← Deadeye

Final Draw Deadeye

3 recorded changes across 2 patches, 2025-04-17 – 2025-08-28. RSS feed

Power trajectory

Since the 2025-08-28 rework: no measurable damage change yet. Before that: PvE −20.4% · PvP +0.0% (2 measurable changes since 2025-04-17)

-20% -10% 0% rework 2025-04-17 · PvE −10.7% this patch · −10.7% cumulative 2025-04-17 · PvP +0.0% this patch · +0.0% cumulative 2025-04-17 · PvE −10.8% this patch · −20.4% cumulative 2025-04-17 · PvP +0.0% this patch · +0.0% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 2 of 3 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Rework (Main Weapon, Ascension) [Regular Ammo] Attack 1 damage 6606% x1, max 2 hits Attack 2 damage 6606% x1 [Marni Rounds] Attack 1 damage 5826% x1, max 2 hits Attack 2 damage 5826% x1[Regular Ammo] Attack 1 damage 6870% x1, max 2 hits Attack 2 damage 6870% x1 [Marni Rounds] Attack 1 damage 6059% x1, max 2 hits Attack 2 damage 6059% x1PvE +4.0%PvP held
    • Nerf (Main) [Regular Ammo] Attack 1 damage 7606% x1, max 2 hits Attack 2 damage 7606% x1 Damage -67.0% in PvP only[Regular Ammo] Attack 1 damage 6784% x1, max 2 hits Attack 2 damage 6784% x1 Damage -63.0% in PvP onlyPvE -10.8%PvP +0.0%
    • Nerf (Main) [Marni Rounds] Attack 1 damage 6701% x1, max 2 hits Attack 2 damage 6701% x1 Damage -65.0% in PvP only[Marni Rounds] Attack 1 damage 5983% x1, max 2 hits Attack 2 damage 5983% x1 Damage -60.8% in PvP onlyPvE -10.7%PvP +0.0%