Feral Rage Berserker
Power trajectory
Since the 2022-06-15 structure change: PvE +6.8% · PvP +0.0% (1 measurable change)
Best-effort: compounds the 2 of 10 changes with a parseable damage swing; reworks and structural changes reset the baseline to 0, so the headline reads from the most recent reset. Dots link to their patch.
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- Buff (Main, Succession) 2699% x2 per 1 spin Damage -84.3% in PvP only2883% x2 per 1 spin Damage -85.3% in PvP onlyPvE +6.8%PvP +0.0%
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- Buff Added the Critical Hit Rate +15% effect (PvE only).
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- Buff Improved the enhanced skill as follows:" - Adjusted skill damage as follows: * Attack damage per spin 1: 647% x 7 771% x 7 * Last attack damage 647% x 2771% x 2 "PvE -86.3%PvP -86.3%~
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- QoL Changed the skill description to now reflect the actual Stamina cost of 200 Stamina every sec. Awakening
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- QoL Changed the description to mention the actual number of hits and Stamina cost in greater detail.
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- Buff 420% x 7 → 643% x 7PvE +53.1%PvP +53.1%
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- Bugfix Feral Rage - Fixed the issue where you could use the skill regardless of stamina.
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- Buff Added a Super Armor effect to Feral Rage.
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- QoL For the Feral Rage Rabam Skill, the final hit will now be activated when pressing LMB after pressing Shift + X.
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- Bugfix Fixed the certain hit sound effect (for example skills like Feral Rage) issues of the Berserker.