guid>
      <pubDate>Thu, 23 Oct 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Tormenting Spike, Upheaval, Heaven’s Pivot&lt;/b&gt;: Fixed the issue where the description mentioned Accuracy under Shadow Effects.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Gotcha!&lt;/b&gt;: Fixed the issue where targets would sometimes stand up too quickly after being hit by the skill.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Gotcha!&lt;/b&gt;: Reduced the distance targets are thrown by the skill by approx. 25%. Increased the Knockdown hit detection range by approx. 25%.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Stretch!, Impale!&lt;/b&gt;: Fixed the issue where the skills did not apply the Down Attack effect when used in Fighting Buddha state.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-10-16: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9194&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-10-16-9194</guid>
      <pubDate>Thu, 16 Oct 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Tormenting Spike&lt;/b&gt;: Fixed the issue where a &amp;quot;Miss&amp;quot; indicator would appear when used in the Fighting Buddha state.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-09-18: 11 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9090&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-09-18-9090</guid>
      <pubDate>Thu, 18 Sep 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[QoL] &lt;b&gt;Celestial Nectar&lt;/b&gt;: (All) Changed so that when the skill is locked, the effect of dashing toward enemies struck with your power pole during Wukong's Hair will no longer activate.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Heaven's Pivot&lt;/b&gt;: (All) Increased the duration of Super Armor to now last until just before the finish motion after retrieving your power pole.&lt;/li&gt;&lt;li&gt;[QoL] &lt;b&gt;It Ain't Over!&lt;/b&gt;: (All) Improved to now activate within a set movement distance when used in Fighting Buddha state regardless of the Wukong's Hair effect.&lt;/li&gt;&lt;li&gt;[Rework] Black Spirit: Upheaval, Black Spirit: Scorch It All - Changed the effects to better reflect the Black Spirit's Rage consumed.&lt;/li&gt;&lt;li&gt;[Buff] Improved the motion for sheathing weapons with TAB when moving while in combat stance to appear more natural.&lt;/li&gt;&lt;li&gt;[Buff] Improved the naturalness of certain social actions.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where some Skill Enhancement key guides were not displayed correctly in Gamepad mode.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where Dismount and Injury effects were not properly applied when hitting targets with Black Spirit's Rage skills.&lt;/li&gt;&lt;li&gt;[Buff] Improved the falling motion while airborne during Black Spirit: Upheaval.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Black Spirit: Upheaval&lt;/b&gt;: Fixed the issue where the Evasion buff was applied to targets other than yourself during the skill.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;It Ain't Over!&lt;/b&gt;: Improved the skill so that your character now rotates based on the camera direction in Fighting Buddha state, matching the normal state.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-09-11: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9063&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-09-11-9063</guid>
      <pubDate>Thu, 11 Sep 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where glasses were displayed when wearing both Goldscale Dragoon Helmet and [Event] Preppy Glasses.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-09-04: 7 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9036&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-09-04-9036</guid>
      <pubDate>Thu, 04 Sep 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Nerf] &lt;b&gt;Hold It!&lt;/b&gt;: (Main, Ascension) Removed Stiffness on hits for PvP only. Increased the skill's movement distance as follows: Normal: +35.5% Fighting Buddha: +15.8%&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Scorch!&lt;/b&gt;: (Main, Ascension) Changed so Stun on first hit applies for PvP only. Removed Stun on last attack hits when in Fighting Buddha state.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Buddha's Finger&lt;/b&gt;: (Main, Ascension) Improved to now activate with LMB while airborne, even when holding W.&lt;/li&gt;&lt;li&gt;[Buff] Improved your character’s movement to appear more natural when rotating left or right using A/D keys while sprinting out of combat.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Again!&lt;/b&gt;: Fixed the issue where you would perform Power Pole Mastery instead of the skill after having comboed certain other skills with Ignite! while in Fighting Buddha state.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Tusita’s Gourd&lt;/b&gt;: Fixed the gourd’s appearance to appear more natural during the ending animation.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Crush to Bits!&lt;/b&gt;: Improved the effects to appear more natural.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-08-28: 35 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8996&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-08-28-8996</guid>
      <pubDate>Thu, 28 Aug 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;Move Outta My Way!&lt;/b&gt;: (Main Weapon, Ascension) Attack 1 damage 4321% x1 Attack 2 damage 4321% x1 → Attack 1 damage 4488% x1 Attack 2 damage 4488% x1&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;To Shreds You Say?!&lt;/b&gt;: (Main Weapon, Ascension) Attack 1 damage 5302% x1 Attack 2 damage 5302% x1 → Attack 1 damage 5551% x1 Attack 2 damage 5551% x1&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Stretch Further!&lt;/b&gt;: (Main Weapon, Ascension) Attack 1 damage 6430% x1 Attack 2 damage 6430% x2 → Attack 1 damage 6758% x1 Attack 2 damage 6758% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Stretch Further! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 11086% x2 → 11651% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Smash 'em Flat!&lt;/b&gt;: (Main Weapon, Ascension) 4067% x2 → 4246% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Smash 'em Flat!&lt;/b&gt;: (Main Weapon, Ascension) Before: Burn to Ash! also deals increased damage, as it applies Smash's damage.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Hold It Right There!&lt;/b&gt;: (Main Weapon, Ascension) 4977% x2 → 5212% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Hold It Right There! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 7657% x2 → 8018% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Pierce Through!&lt;/b&gt;: (Main Weapon, Ascension) 7683% x2 → 8040% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Pierce Through! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 8788% x2 → 9197% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Crush to Bits!&lt;/b&gt;: (Main Weapon, Ascension) 9174% x2 → 9667% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Crush to Bits!&lt;/b&gt;: (Main Weapon, Ascension) Before: Ignite! also deals increased damage, as it applies Crush's damage.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Crush to Bits! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 9174% x2 → 9667% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Crush to Bits! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) Before: Ignite! also deals increased damage, as it applies Crush's damage.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Explode 'em All!&lt;/b&gt;: (Main Weapon, Ascension) Spin attack damage 4003% x5 Last attack damage 5070% x2 → Spin attack damage 4208% x5 Last attack damage 5330% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Extend Longer!&lt;/b&gt;: (Main Weapon, Ascension) 8531% x2 → 8981% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Extend Longer! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 10037% x2 → 10566% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Scorch It All!&lt;/b&gt;: (Main Weapon, Ascension) Spin attack damage 4685% x5 Last attack damage 6656% x1 → Spin attack damage 4940% x5 Last attack damage 7019% x1&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Scorch It All! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) Spin attack damage 5512% x3 Last attack damage 8019% x3 → Spin attack damage 5812% x3 Last attack damage 8456% x3&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Impale Through!&lt;/b&gt;: (Main Weapon, Ascension) 12751% x2 → 13390% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Impale Through! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 15001% x2 → 15753% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Unleashed: Tusita's Gourd&lt;/b&gt;: (Main Weapon, Ascension) 3509% x5 3509% x3 when comboed with other skills → 3668% x5 3668% x3 when comboed with other skills&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;It Ain't Over Yet!&lt;/b&gt;: (Main Weapon, Ascension) 7665% x2 → 8039% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;It Ain't Over Yet! (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 10086% x2 → 10578% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Once Again!&lt;/b&gt;: (Main Weapon, Ascension) 5892% x3 → 6192% x3&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Fighting Buddha&lt;/b&gt;: (Main Weapon, Ascension) 5008% x5 → 5233% x5&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Tormenting Spike III&lt;/b&gt;: (Main Weapon, Ascension) 10006% x2 → 10551% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Tormenting Spike III (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 12508% x2 Shadow attack damage 2940% x4 → 13190% x2 Shadow attack damage 3087% x4&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Upheaval III&lt;/b&gt;: (Main Weapon, Ascension) 8592% x2 → 9053% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Upheaval III (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 10108% x2 Shadow attack damage 2940% x2 → 10651% x2 Shadow attack damage 3087% x2&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Buddha's Finger III&lt;/b&gt;: (Main Weapon, Ascension) Attack damage 7041% x1 Last attack damage 7041% x1 → Attack damage 7400% x1 Last attack damage 7400% x1&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Buddha's Finger III (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) Attack damage 8283% x1 Last attack damage 8283% x1 → Attack damage 8705% x1 Last attack damage 8705% x1&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Heaven's Pivot III (Fighting Buddha)&lt;/b&gt;: (Main Weapon, Ascension) 12040% x2 Shadow attack damage 2940% x1, max 6 hits → 12758% x2 Shadow attack damage 3087% x1, max 6 hits&lt;/li&gt;&lt;li&gt;[Rework] (Main Weapon, Ascension) Adjusted the damage of the following skills. Adjusted the PvP damage scaling for each skill in proportion to the overall damage changes, so that PvP damage remains the same as before.&lt;/li&gt;&lt;li&gt;[Rework] (Main Weapon, Ascension) Adjusted the PvP damage scaling for each skill in proportion to the overall damage changes, so that PvP damage remains the same as before.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-08-07: 1 Wukong change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8950&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-08-07-8950</guid>
      <pubDate>Thu, 07 Aug 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where the appearance of the Canape Power Pole and Hat was displayed awkwardly.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-07-31: 5 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8921&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-07-31-8921</guid>
      <pubDate>Thu, 31 Jul 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Fighting Buddha&lt;/b&gt;: Fixed the issue where you could activate the skill even when the gourd bottle's Do gauge wasn't full.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Upheaval&lt;/b&gt;: Fixed the issue where the Super Armor effect would be interrupted when quickly attacking an enemy in front during the skill.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Golden Gaze: Incomplete&lt;/b&gt;: Fixed the issue where the All Evasion increase stats were incorrectly listed in the skill description.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the appearance would display awkwardly when wearing the Rakshasa Helmet with a hairless hair style.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where glove dye would not be applied when equipping Dobart Gloves or Taritas Gloves together with Tuvala Armor.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-07-24: 2 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8883&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-07-24-8883</guid>
      <pubDate>Thu, 24 Jul 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where the Campus Blossom Shoes appeared awkward when worn.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the Campus Blossom Helmet appeared awkward when worn with a head customization without hair.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-07-17: 8 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8852&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-07-17-8852</guid>
      <pubDate>Thu, 17 Jul 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;Upheaval&lt;/b&gt;: (Main Weapon, Ascension) Improved to allow immediate follow-up attacks if an enemy is in front while moving during skill use. However, at the start of the skill, when slamming your pole and leaping into the air, you will still pass through enemies as before.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Heaven's Pivot, Tormenting Spike&lt;/b&gt;: (Main Weapon, Ascension) Improved to enable smoother comboing into the skills after Upheaval or Buddha's Finger.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Missed Me!&lt;/b&gt;: (Main Weapon, Ascension) Improved to allow smoother comboing into other skills.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Buddha's Finger&lt;/b&gt;: (Main Weapon, Ascension) Fixed the skill so that pressing LMB will combo into the skill once more.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Scorch&lt;/b&gt;: Fixed the issue where, while in Fighting Buddha state, comboing into Extend right after the skill wouldn't trigger the Charge Attack from the Wukong's Hair effect.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where dye could not be applied to Slot 1 of the Goldscale Dragoon Helmet.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the character’s unique animation wouldn’t play when wearing BD9 N or BD9+ N outfits.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where progressing up to the Forest Wolves quest without skipping would hide the weapon appearance.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-07-10: 30 Wukong changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8804&amp;countryType=en-us</link>
      <guid isPermaLink="false">wukong/2025-07-10-8804</guid>
      <pubDate>Thu, 10 Jul 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Nerf] &lt;b&gt;Tusita's Gourd&lt;/b&gt;: (Main Weapon, Ascension) Improved character rotation so that, when using the skill, the character will follow the camera's direction up to a certain point before attacking. Adjusted the Recover HP per hit buff: 100/200/300/400 → 50/100/150/200&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Scorch&lt;/b&gt;: (Main Weapon, Ascension) Added the Recover HP per hit buff: 25/50/75/100 (100/100 in the Fighting Buddha state)&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Monkey See, Monkey Do&lt;/b&gt;: (Main Weapon, Ascension) Removed camera rotation effects during the skill. Improved to allow smoother use of Missed Me! while airborne during the skill.&lt;/li&gt;&lt;li&gt;[QoL] &lt;b&gt;Upheaval&lt;/b&gt;: (Main Weapon, Ascension) Changed so the fall animation is not triggered below a certain height while using the skill. However, the fall animation will still occur if the skill is used from very high locations. Changed to prevent collision with monsters immediately after moving or attacking during the skill.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;It Ain't Over&lt;/b&gt;: (Main Weapon, Ascension) Increased character rotation speed based on camera direction during the skill. Reduced the time allowed for character rotation based on camera movement.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Fighting Buddha&lt;/b&gt;: (Main Weapon, Ascension) Reduced Do energy consumption while using the skill in the Fighting Buddha state: 3.4% → 2.5%&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Ignite!&lt;/b&gt;: (Main Weapon, Ascension) Improved character movement to follow camera rotation before movement during the skill.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Hold It&lt;/b&gt;: (Main Weapon, Ascension) Improved character movement to follow camera rotation before movement during the skill. Changed to prevent collision with monsters immediately after moving or attacking when using the skill during Flying Nimbus.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Smash&lt;/b&gt;: (Main Weapon, Ascension) Improved character movement to follow camera rotation before movement during the skill. Changed to prevent collision with monsters immediately after moving or attacking when using the skill during Flying Nimbus.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Buddha's Finger&lt;/b&gt;: (Main Weapon, Ascension) Changed the command key: RMB while airborne → LMB while airborne Reduced the cooldown: 8/7/7 → 6/5/5 sec Changed Skill Add-on level: Tier 2 → Tier 1 Added a skill description for its activation during Monkey See, Monkey Do and Flying Nimbus.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Buddha's Finger&lt;/b&gt;: (Main Weapon, Ascension) Changed the command key: RMB while airborne → LMB while airborne Improved controls when moving left while idle.&lt;/li&gt;&lt;li&gt;[Nerf] Reduced the delay when switching from combat to non-combat stance while moving via Tab.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Power Pole Mastery&lt;/b&gt;: Fixed the issue where the skill would sometimes fail to activate when pressing LMB in certain situations.&lt;/li&gt;&lt;li&gt;[Buff] Improved Wukong's facial expressions to appear clearer when using skills.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where Wukong would move too far before stopping when moving left while idle.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the weapon did not appear naturally after climbing terrain in combat stance.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where auto-run (T) could not be used in certain combat standby stances.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Explode!&lt;/b&gt;: Fixed the issue where the 15% Attack/Casting Speed reduction for 5 seconds was missing from the skill description.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed unnatural character appearances during certain animations.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where Forward Guard wouldn't stay active when moving diagonally with A/D during backward movement.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where Forward Guard wouldn't stay active when moving backward from lateral movement.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where no visual effect played on blocks while moving backward.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where Down Attack wasn't triggered when using Stretch Further! or Impale Through! in the Fighting Buddha state.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the character could not progress with the &amp;quot;[Leveling Aid] PEN (V) Blackstar Weapon&amp;quot; quest.&lt;/li&gt;&lt;li&gt;[Buff] Improved so that your HP automatically recovers during the fight with Tripitaka in the Ascension quest.&lt;/li&gt;&lt;li&gt;[Buff] Improved so that if you fall from the bridge during the fight with Tripitaka in the Ascension quest, you can climb up the stairs to return.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where auto-navigation did not work in the &amp;quot;[Wukong Ascension] Lost Memories&amp;quot; quest.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where Wukong wouldn't look at the camera.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the Wukong Ascension questline to now reward the Canon Jade Pillar upon completion.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the appearance was awkward when wearing Rakshasa Helmet with accessories.&lt;/li&gt;&lt;/ul&gt;</description>
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