← Deadeye

Beautiful Demolition Deadeye

5 recorded changes across 3 patches, 2025-01-16 – 2025-10-23. RSS feed

Power trajectory

Since the 2025-10-23 rework: no measurable damage change yet. Before that: PvE +4.6% · PvP −6.9% (2 measurable changes since 2025-01-16)

-5% 0% +5% rework 2025-01-16 · PvE +4.6% this patch · +4.6% cumulative 2025-01-16 · PvP +4.6% this patch · +4.6% cumulative 2025-09-25 · PvE +0.0% this patch · +4.6% cumulative 2025-09-25 · PvP −11.0% this patch · −6.9% cumulative
PvE PvP dashed verticals reset the baseline

Best-effort: compounds the 2 of 5 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.

    • Rework (Main) Changed the defensive effects. Before: Super Armor during the skill After: Forward Guard during the skill
    • Nerf 28.26% damage in PvP only (Regular Ammo) 28.26% damage in PvP only (Marni Rounds)25.15% damage in PvP only (Regular Ammo) 25.15% damage in PvP only (Marni Rounds)PvE +0.0%PvP -11.0%
    • Nerf (Rabam's Enlightenment - Enhanced Skills) 100 / 140 / 180 / 240 / 26080 / 115 / 140 / 175 / 210
    • Buff (Rabam's Enlightenment - Enhanced Skills) [Regular Ammo] Same as before. [Marni Rounds] 5506% x1, max 4 hits Damage -74% in PvP only[Regular Ammo] Same as before. [Marni Rounds] 5760% x1, max 4 hits Damage -74% in PvP onlyPvE +4.6%PvP +4.6%
    • Buff (Rabam's Enlightenment - Enhanced Skills) Changed the skills to apply the Lil' Devil effect from The Good, the Bad, the Ugly. Adjusted the damage of the following skills. Numbers displayed show each skill at its highest level. Reduced the character's movement in the Customization screen to make customization of your character easier.

      Also changed: Light Up the Sky