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    <title>BDO Deadeye changes</title>
    <link>http://bdoslop.heddwch.dev/class/deadeye</link>
    <description>Black Desert Online (NA/EU) patch changes for Deadeye, from the official patch notes.</description>
    <language>en</language>
    <item>
      <title>2026-06-11: 5 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=10159&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2026-06-11-10159</guid>
      <pubDate>Thu, 11 Jun 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Rework] &lt;b&gt;Absolute: Run 'N Gun&lt;/b&gt;: (Common) [Regular Ammo] 3690% x1, max 8 hits 35.87% damage in PvP only [Marni Rounds] 3321% x1, max 8 hits 35.87% damage in PvP only → [Regular Ammo] 4059% x1, max 8 hits 32.6% damage in PvP only [Marni Rounds] 3653% x1, max 8 hits 32.6% damage in PvP only&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Absolute: Bulletstorm&lt;/b&gt;: (Common) [Regular Ammo] 4371% x1, max 12 hits 29.26% damage in PvP only [Marni Rounds] 3936% x1, max 12 hits 29.26% damage in PvP only → [Regular Ammo] 5842% x1, max 12 hits 21.89% damage in PvP only [Marni Rounds] 5305% x1, max 12 hits 21.71% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Star-Spangled Barrage&lt;/b&gt;: (Common) [Regular Ammo] Attack 1 damage 12616% x1 Attack 2 damage 12616% x1 31.52% damage in PvP only ※ No changes to Marni Rounds. → [Regular Ammo] Attack 1 damage 15012% x1 Attack 2 damage 15012% x2 26.48% damage in PvP only ※ No changes to Marni Rounds.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Perfect Storm&lt;/b&gt;: (Common) [Regular Ammo] 5114% x1, max 12 hits 28.1% damage in PvP only [Marni Rounds] 4602% x1, max 12 hits 28.1% damage in PvP only → [Regular Ammo] 6316% x1, max 12 hits 22.76% damage in PvP only [Marni Rounds] 5502% x1, max 12 hits 22.76% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;From Canary with Love&lt;/b&gt;: (Common) [Regular Ammo] Attack 1 damage 3003% x1, max 3 hits Attack 2 damage 7403% x2 35.87% damage in PvP only [Marni Rounds] Attack 1 damage 2643% x1, max 3 hits Attack 2 damage 6515% x2 36.74% damage in PvP only → [Regular Ammo] Attack 1 damage 3603% x1, max 3 hits Attack 2 damage 8883% x2 29.9% damage in PvP only [Marni Rounds] Attack 1 damage 3171% x1, max 3 hits Attack 2 damage 7818% x2 30.61% damage in PvP only&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-04-30: 7 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=10022&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2026-04-30-10022</guid>
      <pubDate>Thu, 30 Apr 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Nerf] &lt;b&gt;Sidewinder&lt;/b&gt;: (Common) 300 → 200&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Gunslinger's Entrance&lt;/b&gt;: (Common) 150 → 200&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Doom 'N Gloom&lt;/b&gt;: (Common) 100 → 200&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Run 'N Gun&lt;/b&gt;: (Common) 100 → 200&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Frontier Survivor&lt;/b&gt;: (Common) Increased HP consumption when Stamina is depleted from 2x to 4x the Stamina cost. Accordingly, the minimum HP required to activate Frontier Survivor has been changed: below 25% of Max HP or below 800 → below 10% of Max HP or below 1,200.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Mayhem&lt;/b&gt;: (Common) Changed so Stamina does not recover during the skill.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Gunslinger's Entrance&lt;/b&gt;: (Common) Changed so Stamina does not recover from skill use until the skill ends. Adjusted the Stamina cost for the following skills. Lower levels of these skills have also been adjusted.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-04-02: 6 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9919&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2026-04-02-9919</guid>
      <pubDate>Thu, 02 Apr 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[QoL] &lt;b&gt;Absolute: Gunslinger's Entrance&lt;/b&gt;: (Main Weapon, Succession) * Attack 1 damage remains unchanged. [Regular Ammo] Attack 2 damage 6,749% x1 Attack 2 damage 48.91% in PvP only [Marni Rounds] Attack 2 damage 10,125% x1 Attack 2 damage 48.91% in PvP only → * Attack 1 damage remains unchanged. [Regular Ammo] Attack 2 damage 8,031% x1 Attack 2 damage 41.2% in PvP only [Marni Rounds] Attack 2 damage 12,049% x1 Attack 2 damage 41.2% in PvP only&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Flow: Pocket Ace (scales with Ol' Switcheroo's skill level)&lt;/b&gt;: (Main Weapon, Succession) * Based on Absolute: Ol' Switcheroo [Regular Ammo] 7,665% x1 47.34% damage in PvP only [Marni Rounds] 11,497% x1 47.34% damage in PvP only → * Based on Absolute: Ol' Switcheroo [Regular Ammo] 9,137% x1 39.7% damage in PvP only [Marni Rounds] 13,704% x1 39.7% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Hell's Spread&lt;/b&gt;: (Main Weapon, Succession) [Regular Ammo] Attack 1, 2 damage 4,491% x1 Attack 3 damage 4,491% x1 55.87% damage in PvP only [Marni Rounds] Attack 1, 2 damage 6,108% x1 Attack 3 damage 6,108% x1 55.54% damage in PvP only → [Regular Ammo] Attack 1, 2 damage 5,075% x1 Attack 3 damage 5,075% x1 49.45% damage in PvP only [Marni Rounds] Attack 1, 2 damage 6,902% x1 Attack 3 damage 6,902% x1 49.2% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Bulletstorm&lt;/b&gt;: (Main Weapon, Succession) [Regular Ammo] Attack damage 3,974% x1, max12 hits 32.15% damage in PvP only [Marni Rounds] Attack damage 3,578% x1, max12 hits 32.15% damage in PvP only → [Regular Ammo] Attack damage 4,371% x1, max12 hits 29.26% damage in PvP only [Marni Rounds] Attack damage 3,936% x1, max12 hits 29.26% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Perfect Storm&lt;/b&gt;: (Main Weapon, Succession) [Regular Ammo] Attack damage 3,008% x1, max12 hits 33.64% damage in PvP only [Marni Rounds] Attack damage 2,707% x1, max12 hits 33.64% damage in PvP only → [Regular Ammo] Attack damage 5,114% x1, max12 hits 28.1% damage in PvP only [Marni Rounds] Attack damage 4,602% x1, max12 hits 28.1% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Perfect Storm&lt;/b&gt;: (Main Weapon, Succession) Changed the Recover HP effect to reflect the adjusted number of hits as follows: Regular Ammo: Recover 85 HP per hit → Recover 125 HP per hit Marni Rounds: Recover 60 HP per hit → Recover 85 HP per hit Increased the skill's execution speed.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-03-05: 2 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9798&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2026-03-05-9798</guid>
      <pubDate>Thu, 05 Mar 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Max Pain I&lt;/b&gt;: Fixed the issue where using the skill incorrectly applied Stiffness instead of Stun.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Max Pain&lt;/b&gt;: Fixed the issue where the skill would apply attack and defense effects on the second hit even during cooldown.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-02-26: 3 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9763&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2026-02-26-9763</guid>
      <pubDate>Thu, 26 Feb 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Rework] &lt;b&gt;Mayhem&lt;/b&gt;: (All) Changed Stun to apply to PvE only.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Bulletstorm&lt;/b&gt;: (All) Changed Stiffness on hits to Stun, now applying on the first hit only. Changed Stun to now apply in PvP. Adjusted skill damage as follows: [Regular Ammo] 3,576% x1, max 12 hits 34.61% damage in PvP only [Marni Rounds] 3,219% x1, max 12 hits 34.61% damage in PvP only → [Regular Ammo] 3,974% x1, max 12 hits 32.15% damage in PvP only [Marni Rounds] 3,578% x1, max 12 hits 32.15% damage in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Perfect Storm&lt;/b&gt;: (All) Adjusted skill damage as follows: [Regular Ammo] 2,796% x1, max 17 hits 33.42% damage in PvP only [Marni Rounds] 2,516% x1, max 17 hits 33.42% damage in PvP only → [Regular Ammo] 3,008% x1, max 17 hits 33.64% damage in PvP only [Marni Rounds] 2,707% x1, max 17 hits 33.64% damage in PvP only&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-02-12: 2 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9706&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2026-02-12-9706</guid>
      <pubDate>Thu, 12 Feb 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;The Canary Way&lt;/b&gt;: (All) The Canary Way XVIII and XX - Adjusted the All AP buff: +1 → +2.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Bombs Burstin' in Air&lt;/b&gt;: Fixed the issue where the character would not hold the Lil' Devil when comboing into the skill after a forward jump.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2026-01-08: 1 Deadeye change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9557&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2026-01-08-9557</guid>
      <pubDate>Thu, 08 Jan 2026 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Max Pain&lt;/b&gt;: Fixed the issue where using the skill to the left twice consecutively would recover Stamina for a certain period of time.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-12-04: 1 Deadeye change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9397&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-12-04-9397</guid>
      <pubDate>Thu, 04 Dec 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;From Canary with Love&lt;/b&gt;: Improved the issue where being struck by another character during the skill would trigger a falling animation.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-10-23: 5 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9213&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-10-23-9213</guid>
      <pubDate>Thu, 23 Oct 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Rework] &lt;b&gt;Doom 'N Gloom&lt;/b&gt;: (Main) Changed the defensive effects. Before: Super Armor during the skill After: Super Armor -&amp;gt; Forward during the skill&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Max Pain&lt;/b&gt;: (Main) Changed the defensive effects. Before: Invincible -&amp;gt; Super Armor during the skill After: Super Armor during the skill&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Beautiful Demolition&lt;/b&gt;: (Main) Changed the defensive effects. Before: Super Armor during the skill After: Forward Guard during the skill&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Evasive Maneuver&lt;/b&gt;: (Main) Changed the defensive effects. Before: Invincible -&amp;gt; Super Armor during the skill After: Super Armor -&amp;gt; Forward Guard during the skill&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Max Pain&lt;/b&gt;: Fixed the issue where performing the skill backwards during cooldown with regular ammo would grant a longer Invincible effect for PvE only.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-09-25: 6 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9131&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-09-25-9131</guid>
      <pubDate>Thu, 25 Sep 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Nerf] &lt;b&gt;Rocket's Red Glare V&lt;/b&gt;: 33.8% damage in PvP only (Regular Ammo) 33.8% damage in PvP only (Marni Rounds) → 30.15% damage in PvP only (Regular Ammo) 30.15% damage in PvP only (Marni Rounds)&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Reach for the Sky V&lt;/b&gt;: 38.04% damage in PvP only (Regular Ammo) 38.04% damage in PvP only (Marni Rounds) → 26.63% damage in PvP only (Regular Ammo) 26.63% damage in PvP only (Marni Rounds)&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Dead Eye Shot V&lt;/b&gt;: 33.69% damage in PvP only (Regular Ammo) 33.69% damage in PvP only (Marni Rounds) → 23.92% damage in PvP only (Regular Ammo) 23.92% damage in PvP only (Marni Rounds)&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Beautiful Demolition V&lt;/b&gt;: 28.26% damage in PvP only (Regular Ammo) 28.26% damage in PvP only (Marni Rounds) → 25.15% damage in PvP only (Regular Ammo) 25.15% damage in PvP only (Marni Rounds)&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Bombs Burstin' in Air V&lt;/b&gt;: 32.39% damage in PvP only (Regular Ammo) 32.39% damage in PvP only (Marni Rounds) → 24.62% damage in PvP only (Regular Ammo) 24.62% damage in PvP only (Marni Rounds)&lt;/li&gt;&lt;li&gt;[Rework] Changed the damage in PvP as follows.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-09-11: 1 Deadeye change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9063&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-09-11-9063</guid>
      <pubDate>Thu, 11 Sep 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;From Canary with Love&lt;/b&gt;: Fixed the awkward animation that occurred when using Marni Rounds.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-09-04: 1 Deadeye change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=9036&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-09-04-9036</guid>
      <pubDate>Thu, 04 Sep 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Rework] &lt;b&gt;From Canary with Love&lt;/b&gt;: (Ascension) Changed the key command to LMB + RMB.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-08-28: 8 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8996&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-08-28-8996</guid>
      <pubDate>Thu, 28 Aug 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Quick Draw&lt;/b&gt;: (Main Weapon, Ascension) [Regular Ammo] Attack damage 7632% x3 [Marni Rounds] Attack damage 6723% x3 → [Regular Ammo] Attack damage 8243% x3 [Marni Rounds] Attack damage 7261% x3&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Ol' Switcheroo&lt;/b&gt;: (Main Weapon, Ascension) [Regular Ammo] Attack damage 3737% x1, max 4 hits Flow: Pocket Ace's damage 7370% [Marni Rounds] Attack damage 3401% x1, max 4 hits Flow: Pocket Ace's damage 11055% → [Regular Ammo] Attack damage 3886% x1, max 4 hits Flow: Pocket Ace's damage 7665% [Marni Rounds] Attack damage 3537% x1, max 4 hits Flow: Pocket Ace's damage 11497%&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Bulletstorm&lt;/b&gt;: (Main Weapon, Ascension) [Regular Ammo] Attack damage 3281% x1, max 12 hits [Marni Rounds] Attack damage 2953% x1, max 12 hits → [Regular Ammo] Attack damage 3576% x1, max 12 hits [Marni Rounds] Attack damage 3219% x1, max 12 hits&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Mayhem&lt;/b&gt;: (Main Weapon, Ascension) [Regular Ammo] Attack damage 3620% x1, max 7 hits [Marni Rounds] Attack damage 3258% x1, max 7 hits → [Regular Ammo] Attack damage 3910% x1, max 7 hits [Marni Rounds] Attack damage 3519% x1, max 7 hits&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Final Draw&lt;/b&gt;: (Main Weapon, Ascension) [Regular Ammo] Attack 1 damage 6606% x1, max 2 hits Attack 2 damage 6606% x1 [Marni Rounds] Attack 1 damage 5826% x1, max 2 hits Attack 2 damage 5826% x1 → [Regular Ammo] Attack 1 damage 6870% x1, max 2 hits Attack 2 damage 6870% x1 [Marni Rounds] Attack 1 damage 6059% x1, max 2 hits Attack 2 damage 6059% x1&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Perfect Storm&lt;/b&gt;: (Main Weapon, Ascension) [Regular Ammo] Attack damage 2589% x1, max 17 hits [Marni Rounds] Attack damage 2330% x1, max 17 hits → [Regular Ammo] Attack damage 2796% x1, max 17 hits [Marni Rounds] Attack damage 2516% x1, max 17 hits&lt;/li&gt;&lt;li&gt;[Rework] (Main Weapon, Ascension) Adjusted the damage of the following skills. Adjusted the PvP damage scaling for each skill in proportion to the overall damage changes, so that PvP damage remains the same as before.&lt;/li&gt;&lt;li&gt;[Rework] (Main Weapon, Ascension) Adjusted the PvP damage scaling for each skill in proportion to the overall damage changes, so that PvP damage remains the same as before.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-08-21: 1 Deadeye change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8972&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-08-21-8972</guid>
      <pubDate>Thu, 21 Aug 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;From Canary with Love&lt;/b&gt;: Fixed the issue where the Super Armor effect would not apply mid-cast.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-07-24: 2 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8883&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-07-24-8883</guid>
      <pubDate>Thu, 24 Jul 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;The Canary Way&lt;/b&gt;: (All) Changed the following skill effects to reduce AP disparity between classes. Ranged AP +20 → All AP +30&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;The Good, the Bad, the Ugly&lt;/b&gt;: (All) Changed the following skill effects to reduce DP reduction disparity between classes. All DP -30 → All DP -25 Reduced the skill damage multipler for Deadeye by -2.62% due to the increase in AP.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-07-10: 1 Deadeye change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8804&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-07-10-8804</guid>
      <pubDate>Thu, 10 Jul 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where Super Armor would drop and collision would occur while airborne when using From Canary with Love.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-06-05: 3 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8625&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-06-05-8625</guid>
      <pubDate>Thu, 05 Jun 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Mayhem&lt;/b&gt;: Fixed the description to display the Marni Rounds effect correctly.&lt;/li&gt;&lt;li&gt;[QoL] &lt;b&gt;From Canary with Love&lt;/b&gt;: Moved the skill's location in the Skill (K) window to the Awakening tab.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;From Canary with Love&lt;/b&gt;: Changed the skill so that the falling animation now only appears when used from a higher elevation than before.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-05-29: 3 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8591&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-05-29-8591</guid>
      <pubDate>Thu, 29 May 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[QoL] &lt;b&gt;From Canary with Love&lt;/b&gt;: (All) Added the Abyssal Legacy skill, &amp;quot;From Canary with Love.&amp;quot; You can obtain the Abyssal Legacy skill after completing all of the Magnus Main questline, acquiring the [Knowledge] Abyssal Veins - Balenos, then accepting and completing &amp;quot;[The Magnus] Abyssal Revelation&amp;quot; via the Black Spirit (,). If your Family has already completed this quest before, you can immediately accept and complete &amp;quot;[The Magnus] Abyssal Revelation&amp;quot; from the Black Spirit (,). If you are unable to accept the &amp;quot;[The Magnus] Abyssal Revelation&amp;quot; quest, you can talk to the Skill Instructor NPC in Heidel to collect the &amp;quot;Abyssal Legacy&amp;quot;.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the appearance was awkward when wearing the Shell Belle outfit.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where dye slot 3 for the Taebaek outfit was set differently compared to other classes.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>2025-05-22: 2 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8572&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-05-22-8572</guid>
      <pubDate>Thu, 22 May 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where the cape movement looked unnatural when wearing Memento Mori or Lucien Blanc outfits.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where you could not exchange the Shell Belle Armor for different types of Shell Belle Armor via Blacksmith Tranan Underfoe in Velia.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>2025-04-24: 1 Deadeye change</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8478&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-04-24-8478</guid>
      <pubDate>Thu, 24 Apr 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where the back outfit was not exposed when sheathing your weapon while moving during combat.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>2025-04-17: 15 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8440&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-04-17-8440</guid>
      <pubDate>Thu, 17 Apr 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Gunslinger's Entrance&lt;/b&gt;: (Main) [Regular Ammo] Attack 1 damage 2890% x1, max 7 hits Damage -62.0% in PvP only Attack 2 damage 7607% x1 Damage -59.0% in PvP only → [Regular Ammo] Attack 1 damage 2615% x1, max 7 hits Damage -58.0% in PvP only Attack 2 damage 6931% x1 Damage -55.0% in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Absolute: Gunslinger's Entrance&lt;/b&gt;: (Main) [Marni Rounds] Attack 1 damage 2601% x1, max 6 hits Damage -62.0% in PvP only Attack 2 damage 11411% x1 Damage -59.0% in PvP only → [Marni Rounds] Attack 1 damage 2354% x1, max 7 hits Damage -58.0% in PvP only Attack 2 damage 10397% x1 Damage -55.0% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Sunset Piercer&lt;/b&gt;: (Main) [Regular Ammo] Attack damage 12528% x1, max 6 hits Damage -72.0% in PvP only → [Regular Ammo] Attack damage 7329% x1, max 6 hits Damage -40.0% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Sunset Piercer&lt;/b&gt;: (Main) [Marni Rounds] Attack damage 11369% x1, max 6 hits Damage -72.0% in PvP only → [Marni Rounds] Attack damage 6651% x1, max 6 hits Damage -40.0% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Run 'N Gun&lt;/b&gt;: (Main) [Regular Ammo] Attack damage 4168% x1, max 8 hits Damage -70.0% in PvP only → [Regular Ammo] Attack damage 3789% x1, max 8 hits Damage -67.0% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Run 'N Gun&lt;/b&gt;: (Main) [Marni Rounds] Attack damage 3751% x1, max 8 hits Damage -70.0% in PvP only → [Marni Rounds] Attack damage 3410% x1, max 8 hits Damage -67.0% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Star-Spangled Barrage&lt;/b&gt;: (Main) [Regular Ammo] Attack 1 damage 13870% x1 Attack 2 damage 13870% x2 Damage -72.9% in PvP only → [Regular Ammo] Attack 1 damage 12955% x1 Attack 2 damage 12955% x2 Damage -71.0% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Star-Spangled Barrage&lt;/b&gt;: (Main) [Marni Rounds] Attack damage 10957% x2 Damage -72.6% in PvP only → [Marni Rounds] Attack damage 10247% x2 Damage -70.7% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Mayhem&lt;/b&gt;: (Main) [Regular Ammo] Attack damage 4003% x1, max 7 hits Damage -67.5% in PvP only → [Regular Ammo] Attack damage 3717% x1, max 7 hits Damage -65.0% in PvP only&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Absolute: Mayhem&lt;/b&gt;: (Main) [Marni Rounds] Attack damage 3603% x1, max 7 hits Damage -67.5% in PvP only → [Marni Rounds] Attack damage 3346% x1, max 7 hits Damage -65.0% in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Final Draw&lt;/b&gt;: (Main) [Regular Ammo] Attack 1 damage 7606% x1, max 2 hits Attack 2 damage 7606% x1 Damage -67.0% in PvP only → [Regular Ammo] Attack 1 damage 6784% x1, max 2 hits Attack 2 damage 6784% x1 Damage -63.0% in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Final Draw&lt;/b&gt;: (Main) [Marni Rounds] Attack 1 damage 6701% x1, max 2 hits Attack 2 damage 6701% x1 Damage -65.0% in PvP only → [Marni Rounds] Attack 1 damage 5983% x1, max 2 hits Attack 2 damage 5983% x1 Damage -60.8% in PvP only&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Sunset Piercer&lt;/b&gt;: (Main) Slightly increased the firing speed.&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Flow: Bullseye&lt;/b&gt;: (Main) Changed the percentage of Sunset Piercer's damage applied to the last bullet: 150% → 100% Adjusted the following skills' damage.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Mayhem (III, Absolute)&lt;/b&gt;: Fixed the issue where the Marni Rounds effect was missing from the description.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>2025-03-13: 8 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8288&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-03-13-8288</guid>
      <pubDate>Thu, 13 Mar 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Rework] &lt;b&gt;Run 'N Gun&lt;/b&gt;: (Main &amp;amp; Ascension) Changed so the Knockback on every hit 4 debuff applies only in PvE. Added text to the skill commands regarding how to fix targets.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Gunslinger's Entrance&lt;/b&gt;: (Main &amp;amp; Ascension) Changed so the Knockback on attack 1 hits and Knockdown on attack 2 hits debuffs apply only in PvE.&lt;/li&gt;&lt;li&gt;[Rework] &lt;b&gt;Mayhem&lt;/b&gt;: (Main &amp;amp; Ascension) Changed Stiffness on hits to Stun on hits and for PvP as well. Debuff is only applied for the 1st and last hit.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Max Pain&lt;/b&gt;: (Main &amp;amp; Ascension) Added the Stun on attacks 1 and 2 hits debuff for both PvE &amp;amp; PvP. Improved to combo into Gunslinger's Entrance after attack 1.&lt;/li&gt;&lt;li&gt;[Buff] &lt;b&gt;Evasive Maneuver&lt;/b&gt;: (Main &amp;amp; Ascension) Changed so you immediately recover Stamina upon landing after using the skill. Improved to now combo into the following skills before attacking. Run 'N Gun, Sidewinder, Gunslinger's Entrance, Max Pain&lt;/li&gt;&lt;li&gt;[QoL] &lt;b&gt;The Good, the Bad, the Ugly&lt;/b&gt;: (Main &amp;amp; Ascension) Removed the Critical Hit Rate reduction on lil' devil hits debuff.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where wearing an untradable High Noon Armor would not display the outfit's unique idle animation.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where it was awkward when wearing the Karlstein Outfit.&lt;/li&gt;&lt;/ul&gt;</description>
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    <item>
      <title>2025-02-27: 2 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8229&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-02-27-8229</guid>
      <pubDate>Thu, 27 Feb 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the unnatural appearance when wearing the Karlstein Outfit and Sileshi Underwear together with certain customizations.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the unnatural appearance of the hairband area when wearing the Coco-Nutty Pirates Helmet.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-02-20: 2 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8189&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-02-20-8189</guid>
      <pubDate>Thu, 20 Feb 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Bugfix] Fixed the issue where the weapon and bullets were not visible when the effect was deactivated during the exclusive action of the High Noon Outfit.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where the appearance of one revolver was different from the Godr-Ayed Revolvers when wearing PEN (V) Godr-Ayed Revolvers.&lt;/li&gt;&lt;/ul&gt;</description>
    </item>
    <item>
      <title>2025-02-13: 4 Deadeye changes</title>
      <link>https://www.naeu.playblackdesert.com/en-us/News/Detail?groupContentNo=8159&amp;countryType=en-us</link>
      <guid isPermaLink="false">deadeye/2025-02-13-8159</guid>
      <pubDate>Thu, 13 Feb 2025 00:00:00 GMT</pubDate>
      <description>&lt;ul&gt;&lt;li&gt;[Rework] &lt;b&gt;Sunset Piercer&lt;/b&gt;: (General) Changed so pressing SHIFT + E after Run 'N Gun will now combo into the skill instead of activating Switch 'N Load.&lt;/li&gt;&lt;li&gt;[Nerf] &lt;b&gt;Dust Devil&lt;/b&gt;: (General) Reduced the damage by 51.4% when used during cooldown.&lt;/li&gt;&lt;li&gt;[Bugfix] &lt;b&gt;Dust Devil: Kaboom&lt;/b&gt;: (General) Fixed the issue where collision detection occurred when using the skill with Marni rounds.&lt;/li&gt;&lt;li&gt;[Bugfix] Fixed the issue where items like the Succession Secret Book were not provided when creating a Trial Character.&lt;/li&gt;&lt;/ul&gt;</description>
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