Patch Notes - 20th November 2019
3 changes across 4 classes: 1 nerf2 bugfixes
Sorceress
- Bugfix Fixed the issue where the skill Night Crow could be used four or more times consecutively when used in the air on an uphill terrain.
Tamer
Dev Note We are aware of the issue where selecting a town storage from the World Map gives you an Asset Value of 0.
Dev Note We are aware of the issue where the motion of [Tamer] Flash: Stance Shift I looks unnatural.
Ninja
- Bugfix Fixed the issue where you could not see the dye color for the [Ninja] Kibelius Sura Katana from far away when dying part 0 with the color black.
Witch
- Nerf Changed the maximum War Hero participation capacity for some of the Node War regions as follows. Tier 3 Serendia Shrine Node (Maximum capacity: 30 participants) War Hero capacity 5 → 3 Tier 3 Hexe Sanctuary Node (Maximum capacity: 30 participants) War Hero capacity 5 → 3 Tier 3 Pilgrim's Haven Node (Maximum capacity: 30 participants) War Hero capacity 5 → 3 Tier 3 Northwestern Gateway Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4 Tier 3 Olvia Coast Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4 Tier 3 Longleaf Tree Sentry Post (Maximum capacity: 40 participants) War Hero capacity 5 → 4 Tier 3 Phoniel's Cabin Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4 Tier 3 Ancado Coast Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4 Tier 4 Glish Ruins Node (Maximum capacity: 30 participants) War Hero capacity 10 → 3 Tier 4 Abandoned Iron Mine Node (Maximum capacity: 30 participants) War Hero capacity 10 → 3 Tier 4 Witch's Chapel Node (Maximum capacity: 30 participants) War Hero capacity 10 → 3