[Updates] Patch Notes - September 17, 2026
34 changes across 11 classes: 17 buffs2 nerfs10 reworks3 bugfixes2 QoL
Warrior
- Rework War Cry (I to III) Changed the "Taunt surrounding foes" effect on the skill to apply as a Taunt attack instead of increasing aggro.
Berserker
- Rework Frenzied Tyrant Changed the "Taunt surrounding foes" effect on the skill to apply as a Taunt attack instead of increasing aggro.
Maehwa
Dev Note For Maehwa Succession, we've increased her PvE damage mainly for wide-range skills, while also improving Whirlwind Cut so you can more easily reposition behind groups of monsters. We've also improved the combo from Decapitating Dragon into Prime: Blooming, making it smoother and more convenient. This also eases the difficulty of working Prime: Blooming into every combo due to its cooldown. That said, since adjustments like these can also affect PvP, we'll be monitoring the results closely to see if any further tuning is needed.
- Buff Prime: Blooming (Main Weapon, Succession) Changed cooldown: 15 sec → 12 sec. Accordingly, changed the Skill Add-on tier: 3 → 2. Improved the skill to trigger faster when comboed after Decapitating Dragon. Changed the skill to trigger with LMB after Decapitating Dragon. Moved the "All Evasion -12 for 10 sec on hits" effect to Blooming Stride. Removed the bleeding damage effect.
- QoL Prime: Whirlwind Cut, Ultimate: Whirlwind Cut (Main Weapon, Succession) Added no character collision while moving laterally during the skill.
- Buff Decapitating Dragon (Main Weapon, Succession) Improved combos into Whirlwind Cut and Dragon Bite to flow more naturally after the skill.
- Buff Backstab (Main Weapon, Succession) Improved the attack area to match that of Prime: Blind Thrust.
- Buff Razorblade Corolla (Main Weapon, Succession) Reduced the intensity of the brief slowdown effect between attack 3 and the last attack. Increased the PvE damage of the following skills.
- Buff Prime: Red Moon (Main Weapon, Succession) Attack 1 damage 2927% x2 Attack 2 damage 2927% x2 Attack 3 damage 2927% x4 Last attack damage 2927% x2 31.47% damage in PvP onlyAttack 1 damage 3317% x2 Attack 2 damage 3317% x2 Attack 3 damage 3317% x4 Last attack damage 3317% x2 27.77% damage in PvP onlyPvE +13.3%PvP +0.0%
- Buff Prime: Red Moon (Main Weapon, Succession) Before: The Red Moon damage of Ultimate: Whirlwind Cut has also increased accordingly.
- Buff Red: Red Moon (Main Weapon, Succession) Attack 1 damage 4391% x4 Last attack damage 6588% x2 29.97% damage in PvP onlyAttack 1 damage 4977% x4 Last attack damage 7467% x2 26.44% damage in PvP onlyPvE +13.3%PvP +0.0%
- Buff Prime: Petal Swirl (Main Weapon, Succession) Attack damage 4606% x2 44.02% damage in PvP onlyAttack damage 5080% x2 39.91% damage in PvP onlyPvE +10.3%PvP +0.0%
- QoL Prime: Petal Swirl (Main Weapon, Succession) Before: Damage during cooldown remains unchanged.
- Buff Prime: Decapitation (Main Weapon, Succession) Attack damage 2490% x2 Extra attack damage 4980% x2 34.24% damage in PvP onlyAttack damage 2732% x2 Extra attack damage 5464% x2 31.21% damage in PvP onlyPvE +9.7%PvP +0.0%
- Rework Prime: Decapitation (Main Weapon, Succession) Before: Red: Decapitation's damage has also been changed accordingly. Damage during cooldown remains unchanged.
- Buff Razorblade Corolla (Main Weapon, Succession) Attacks 1, 2, and 3 damage 2491% x2 Last attack damage 4982% x2 35.73% damage in PvP onlyAttacks 1, 2, and 3 damage 2709% x2 Last attack damage 5417% x2 32.86% damage in PvP onlyPvE +8.7%PvP +0.0%
Valkyrie
- Rework Heaven's Echo, Succession: Heaven's Echo, Sanctitas de Enslar Changed the "Taunt surrounding foes" effect on the following skills to apply as a Taunt attack instead of increasing aggro.
Striker
- Rework Crouching Wolf Changed the "Taunt surrounding foes" effect on the skill to apply as a Taunt attack instead of increasing aggro.
Mystic
- Rework Crouching Wolf Changed the "Taunt surrounding foes" effect on the skill to apply as a Taunt attack instead of increasing aggro.
Lahn
- Rework Stately Dignity (I to III) Changed the "Taunt surrounding foes" effect on the skill to apply as a Taunt attack instead of increasing aggro.
Archer
Dev Note In both small- and large-scale PvP, Archer is currently dealing more damage than other offensively oriented classes, including other ranged classes. Even taking into account his playstyle as a long-range sniper on the ground with the greatbow, we found his damage output to be somewhat high, so we've adjusted his Special Attack Damage while in Watcher state. We've also adjusted Archer's ability to maintain Defensive Effects for extended periods and recover Stamina while doing so, so that quicker, more careful decisions are required in combat.
- Nerf Watcher (Common, Ascension) Changed the skill effects as follows: All AP +20 for 30 sec All Accuracy +48 for 30 sec Down Attack Extra Damage +15% for 30 sec Air Attack Extra Damage +15% for 30 sec Back Attack Extra Damage +15% for 30 sec Critical Hit Extra Damage +15% for 30 sec Critical Hit Rate +100% for 30 secAll AP +20 for 30 sec All Accuracy +48 for 30 sec Down Attack Extra Damage +10% for 30 sec Air Attack Extra Damage +10% for 30 sec Back Attack Extra Damage +10% for 30 sec Critical Hit Extra Damage +10% for 30 sec Critical Hit Rate +100% for 30 sec
- Rework Core: Uproot (Common, Ascension) Changed Super Armor after attack 1 to last only until landing.
- Rework Mountain Breeze (Common, Ascension) Changed Super Armor to last until the end of the landing motion and changed Stamina to no longer recover during the entire skill motion. Adjusted the damage of the following skills.
- Buff Radiant Explosion IV (Common, Ascension) 9116% x2 40.86% damage in PvP only10513% x2 35.43% damage in PvP onlyPvE +15.3%PvP +0.0%
- Buff Radiant Explosion IV (Common, Ascension) Before: Flow: Light's Trail's damage has also increased accordingly.
- Nerf Flow: Light's Trail (Common, Ascension) 26% damage in PvP only → 22.54% damage in PvP onlyPvE +0.0%PvP -13.3%
- Buff Absolute: Covering Fire (Common, Ascension) 5635% x2 42.21% damage in PvP only7032% x2 33.82% damage in PvP onlyPvE +24.8%PvP +0.0%
- Buff Absolute: Earth Shatter (Common, Ascension) 6112% x3 39.4% damage in PvP only6829% x3 35.26% damage in PvP onlyPvE +11.7%PvP +0.0%
- Buff Sunfall (Common, Ascension) 2839% x1, max 6 hits 45.73% damage in PvP only3205% x1, max 6 hits 40.5% damage in PvP onlyPvE +12.9%PvP +0.0%
- Buff Marked Bloom (Common, Ascension) 9194% x2 25.32% damage in PvP only10591% x2 21.98% damage in PvP onlyPvE +15.2%PvP +0.0%
- Buff Spear of Sylvia IV (Common, Ascension) 9171% x2 27.34% damage in PvP only10568% x2 23.72% damage in PvP onlyPvE +15.2%PvP +0.0%
Shai
- Rework Found you! Changed the "Taunt surrounding foes" effect on the skill to apply as a Taunt attack instead of increasing aggro.
Corsair
- Bugfix No Mercy, Scallywags! Fixed incorrect descriptions displayed on the screen when using the skill. Removed the text regarding burn damage. Changed the text regarding increased hit count to increased damage.
- Bugfix Family's Honor Corrected the description of the Mist effect's duration and the number of times it is applied to match the actual effect.
Maegu
- Bugfix Fixed the issue where the illusory double would disappear when hit by summons' attacks.